Unitypackagemanager exe ошибка

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05.01.2021, 20:11. Показов 21993. Ответов 26


Студворк — интернет-сервис помощи студентам

Как решить эту проблему При запуске Unity появляеться ошибка.
Пишет что нету UnityPackageManager.exe в папке Server. Антивируса у меня нет, по этому это не из-за антивируса. CCleaner[-ом] чистил давно поэтому это тоже не может бить из-за CCLeaner. Та даже если, пробовал переустановливать Unity, а так же пробовал установить другую версию, тоже эта проблема. Не знаете как решить? Второй день мучаюсь . Если у вас не прогрузиться скрин ошибки то вот моя проблема (И кстати устанавливал через Unity Hub):

Could not find Unity Package Manager local server aplication at
[E:/Unity/2020.2.1f1/Editor/Data/Resources/PackageManager/Server/UnityPackageManager.exe].
Missing files could be the result of an antivirus action or corrupt Unity installation.

Click on Retry to relaunch Unity and reopen you project.

Click Diagnose to launch the Unity Package Manager Diagnostic Tool.

Миниатюры

Ошибка при запуске Unity
 



0



4 / 23 / 8

Регистрация: 29.12.2020

Сообщений: 113

05.01.2021, 20:23

2

Цитата
Сообщение от import FyzeR
Посмотреть сообщение

UnityPackageManager.exe

А файл, который Юнька пытается найти, у тебя есть?



0



0 / 0 / 0

Регистрация: 05.01.2021

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05.01.2021, 20:29

 [ТС]

3

Тож говорю нету, установил, переустановил Unity через Unity Hub пару раз, но он все равно не появился. В том то и вопрос, ГДЕ ЕГО ВЗЯТЬ?



0



4 / 23 / 8

Регистрация: 29.12.2020

Сообщений: 113

05.01.2021, 20:38

4

Цитата
Сообщение от import FyzeR
Посмотреть сообщение

установил, переустановил Unity через Unity Hub

Он вроде бы не зависит от версий Юньки

Цитата
Сообщение от import FyzeR
Посмотреть сообщение

В том то и вопрос, ГДЕ ЕГО ВЗЯТЬ?

Он должен по умолчанию появляться при установке Юнити. Я с этим не сталкивался, не знаю, есть в интернете этот файл, или нет. Мне кажется тут только полностью переустанавливать Юнити можно



0



0 / 0 / 0

Регистрация: 05.01.2021

Сообщений: 26

05.01.2021, 20:40

 [ТС]

5

Ты имеешь в виду Unity Hub переустановить? Потому что Юньку я не раз переустанавливал.



0



4 / 23 / 8

Регистрация: 29.12.2020

Сообщений: 113

05.01.2021, 20:43

6

Цитата
Сообщение от import FyzeR
Посмотреть сообщение

Юньку я не раз переустанавливал.

Прям всю, или только одну версию?



0



0 / 0 / 0

Регистрация: 05.01.2021

Сообщений: 26

05.01.2021, 20:44

 [ТС]

7

Тоисть, как это всю? Я что то не понял.



0



4 / 23 / 8

Регистрация: 29.12.2020

Сообщений: 113

05.01.2021, 20:46

8

Цитата
Сообщение от import FyzeR
Посмотреть сообщение

как это всю

Все файлы Юнити(и хаб, и версии)



0



0 / 0 / 0

Регистрация: 05.01.2021

Сообщений: 26

05.01.2021, 22:15

 [ТС]

9

Сейчас попробую

Добавлено через 1 час 27 минут
Нет не помогло и файл не появился



0



0 / 0 / 0

Регистрация: 05.01.2021

Сообщений: 26

06.01.2021, 15:49

 [ТС]

10

Так делать то что нада?



0



4 / 23 / 8

Регистрация: 29.12.2020

Сообщений: 113

06.01.2021, 15:58

11

А на форуме юнити такой вопрос не поднимался? Может там быстрее ответят, я не знаю



0



0 / 0 / 0

Регистрация: 05.01.2021

Сообщений: 26

06.01.2021, 16:10

 [ТС]

12

Не знаю. Пойду посмотрю туда

Добавлено через 6 минут
Я на официальном форуме нашёл челика в которого такая самая проблема

Добавлено через 4 минуты
Ну там так и нет ответа Попробую обратиться в службу поддержки



0



0 / 0 / 0

Регистрация: 05.01.2021

Сообщений: 26

06.01.2021, 16:23

 [ТС]

13

Если нада то вот лог

Код

Unity Package Manager Diagnostics (v0.1.8)
============
Ran 7 checks
============
6 succeeded
1 did not run
============
✅ UPM registry reachable (PASS)
Make an HTTP request to the UPM package registry
>> HTTP/1.1 200 OK
>> X-Powered-By: Express
>> Provider: Genesis
>> Date: Wed, 06 Jan 2021 13:18:47 GMT
>> Connection: close

✅ Ping UPM registry (PASS)
Measure the latency of the UPM package registry API
>> 5 pings made in 5.208 seconds
>> Average latency: 141.51 ms
>> Minimum latency: 139.92 ms
>> Maximum latency: 142.69 ms
>> Standard deviation: 1.23

✅ Ping UPM download (PASS)
Measure the latency of the UPM package download endpoint
>> 6 pings made in 5.857 seconds
>> Average latency: 21.58 ms
>> Minimum latency: 18.36 ms
>> Maximum latency: 25.41 ms
>> Standard deviation: 2.46

✅ UPM registry download speed (PASS)
Test the Internet connection using the UPM package registry
>> Measured speed to the UPM registry: 10.85 Megabits per second

✅ Speedtest.net (PASS)
Test the Internet connection using Speedtest.net
>> Measured speed to the Speedtest.net server: 10.85 Megabits per second

✅ HTTP proxy environment variables (PASS)
Detect whether proxy-related environment variables are set (HTTP_PROXY, HTTPS_PROXY, ALL_PROXY, NO_PROXY, UNITY_PROXYSERVER, UNITY_NOPROXY)
>> No proxy support has been configured through environment variables.

❓ UPM health check (UNKNOWN)
Start the UPM process and call its health endpoint
>> Could not find UPM executable at path 'E:\Unity\2020.1.17f1\Editor\Data\Resources\PackageManager\Server\UnityPackageManager.exe'



0



634 / 458 / 204

Регистрация: 05.04.2015

Сообщений: 1,877

06.01.2021, 18:07

14

Попробуй удалить, почистить реестр перезагрузить и тогда установить. Программа RevoUninstaller все удаляет хорошо и хвосты из реестра.



0



0 / 0 / 0

Регистрация: 05.01.2021

Сообщений: 26

06.01.2021, 18:27

 [ТС]

15

Сейчас попробую

Добавлено через 5 минут
Тоисть мне надо через Revo Uninstaller удалить Unity и Unity Hub, а затем скачать их обратно?



0



634 / 458 / 204

Регистрация: 05.04.2015

Сообщений: 1,877

06.01.2021, 18:40

16

import FyzeR, да и его . Версия 2019.4.8f нормальная пока, осталные сырые наверное, как мне кажется. Перегрузи компьютер



0



0 / 0 / 0

Регистрация: 05.01.2021

Сообщений: 26

06.01.2021, 20:38

 [ТС]

17

Я удалил Unity и Unity Hub (Ну и ещё пару лишних программ) через Revo Uninstaller. Скачал установщик Unity Hub сейчас перезагружу комп и установлю Unity Hub и Unity

Добавлено через 1 час 47 минут
Нет не сработало



0



0 / 0 / 0

Регистрация: 05.01.2021

Сообщений: 26

10.01.2021, 19:14

 [ТС]

18

Крч, я решил проверить одну штуку: установил Unity через установщик .msi и потом увидел что файл UnityPackageManager.exe был, заранне скопировал его на рабочий стол (На всякие случаи) затем выключил браундмауер и добавил процес upm-win.exe в исключение в Windows Security, попробовал запустить Unity и в итозе… Просто файл UnityPackageManager.exe пропал, затем я быстро с рабочего стола скопировал в папку Server, но он сразу же пропал. Не знаете как можно решить?



0



0 / 0 / 0

Регистрация: 05.01.2021

Сообщений: 26

10.01.2021, 20:36

 [ТС]

19

у меня получилось запустить Unity, но что-то не то

Миниатюры

Ошибка при запуске Unity
 



0



0 / 0 / 0

Регистрация: 05.01.2021

Сообщений: 26

10.01.2021, 20:51

 [ТС]

20

не знаете как решить?



0




Go to Unity3D


Unity Package Manager Error


Question

Could not estabilish a connection with the Unity Package Manager local server process. This is most likely due to a proxy or firewall configuration. Make sure the process [C:/Program/Files/Unity/Hub/Editor/2019.4.26f1/Editor/Data/Resources/PackageManager/Server/UnityPackageManager.exe] is reachable via HTTP on the IP adress 127.0.0.1 in Windows Defender or any other proxy/firewall software configuration.

So i created a new project in unity but i can’t continue doing it because every attempt to open this project ends up with the same error popping up. Pls help because i can’t find the solution to this error on the internet.

i clicked «Diagnose» and this appear in cmd:

√ Measuring the latency of the UPM package registry API…

‼ Measuring the latency of the UPM package download endpoint…

√ Testing the Internet connection using the UPM package registry…

√ Testing the Internet connection using Speedtest.net…

√ Detecting whether proxy-related environment variables are set…

× Running the UPM health check…

Created report at ‘C:\Users\FUJITSU\First 3D game ok\Logs\2021_5_23_10_40_59_diagnostic_report.txt’

~~~ NEXT STEP(S) ~~~

If any of the diagnostic checks displayed an error or warning, there may be a problem with your network configuration. Please contact your network administrator for help in diagnosing the issue(s). Refer to the diagnostic report for more detailed information:

C:\Users\FUJITSU\First 3D game ok\Logs\2021_5_23_10_40_59_diagnostic_report.txt

If all diagnostic checks passed successfully, your network configuration or software running locally on your machine may be preventing Unity from working correctly. Please refer to the following support topics for help in resolving this issue:

https://support.unity3d.com/hc/en-us/sections/360009266711-Package-Manager

If the probem persists after following all of the above steps, please submit a new bug report describing your issue. For instructions on creating a bug report, see:

https://support.unity3d.com/hc/en-us/articles/206336985-How-do-I-submit-a-bug-report-

When submitting a bug report, please make sure to attach the diagnostic report (C:\Users\FUJITSU\First 3D game ok\Logs\2021_5_23_10_40_59_diagnostic_report.txt) and accompanying log (C:\Users\FUJITSU\AppData\Local\Unity\Editor\upm-diag.log)

Press any key to continue . . .

Skip to content

При установке в Unity Hub — движок Unity появляется ошибка

Editor application install failed validation failed

Editor application install failed validation failed

А также при открытие проекта на unity из Unity Hub еще одна ошибка связанная с файлом UnityPackageManager.exe (который исчезает при установке)

Could not find Unity Package Manager local server application at

[C: /ProgramFiles/Unity/Hub/Editor/2020.3.32fl/Editor/Data/Resources/PackageManager/Server /UnityPackageManager.exe], Missing files could be die result of an antivirus action or a corrupt Unity installation.

Click on Retry to relaunch Unity and reopen your project.

Click on Diagnose to launch the Unity Package Manager Diagnostics tool.

UnityPackageManager


Предпринятые меры, которые помогли исправить данные ошибки в unity:

  1. Пути должны быть не на кириллицы, а на латинице;
  2. Открывать программу Unity нужно от имени администратора (как получить права администратора в Windows).

Сначала удаляем движок Unity и  Unity Hub, также чистим папку temp (%TEMP%), проверяем антивирусом операционную систему — в нашем случае ошибка была связана из-за установленной вредоносной программы Lavasoft расположенной в директории C:\Program Files (x86)\Lavasoft\Web Companion (после удаления которой все заработало)

Скрин dr.web

dr web

Перезагружаем компьютер, устанавливаем Unity и  Unity Hub.


Если не помогли данные рекомендации, можно также попробовать Изменить разрешения для папок в директориях, в которые устанавливается программа (здесь пример).

В Брандмауэр Windows в режиме повышенной безопасности, например, два раза нажимаем на Unity 2020.3.32f1 Editor, появляется окно свойств

Брандмауэр Windows в режиме повышенной безопасности

И выбираем действие — Разрешить подключение

Свойства Unity 2020.3.32f1 Editor

Также можно указать разрешение запуска программы через Брандмауэр Windows, нажимаем разрешить другую программу и выбираем unity

Разрешить другую программу Разрешенные программы unity

4877


Troubleshooting

This section provides information on the following issues:

Type of error: Error message:
General startup issues — Error messages in the Package Manager window
— Package Manager missing or window doesn’t open
— Problems after upgrading Unity to new version
— Resetting your project’s package configuration
Package installation issues — Package installation fails
— Packages not recognized
Problems installing git dependencies — No ‘git’ executable was found
— git-lfs: command not found
— Repository not found
— Could not read Username: terminal prompts disabled
— Can’t update Git version
Asset Store A growing library of free and commercial assets created by Unity and members of the community. Offers a wide variety of assets, from textures, models and animations to whole project examples, tutorials and Editor extensions. More info
See in Glossary packages (My Assets)
— ‘Failed to parse Http response’ in My Assets context
Scoped registries — Missing ‘My Registries’ in the Package Manager window
Issues when building packages — Missing MonoBehaviour errors
— Loading error for hostfxr.dll on Windows

You can also run the Unity Package Manager Diagnostics tool if you are experiencing problems that might be network-related. For more information, see Network issues.

Error messages in the Package Manager window

The Package Manager displays error indicators in the Package Manager window when it encounters problems:

System-wide issues

Error messages that appear in the status bar indicate the Package Manager has detected an issue that is not related to a specific package. For example, if the Package Manager cannot access the package registry server, it displays this message in the status bar:

the application path does not exist unity что делатьNetwork error message

If your network cannot reach the package registry server, it is probably because there is a connection problem with the network. When you or your system administrator fix the network error, the status bar clears.

If your network connection is working, but you are not signed into your Unity account, the Package Manager doesn’t display any Asset Store packages. When you try to use the My Assets context, the Package Manager displays an error in the status bar:

the application path does not exist unity что делатьLogged out of Unity account

Click the Sign in button inside the list view to sign into your Unity account through the Unity Hub.

Package-specific issues

If a specific package has a problem when loading or installing (for example, when determining which package versions to load), the error icon (the application path does not exist unity что делать) appears in the package list next to the compromised package (A). To find out what the problem is, open the compromised package’s details view to see the detailed error message (B):

the application path does not exist unity что делатьDependency error message

Missing MonoBehaviour errors

While building, if there are a lot of errors about Missing Behavior, the UnityLinker might be mistakenly stripping out a component that it thinks is unreferenced. It often does this because the stripping level is too aggressive. For example, if you have a prefab An asset type that allows you to store a GameObject complete with components and properties. The prefab acts as a template from which you can create new object instances in the scene. More info
See in Glossary in an AssetBundle that references the SpriteShape component in the 2D SpriteShape package, the object might be missing and might generate compiler warnings.

To fix this, you can either lower the stripping level for the UnityLinker or declare the package’s assemblies inside the link.xml file in order to preserve them from being stripped:

For more information on stripping levels and the UnityLinker, see Managed code stripping.

Package Manager missing or window doesn’t open

The Package Manager window might get moved offscreen or hidden by another window. When this happens, it looks like the Package Manager window failed to open. In this case, you can try to reset the window layout (Window > Layouts > Default) and reopen the Package Manager window again.

If the Package Manager window still doesn’t appear, check your Unity Console window A Unity Editor window that shows errors, warnings and other messages generated by Unity, or your own scripts. More info
See in Glossary :

This error message indicates that your manifest.json file is malformed. It also tells you the line number where the Package Manager failed to parse the file, so you can fix the JSON. There are a number of online validators that you can use to try to correct the problem. Once you save the corrected file, Unity reloads the Package Manager window.

If you upgraded from an early version of the Unity Editor, there may be other problems with your package manifest Each package has a manifest, which provides information about the package to the Package Manager. The manifest contains information such as the name of the package, its version, a description for users, dependencies on other packages (if any), and other details. More info
See in Glossary file:

As of 2019.3, your manifest.json file should not contain any references to the com.unity.package-manager-ui package. You can either reset your project’s package configuration or remove the following line from the manifest’s dependencies list:

Check to see if your project manifest Each Unity project has a project manifest, which acts as an entry point for the Package Manager. This file must be available in the

/Packages directory. The Package Manager uses it to configure many things, including a list of dependencies for that project, as well as any package repository to query for packages. More info
See in Glossary uses “exclude” as a package version. This is an obsolete value for the dependencies
See in Glossary property. If you find any lines like these, remove the entire line. Package Manager only installs packages that are explicitly included as a dependency in your project, so once you remove that entry, Package Manager ignores the package and doesn’t install it.

If the Package Manager still fails to load, follow the procedures under Packages not recognized and Resetting your project’s package configuration.

Problems after upgrading Unity to new version

When you upgrade a project to a newer Unity version, the Package Manager automatically updates incompatible packages to newer compatible versions. However, if your package doesn’t compile, the Package Manager displays error messages in the Console.

To correct these messages, read the error messages and fix any problems you can. For example, a package might be missing a dependency on another package or version. In that case, you can try and install the package yourself.

You can also try the following sequence of solutions until you find something that works:

Package installation fails

If you are trying to install a new package from the registry and it is not working, it might be due to permission problems.

You must have full permissions on the cache folder:

It might be a problem with the network. Check your firewall and proxy settings.

Sometimes institutional environments, such as schools, government offices, or network-protected workplaces set up proxy servers to control traffic between the network and the Internet, and use their own server certificates which are not recognized by Unity or the Package Manager. Talk to your network administrator.

Packages not recognized

Install any recommended updates in Visual Studio

Use homebrew to brew and install mono:

If necessary, delete the Library/obj/temp folder under your project and restart Unity.

If you are still experiencing difficulties, try rebooting your computer as well.

Loading error for hostfxr.dll on Windows

If the Console reports that the hostfxr.dll library was found, but Unity failed to load it from C:

Resetting your project’s package configuration

If a project has too many package issues, you can reset your project back to the default package configuration for the Editor’s version of Unity. This operation resets all packages in your project. This might not fix the source of the problem, but it can help you figure out what the problem is.

Note: You can’t undo resetting your package configuration, so make sure you back up the manifest.json file first or make sure your project is under source control. You can also take extra precautions by cloning your project and testing out the operation on the clone before proceeding.

To return to the default package configuration, select Reset Packages to defaults from the Help menu.

the application path does not exist unity что делатьReset Packages to defaults»> Help > Reset Packages to defaults

Resetting a clone of your project

You can also test the return to the default packages before you perform the final change:

Clone your project by copy-pasting your project folder and renaming it so that it is easy to find (for example, if your project is called MyProject then you could use something like clone_MyProject ).

Load your newly cloned project.

From the Help menu, select Reset Packages to defaults.

Depending on the size of your project, this might take a few minutes.

Check that it successfully reset the packages. If so, you can perform the operation safely on the original project.

No ‘git’ executable was found

If you try to install a package from a git URL, a message similar to this appears:

git-lfs: command not found

If you are trying to download a package that uses Git LFS (Large File Storage), you might see this error message:

This indicates that Git LFS is probably not installed on your machine. To make sure, you could test it on the command line:

If you see something like this, Git LFS is installed:

Otherwise, you can install it by following the Bitbucket GitHub instructions.

Repository not found

If you specify a location that does not exist, a message similar to this one appears in the Unity Console:

Check your spelling. To make sure you are using the correct URL, go to the repository’s page and copy the URL from the Clone button:

the application path does not exist unity что делатьWhere to copy the URL on GitHub (A) and GitLab (B)

Click the button to the right of the URL on GitHub (A) or GitLab (B) to copy the URL to your clipboard.

If the location of the repository is correct, there may be another problem with the URL:

Could not read Username: terminal prompts disabled

If you are trying to install a package from a private repository that requires authentication, a message similar to this one appears in the Unity Console:

This message is likely due to the fact that Package Manager does not provide an interactive terminal or dialog where you can enter your username and password for HTTP, or your passphrase to unlock your SSH key:

With HTTP(S), every time you log onto BitBucket, GitHub or GitLab you need to enter your username and password in a terminal or a dialog box. However, the Package Manager does not provide an interactive terminal or dialog where you can enter your username and password for HTTP(S).

To bypass this, use one of the workarounds suggested in Solutions for HTTPS.

SSH uses a pair of public and private SSH keys. You can add your public SSH key to Bitbucket, GitHub or GitLab and then access repositories without having to enter a username and password.

However, if you have set up a passphrase to keep your SSH key safe, you still have to enter that passphrase in a terminal or a dialog box in order to authorize your key. In that case, you can use an SSH agent that can unlock your SSH key to authenticate with the Package Manager on your behalf.

Solutions for HTTPS

The Package Manager does not provide an interactive terminal or dialog where you can enter your HTTP(S) username and password. To bypass this, use one of these workarounds:

Solutions for SSH

If you are using the SSH protocol to install a package by Git URL, you might get an authentication error from Git. This typically happens when you set up a private SSH key on your local machine that is protected by a passphrase.

The solution to this problem is to set up an SSH agent that can unlock your SSH key to authenticate with the Package Manager on your behalf. Follow the instructions in the section that corresponds to your operating system:

Setting up OpenSSH for Windows

The native Windows OpenSSH version of the ssh-agent works better than the version available by default with Git for Windows. This procedure explains how to set up the OpenSSH client and add your key to its ssh-agent. If you are using Git for Windows, you can also prioritize the native Windows OpenSSH over the Git for Windows SSH agent:

Make sure the OpenSSH Client is installed by searching for it in the Windows Settings Optional features window (Start > Settings, then search for “Optional features”). This applies to Windows 10+.

Check your %PATH% environment variable to make sure the native Windows OpenSSH location appears (for example, C:WINDOWSSystem32OpenSSH ).

Note: If you are already using Git for Windows, make sure the native Windows OpenSSH location appears before the Git for Windows SSH location in your %PATH% variable. This ensures that Windows uses the native Windows OpenSSH agent over the Git for Windows SSH agent.

In a PowerShell terminal, start the ssh-agent process and make sure it starts automatically:

Import your key into the ssh-agent by running ssh-add on the command line and then following the instructions. By default, the agent adds the %USERPROFILE%.sshid_rsa key and prompts you for the password.

To use a different key, you can specify it as an argument:

If you can’t remember the name of your key, you can ask the agent to list them:

If you installed Git for Windows, reset the %GIT-SSH% environment variable to make sure that Git always uses the native Windows OpenSSH version of the ssh-agent:

Adding SSH keys to your SSH Agent for macOS

Use the following command to add your SSH keys to the ssh-agent running on your macOS system:

After you run this command, the terminal asks for the password to unlock your SSH key and then adds it to the macOS keychain. However, once you restart your system, every key stored in the ssh-agent is reset.

To prevent re-entering your password after restarting your system, open the

/.ssh/config file (or create one if you don’t find it), and add the following:

Restart your machine to apply these changes.

Can’t update Git version

If you are trying to update your Git dependency The Package Manager retrieves Git dependencies from a Git repository directly rather than from a package registry. Git dependencies use a Git URL reference instead of a version, and there’s no guarantee about the package quality, stability, validity, or even whether the version stated in its package.json file respects Semantic Versioning rules with regards to officially published releases of this package. More info
See in Glossary to a newer version from the repository, but it’s not working, it’s probably because your Git dependency is locked. If you want to update your Git dependency to a newer version from the repository, use the Add package from git URL button and enter a Git URL. For more information, see Locked Git dependencies.

Missing ‘My Registries’ in the Package Manager window

Not all registry providers are compatible with Unity’s Package Manager. If the package registry server you added does not implement the /-/v1/search or /-/all endpoints, your scoped registry is not compatible with Unity’s Package Manager, and doesn’t appear in the My Registries context in the Package Manager window.

‘Failed to parse Http response’ in My Assets context

If you see the following message in the Console window when trying to download an Asset Store package, there might be a problem with your Asset Store cache:

[PackageManager] Error Failed to parse response. UnityEditor.AsyncHTTPClient![:D](https://forum.unity.com/styles/default/xenforo/clear.png)one(State, Int32)

To solve this problem, delete all downloaded assets from the Asset Store package directory and then try downloading the assets again.

Warning: If your project contains a lot of asset data, this might take a lot of time and bandwidth to re-download everything.

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Автор: Юрий Белоусов · 24.09.2020

the application path does not exist unity что делатьПри работе с программами, утилитами и запуске игр пользователи могут столкнуться с появлением ошибок: «Path not found» и «Path does not exist». В этой статье рассмотрим, что это за ошибки и что делать, чтобы их исправить.

Что означают ошибки «Path not found» и «Path does not exist»

Пользователи, владеющие основами английского языка или потрудившиеся воспользоваться переводчиком без проблем поймут суть данных ошибок:

Обе эти ошибки оповещают об одной и той же проблеме, а именно — о невозможности построить путь к указанному файлу. Это может быть, как исполняемый exe файл, так и вспомогательные файлы, требуемые для работы программы или игры.

«Path not found» и «Path does not exist» — что делать, если возникли ошибки

Прежде всего, стоит узнать, что это за путь и к какому файлу он ведет. Если речь идет о ярлыке, то следует зайти в его свойства из контекстного меню, которое вызывается правой кнопкой мыши при клике по ярлыку и посмотреть полный путь. Затем зайти в проводник и проследовать по указанному пути, убедившись, что он существует.

Целостность пути может быть нарушена в результате:

Если исключить последний пункт, то решений у данной проблемы 2:

Что касается повреждения файла или его отсутствия, то решается данная проблема исключительно переустановкой программы. Некоторые приложения и игры предоставляют функционал для проверки целостности файлов и дают возможность их быстро восстановить без необходимости выполнять полную переустановку.

Если ошибки «Path not found» и «Path does not exist» возникают не во время запуска, а непосредственно во время работы программы, то диагностировать проблемный файл становится на порядок сложнее. Если в тексте ошибки указан путь, то нужно опять-таки по нему проследовать. Если из подсказок есть только конечный файл, к которому происходит обращение, то можно воспользоваться встроенным поиском Windows, чтобы его найти. Но это может стать весьма проблематичным, если файл был удален или переименован.

Ошибки «Path not found» и «Path does not exist» могут возникать и в программировании: при компиляции программ или их запуске. Причина аналогичная – не верное указан путь / url. И решение стандартное – сопоставить указанный путь с иерархией каталогов и сверить соответствие имен папок.

С абсолютным путем (вида: https://www.urfix.ru/content/images/index.php ) проблемы возникают редко, так как ссылка будет работать корректно при указании на нее из любого файла и из любой директории.

А вот с относительными путями все сложнее (вида: /content/images/index.php ), в которых не указаны корневые директории. Каждый начинающий вебмастер и программист сталкивался с подобной ошибкой. Решается элементарно: либо указывается абсолютный путь, либо – относительный, согласно иерархии каталогов.

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Unity Application Path Does Not Exist

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Why is my project not opening in Unity hub?

Try to remove old version and then try to open your project, make sure you have completed removed your old version of unity. If this does not work then make an empty project with same name and copy the old projects asset folder and replace it in a new project. Looks like somehow Unity Hub is trying to open Desktop as a project. It looks like a bug.

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