Sdr server steamid ошибка

My CS:GO has been completely obliterated. While playing a game all the other players suddenly freeze, only I am moving (for about 3 seconds) and as if I have travelled forward in time without my knowledge I am suddenly standing at some other place altogether (mostly already killed by some other player). This happens about thrice in a minute and often after this happens the auto disconnect in 25 seconds message displays on the top right corner. The error message displayed in the console is as follows,

[#1614886817 SDR server steamid:90131732901116934(vport 0)] 2 reply timeouts, last recv 1358.7ms ago. Sending keepalive. srcsteamnetworkingsocketsclientlibsteamnetworkingsockets_sdr_common.cpp (3262) : Assertion Failed: We didn’t send all the relay stats we needed to!

The fact that sdr is there in the message makes me believe that the problem is with the steam datagram relay, which recently replaced the normal method to connect to steam servers. Valve has also disabled all commands related to this since they were being exploited by people (somehow).

Things I have tried in order to fix this.

-Validated game files

-Re-downloaded game

-All different kinds of commands including the datagram relay ones.

-Disabling the firewall

-Updated drivers

Please note, that the modem I use does not belong to me, thus changing modem settings is impossible.

Thank you for reading

Any help will be appreciated.

Невозможно зайти на сервер

  • Автор темы

    fibonacci

  • Дата начала

    22 Фев 2023

  • #1

Операционная система

Linux

Текст ошибки

[#61082119 SDR server steamid:90169677730410511 vport 0] Discarding inactive session sto2#262 (155.133.252.84:27046). ConnectionShutdown

Список плагинов SM

01 «[VIP] Dissolve Body» (1.2.2) by KOROVKA, R1KO
02 «Material Admin Checker» (0.8.6) by psychonic, Ca$h Munny, Sarabveer(VEER), Bloomstorm
03 «Mod Weapons» (1.1) by Phoenix — Феникс
04 «[VIP] Skybox» (1.1) by White Wolf, Rimmer
05 «[LSD] Weapons» (1.2.0) by d4Ck (vk.com/geliydaun)
06 «[CS:GO] Spritetrail fix» (1.0.1) by FrozDark
07 «[CR] Only HeadShot» (2.2) by FIVE
08 «[CR] Menu» (2.0) by Someone
09 «Clean Chat» (1.1) by Monomizer
10 «Реклама» (1.4.1) by Pheonix (‰7Феникс7‰)
11 «[VIP] Core» (3.0.3 R) by R1KO
12 «Basic Votes» (1.10.0.6528) by AlliedModders LLC
13 «[LSD] Core» (1.3.1) by d4Ck (vk.com/geliydaun)
14 «[CR] No Zoom» (2.0) by Someone
15 «Reserved Slots» (1.12.0.6928) by AlliedModders LLC
16 «eItems» (0.20.3) by ESK0
17 «Fun Votes» (1.12.0.6928) by AlliedModders LLC
18 «[VIP] Weapon Stickers» (1.3) by quasemago and z1ntex, Vip by Boywlater(-=KOT=-)
19 «Fun Commands» (1.12.0.6928) by AlliedModders LLC
20 «multicolors.smx»
21 «Resetscore+» (1.5.1) by AlmazON
22 «[Scoreboard] Language» (1.6.4) by Wend4r
23 «Admin File Reader» (1.12.0.6928) by AlliedModders LLC
24 «Material Admin» (0.8.6) by Material Admin Dev Team
25 «Admin Help» (1.12.0.6928) by AlliedModders LLC
26 «[LK MODULE] Управление доступом (VIP R1KO)» (4.0.0) by 1mpulse (skype:potapovdima1)
27 «[Личный Кабинет] Core» (4.0.2) by 1mpulse
28 «[LK MODULE] Command Module» (4.0.0) by 1mpulse (skype:potapovdima1)
29 «[LK MODULE] Покупка VIP (VIP R1KO 3.0)» (4.0.0) by 1mpulse (skype:potapovdima1)
30 «[LK MODULE] ТОП10 Донатеров» (4.0.1) by 1mpulse (skype:potapovdima1)
31 «[LK MODULE] Info Menu» (4.0.0) by 1mpulse (skype:potapovdima1)
32 «[LK MODULE] Админ Меню» (4.0.0) by 1mpulse (skype:potapovdima1)
33 «[VIP] Bhop» (1.0.2) by KOROVKA
34 «Ограничение оружия» (1.2.0) by Phoenix (‰7Феникс7‰)
35 «[CS:GO] Remove Messages» (2.6) by Fox1qqq
36 «RemoveExtraKnives» (1.2) by SheriF
37 «Player Commands» (1.12.0.6928) by AlliedModders LLC
38 «[CR] Autostart» (2.0) by Someone
39 «Clean Chat» (1.1) by Monomizer
40 «[LSD] Only Headshot» (1.2) by fr4nch
41 «[CR] Ammo» (2.0) by Someone
42 «Basic Chat» (1.12.0.6928) by AlliedModders LLC
43 «[CR] Messages» (2.0) by Someone
44 «GameVoting» (1.9.3) by Neatek
45 «Basic Comm Control» (0.8.6) by AlliedModders LLC
46 «(VIP) Join Sound | Звук при входе» (1.0.2) by Drumanid
47 «[Levels Ranks] Core» (v3.1.2) by RoadSide Romeo & Wend4r
48 «Fix Hint Color Messages» (1.3.0) by Phoenix (‰7Феникс7‰)
49 «Simple Admins List» (9/11/2019) by SN(Kaneki)
50 «Sound Commands» (1.12.0.6928) by AlliedModders LLC
51 «Auto Name Changer» (1.1.0.9) by Exle
52 «CustomPlayerArms» (1.0.1) by Phoenix (‰7Феникс7‰)
53 «[CR] Misc» (2.0) by Someone
54 «SendFile Exploit Fix» (1.8.0.5969) by backwards
55 «[FIX] Game_Player_Equip Fix» (1.1.1) by Mitch
56 «[VIP] JoinMessage — HUD» (2.1.4) by nullent?
57 «Admin Menu» (0.8.6) by AlliedModders LLC
58 «NoZoom Rounds Voting» (2.0.1) by d4Ck(vk.com/geliydaun)
59 «[Lilac] Little Anti-Cheat» (1.7.1) by J_Tanzanite
60 «Simple Chat Processor (Redux)» (1.1.5) by Simple Plugins, Mini
61 «Weapons & Knives» (1.7.1) by kgns | oyunhost.net
62 «[LSD] CR» (1.1.0) by d4Ck (vk.com/geliydaun)
63 «[ Menu Creator ]» (3.0.0.2) by AlexTheRegent
64 «[CR] Round Notification» (1.2) by CYBERC4T
65 «Fortnite player hits» (1.2.0) by GAMMA CASE
66 «Client Preferences» (1.12.0.6928) by AlliedModders LLC
67 «[LSD] NoZoom» (1.1.0) by d4Ck (vk.com/geliydaun)
68 «[CR] Weapons» (2.0) by Someone
69 «Basic Info Triggers» (1.12.0.6928) by AlliedModders LLC
70 «Custom Rounds» (2.0) by Someone
71 «Anti-Flood» (1.12.0.6928) by AlliedModders LLC
72 «[Fork] CheckCheats» (3.2.1 [BETA]) by xyligan & Nico Yazawa
73 «Nextmap» (1.12.0.6928) by AlliedModders LLC
74 «[VIP] Tag» (1.1) by R1KO
75 «[VIP] Test» (1.0.4) by R1KO (skype: vova.andrienko1)
76 «[VIP] CHAT (+scp)» (3.1.1) by R1KO
77 «[VIP] Client Spawn Hook Fix» (1.0.1) by CrazyHackGUT aka Kruzya
78 «[VIP] Spawn Effects» (1.2) by Mr.ToNik
79 «[VIP] COIN» (2.0.2) by Pheonix (‰7Феникс7‰) & R1KO, pracc
80 «[VIP] FastReload» (1.1) by BaFeR
81 «[VIP] Electro Effects» (1.0.3) by R1KO
82 «[VIP] Admin Privileges» (1.1.3) by R1KO, vadrozh, CrazyHackGUT aka Kruzya
83 «[VIP] Skins» (1.0.5) by R1KO (skype: vova.andrienko1)
84 «Token Auto Updater» (1.4) by Phoenix (‰7Феникс7‰)
85 «[LR] Module — FakeRank» (v3.1) by RoadSide Romeo & Wend4r
86 «[LR] Module — TOP by KDR» (v3.1) by Wend4r
87 «Gravity» (1.0) by MrStark
88 «Basic Votes» (1.12.0.6928) by AlliedModders LLC
89 «[LSD] Base Features» (1.1.0) by d4Ck (vk.com/geliydaun)
90 «[CS:GO/CSS] AbNeR Round End Sounds» (4.0.1) by abnerfs
91 «Gloves» (1.0.5) by kgns | oyunhost.net
92 «[LSD] Beacon» (1.1.0) by d4Ck (vk.com/geliydaun)
93 «Basic Commands» (1.12.0.6928) by AlliedModders LLC

До этого все было нормально, сегодня увидел что при подключении к серверу загрузка просто не начинается. В консоли:

[#61082119 SDR server steamid:90169677730410511 vport 0] Discarding inactive session sto2#262 (155.133.252.84:27046).  ConnectionShutdown

. В консоли сервера ошибок нет.

Сообщения автоматически склеены: 22 Фев 2023

Отключил Token Auto Updater, сервер заработал. У меня одного с TAU проблема?

Последнее редактирование: 22 Фев 2023

[SteamNetSockets] [#453145132 SDR server steamid:90163703759510533 vport 1] Discarding inactive session sgp#33 (103.10.124.116:27047). ConnectionShutdown
[SteamNetSockets] [#453145132 SDR server steamid:90163703759510533 vport 1] Discarding inactive session hkg#52 (153.254.86.26:27066). ConnectionShutdown
[Client] Game: «Dota 2»
[Client] Map: «start»
[Client] Players: 9 (0 bots) / 64 humans
[Client] Build: 9457 (revision 7515829)
[Client] Server Number: 3
[SignonState] CL: CNetworkGameClient::ProcessServerInfo
[ResourceSystem] Error loading resource file «scripts/player.vdata_c» (Error: ERROR_FILEOPEN: File not found)
[ResourceSystem] Error loading resource file «scripts/vehicles.vdata_c» (Error: ERROR_FILEOPEN: File not found)
C:Gamerules: entering state ‘DOTA_GAMERULES_STATE_INIT’
[Client] CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_INIT
[Client] CDOTA_Hud_Main::DeleteGameEndScreen deleted GameEndContainer
[Client] CL: CGameRulesGameSystem::GameInit installed game rules
ReadSteamRemoteStorageFile( bufOut, «voice_ban.dt» ) -> 0.000265 seconds
[ResourceSystem] Error loading resource file «particles/water_impact/water_splash_03.vpcf_c» (Error: ERROR_FILEOPEN: File not found)
[ResourceSystem] Error loading resource file «particles/water_impact/water_splash_02.vpcf_c» (Error: ERROR_FILEOPEN: File not found)
[ResourceSystem] Error loading resource file «particles/water_impact/water_splash_01.vpcf_c» (Error: ERROR_FILEOPEN: File not found)
[Client] CNetworkGameClientBase::LinkClasses took 21.721 msec
[ResourceSystem] Error loading resource file «models/heroes_staging/mars/mars03_fresnelwarprim_psd_ae741fce.vtex_c» (Error: ERROR_FILEOPEN: File not found)
[ResourceSystem] Error loading resource file «materials/models/heroes/dragon_knight/knight_fresnelwarprim_tga_3795d42f.vtex_c» (Error: ERROR_FILEOPEN: File not found)
[ResourceSystem] Error loading resource file «models/items/pudge/harpoon_hook/mesh/harpoon_hook_debug.vmdl_c» (Error: ERROR_FILEOPEN: File not found)
[WorldRenderer] CWorldRendererMgr::ServiceWorldRequests long frame: 41.723250ms
[Client] Unable to load grid nav for world «prefabs/promotional_radiant_fountain» (ERROR_FILEOPEN: File not found)
[Client] Unable to load grid nav for world «prefabs/promotional_dire_fountain» (ERROR_FILEOPEN: File not found)
[Client] CL: CGameClientConnectPrerequisite connection succeeded
ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_DOTA_INGAME
[Client] CL: IGameSystem::LoopActivateAllSystems {
[Host] HO: IGameSystem::LoopActivateAllSystems {
[Host] HO: } IGameSystem::LoopActivateAllSystems done
ReadSteamRemoteStorageFile( bufOut, «scripts/control_groups.txt» ) -> 0.000342 seconds
[Client] CL: } IGameSystem::LoopActivateAllSystems done
[HostStateManager] Remote Connect (=[A:1:775429125:21353])
[SignonState] CL: CNetworkGameClient::OnSwitchLoopModeFinished( game : success )
[SteamNetSockets] [#1098804185 SDR server steamid:90163703759510533 vport 1] Packet 356 (0x164) decrypt failed (tampering/spoofing/bug)! mpath0
[SteamNetSockets] [#1098804185 SDR server steamid:90163703759510533 vport 1] End-to-end sequence number is duplicate or old, or fails to decrypt, but relay sequence number from hkg#52 (153.254.86.26:27066) is OK? Dropping.
[SteamNetSockets] Ignoring unknown control message 252 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] [#1098804185 SDR server steamid:90163703759510533 vport 1] Packet 355 (0x163) decrypt failed (tampering/spoofing/bug)! mpath0
[SteamNetSockets] Ignoring unknown control message 177 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 214 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 46 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 239 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 121 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 182 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 108 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 171 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 169 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Received DataRouterToClient from hkg#52 (153.254.86.26:27066) using incorrect/stale connection ID 3839281586. Rejecting wth NoConnection reply.
[SteamNetSockets] Ignoring unknown control message 156 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 103 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 0 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Received malformed P2PBadRoute from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Received malformed Stats from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 163 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 209 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 96 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 177 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Received malformed ConnectOK from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 145 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Received malformed ConnectOK from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 178 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 103 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 169 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 243 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 59 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 161 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 160 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 179 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 124 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Received malformed RouterPingReply from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 158 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 4 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 53 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 167 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 241 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 210 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 208 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 169 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Received DataRouterToClient from hkg#52 (153.254.86.26:27066) using incorrect/stale connection ID 63705907. Rejecting wth NoConnection reply.
[SteamNetSockets] Ignoring unknown control message 241 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 156 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 179 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 97 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 190 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 59 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 157 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 98 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 215 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 194 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 22 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 225 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 161 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 170 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 37 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 183 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 183 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 220 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 145 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 205 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 16 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 124 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 248 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 52 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 62 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 99 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 255 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Received DataRouterToClient from hkg#52 (153.254.86.26:27066) using incorrect/stale connection ID 1407051719. Rejecting wth NoConnection reply.
[SteamNetSockets] Ignoring unknown control message 137 from hkg#52 (153.254.86.26:27066)
[SteamNetSockets] Ignoring unknown control message 194 from hkg#52 (153.254.86.26:27066)

мг пдик 2012

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18.03.2022

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мг пдик 2012

Регистрация:
18.03.2022

Сообщения: 7

Рейтинг: 0

После патча 7.31 начала крашить, все методы, что нашел на ютубе, гугле, других форумах, ни чо не помогает, винду перебивал, кфг и параметры запуска ставил/убирал и т.д. Ничего не помогает

Mahouka_No

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Регистрация:
24.11.2020

Сообщения: 7354

Рейтинг: 1801

Mahouka_No

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24.11.2020

Сообщения: 7354

Рейтинг: 1801

мг пдик 2012 сказал(а):↑

После патча 7.31 начала крашить, все методы, что нашел на ютубе, гугле, других форумах, ни чо не помогает, винду перебивал, кфг и параметры запуска ставил/убирал и т.д. Ничего не помогает

Нажмите, чтобы раскрыть…

В чем смысл создавать не указав никакой информации?

NotMiracle

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Регистрация:
31.07.2017

Сообщения: 6009

Рейтинг: 2355

NotMiracle

Регистрация:
31.07.2017

Сообщения: 6009

Рейтинг: 2355

мг пдик 2012 сказал(а):↑

После патча 7.31 начала крашить, все методы, что нашел на ютубе, гугле, других форумах, ни чо не помогает, винду перебивал, кфг и параметры запуска ставил/убирал и т.д. Ничего не помогает

Нажмите, чтобы раскрыть…

Вчера все было ок, сегодня днем все крашится))) 

Кайф а не игра, открыл, зашел в меню героев = краш, открыл и альтаб = 1-2 секунды и краш))) 

Сейчас открыл и без Dota Plus вроде не крашит, нужно тестировать 

мг пдик 2012

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Регистрация:
18.03.2022

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мг пдик 2012

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18.03.2022

Сообщения: 7

Рейтинг: 0

Mahouka_No сказал(а):↑

В чем смысл создавать не указав никакой информации?

Нажмите, чтобы раскрыть…

а какая информация нужна? Крашит без ошибки. Дамп файл скинуть ?

NotMiracle сказал(а):↑

Вчера все было ок, сегодня днем все крашится))) 

Кайф а не игра, открыл, зашел в меню героев = краш, открыл и альтаб = 1-2 секунды и краш))) 

Сейчас открыл и без Dota Plus вроде не крашит, нужно тестировать 

Нажмите, чтобы раскрыть…

хз, я пробовал много способов, без и с дотой+ крашит, с стандартным конфигом тоже пробовал

Mahouka_No

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Mahouka_No

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мг пдик 2012 сказал(а):↑

Нажмите, чтобы раскрыть…

Ну по классике. Если переустановка игры и дров (видюхи) не помогла. 

То пиши какое железо у тебя, там уже посмотрим. 

Если первые пункты не сделал, то вперед.

мг пдик 2012 сказал(а):↑

а какая информация нужна? Крашит без ошибки. Дамп файл скинуть ?

Нажмите, чтобы раскрыть…

Да, дамп тоже кинь

(…Steamsteamappscommondota 2 betagamebinwin64…)

Закинь пару последний штук на яндекс диск какой-нибудь. Завтра чекну

NotMiracle

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31.07.2017

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NotMiracle

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31.07.2017

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мг пдик 2012 сказал(а):↑

а какая информация нужна? Крашит без ошибки. Дамп файл скинуть ?

хз, я пробовал много способов, без и с дотой+ крашит, с стандартным конфигом тоже пробовал

Нажмите, чтобы раскрыть…

У меня оказалось, что начало крашить из-за MSI Afterburner + RivaTuner

мг пдик 2012

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18.03.2022

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мг пдик 2012

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Mahouka_No сказал(а):↑

Ну по классике. Если переустановка игры и дров (видюхи) не помогла. 

То пиши какое железо у тебя, там уже посмотрим. 

Если первые пункты не сделал, то вперед.

Да, дамп тоже кинь

(…Steamsteamappscommondota 2 betagamebinwin64…)

Закинь пару последний штук на яндекс диск какой-нибудь. Завтра чекну

Нажмите, чтобы раскрыть…

Дрова ставил и винду перебивал
Железо:
процссор — intel celeron n4000
видюха (встроенная) — intel uhd graphics 600
4gb озу
https://drive.google.com/file/d/1Iq5KhJ9x7FeFPNYPHmRfRcLzuvRG3d8u/view?usp=sharing

Mahouka_No

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Mahouka_No

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мг пдик 2012 сказал(а):↑

Нажмите, чтобы раскрыть…

Ну у тебя железо слабенькое конечно. Дота и жалуется. Попробуй в консоли вписать +map_enable_background_maps 0 мб поможет

TheSameWolf

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10.08.2017

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TheSameWolf

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мг пдик 2012 сказал(а):↑

После патча 7.31 начала крашить, все методы, что нашел на ютубе, гугле, других форумах, ни чо не помогает, винду перебивал, кфг и параметры запуска ставил/убирал и т.д. Ничего не помогает

Нажмите, чтобы раскрыть…

Не сиди в дискорде, проверь настройки электропитания, антивирус снеси, танцы с бубном у костра (с) с уважением ваша, IT Valve

Ну и да, железо то совсем старенькое. Найди в гугле всё что надо прописать в «свойствах». Немного, но поможет.

мг пдик 2012

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мг пдик 2012

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TheSameWolf сказал(а):↑

Не сиди в дискорде, проверь настройки электропитания, антивирус снеси, танцы с бубном у костра (с) с уважением ваша, IT Valve

Ну и да, железо то совсем старенькое. Найди в гугле всё что надо прописать в «свойствах». Немного, но поможет.

Нажмите, чтобы раскрыть…

Mahouka_No сказал(а):↑

Ну у тебя железо слабенькое конечно. Дота и жалуется. Попробуй в консоли вписать +map_enable_background_maps 0 мб поможет

Нажмите, чтобы раскрыть…

Уже все пытался, кфг, параметры запуска, сносил антивирус в винде, прийдется копить на новое железо, спасибо за помощь 

Spirit_WinD

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Spirit_WinD

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06.01.2015

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по дампам у тебя ошибки:
INVALID_POINTER_READ_c0000005_particles.dll
NULL_CLASS_PTR_READ_c0000005_particles.dll

в обоих дампах указан файл particles.dll с ошибкой 0000005 — обычно это проблемы с доступом к файлу или проблемы со считыванием — и хорошо если файл просто поврежден, но иногда это проблемы памяти или битые сектора HDD…

уж не знаю сносил ли ты папку с игрой полностью, но если нет, то

пробуй удалить из папки доты папку bin по пути …Steamsteamappscommondota 2 betagamebin… и проверь целостность кэша файлов доты (стим перекачает отсутствующие файлы).

дополнительно:
из параметров запуска оставь эти -novid -dx11 -high +map_enable_background_maps 0

в папке с дотой (по пути …Steamsteamappscommondota 2 betagamedotacfg…) -открой файл video.txt и найди следующие строки и выстави значение 0:
«setting.cpu_level»  «0»
«setting.mem_level»  «0»
«setting.gpu_mem_level»  «0»
«setting.gpu_level»  «0»

если продолжит крашиться, то пробовать запустить с параметром -autoconfig (после запуска параметр удалить).

и если на фоне есть какой запущенный софт — выключи.

дополнительно, выключи Windows Game DVR

+можешь обновить vc++ X86 и X64

ps. а так конечно да, печаль(т)ная машинка.

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    CHEN_

Студворк — интернет-сервис помощи студентам

Приветствую! После смены интернет-провайдера у меня возникла проблема с автодисконнектом в игре CS:GO. В начале раунда (а иногда даже в середине раунда) я вижу красную надпись в правом углу «Предупреждение, автоотключение через 25 секунд …». Это может быть в одном матче*2-3 раза подряд, но иногда мне везет, и я даже могу сыграть 1-2 матча без этой проблемы. У меня Ubuntu & Windows 10, и проблема*существуюет в обеих ОС.

Что выдает консоль во время автодисконнекта:

Код

Lost primary session waw#89 (155.133.230.36:27049) for connection 3780095199.  received_nosession
[#3780095199 SDR server steamid:90129755892785158(vport 0)] Selecting fra#278 (162.254.197.162:27064) as primary.  (Ping = 31+15=46 (front+back=total).)
srcsteamnetworkingsocketsclientlibsteamnetworkingsockets_sdr_common.cpp (3262) : Assertion Failed: We didn't send all the relay stats we needed to!
Requesting session from waw#89 (155.133.230.36:27049).  Ping = 13+0=13 (front+back=total).
[#3780095199 SDR server steamid:90129755892785158(vport 0)] Selecting waw#89 (155.133.230.36:27049) as backup #1 (Ping = 13+0=13 (front+back=total).)
Lost primary session fra#278 (162.254.197.162:27064) for connection 3780095199.  received_nosession
[#3780095199 SDR server steamid:90129755892785158(vport 0)] Selecting waw#89 (155.133.230.36:27049) as primary.  (Ping = 13+0=13 (front+back=total).)
Requesting session from fra#278 (162.254.197.162:27064).  Ping = 31+15=46 (front+back=total).
[#3780095199 SDR server steamid:90129755892785158(vport 0)] Selecting fra#278 (162.254.197.162:27064) as backup #1 (Ping = 31+15=46 (front+back=total).)

Server connection timed out.
**** Unable to localize '#GenericConfirmText_Label' on panel descendant of 'PopupManager'

Что я пробовал:
Перезагрузка моего основного роутера
Проверка файлов игры
Переадресация портов для протоколов TCP и UDP (27030: 27039 — для TCP и 27000: 27030,1200 для UDP)

Я просто в сетях не очень разбираюсь, но может кто-то с хорошей базей поймет в чем проблема…

My CS:GO has been completely obliterated. While playing a game all the other players suddenly freeze, only I am moving (for about 3 seconds) and as if I have travelled forward in time without my knowledge I am suddenly standing at some other place altogether (mostly already killed by some other player). This happens about thrice in a minute and often after this happens the auto disconnect in 25 seconds message displays on the top right corner. The error message displayed in the console is as follows,

[#1614886817 SDR server steamid:90131732901116934(vport 0)] 2 reply timeouts, last recv 1358.7ms ago. Sending keepalive. srcsteamnetworkingsocketsclientlibsteamnetworkingsockets_sdr_common.cpp (3262) : Assertion Failed: We didn’t send all the relay stats we needed to!

The fact that sdr is there in the message makes me believe that the problem is with the steam datagram relay, which recently replaced the normal method to connect to steam servers. Valve has also disabled all commands related to this since they were being exploited by people (somehow).

Things I have tried in order to fix this.

-Validated game files

-Re-downloaded game

-All different kinds of commands including the datagram relay ones.

-Disabling the firewall

-Updated drivers

Please note, that the modem I use does not belong to me, thus changing modem settings is impossible.

Thank you for reading

Any help will be appreciated.

Ping measurement completed
Ping location: lhr=57+5,ams=63+6/62+5,par=62+6,fra=70+7/69+6,sto=79+9/81+5,mad=81+8/81+6,vie=86+8/82+5,sto2=95+9/82+5,waw=87+8/84+6,iad=141+14/138+6,sgp=211+21/212+21,gru=236+23
SDR RelayNetworkStatus:  avail=OK  config=OK  anyrelay=OK   (OK)
Host_WriteConfiguration: Wrote cfg/config.cfg
Refreshing ping measurements
SDR RelayNetworkStatus:  avail=OK  config=OK  anyrelay=OK   (Refreshing ping measurements)
Communications with routing cluster 'sto2' restored.
Communications with routing cluster 'iad' restored.
Communications with routing cluster 'pww' restored.
Host_WriteConfiguration: Wrote cfg/config.cfg
Communications with routing cluster 'sto2' restored.
Communications with routing cluster 'iad' restored.
Ping measurement has been active for 5.0s.  Sending what we have to GC
ams: 67ms via lhr (front=62ms, back=5ms)
atl: 136ms via iad (front=123ms, back=13ms)
bom: 189ms via direct route
can: 311ms via cant (front=311ms, back=0ms)
canm: 311ms via cant (front=311ms, back=0ms)
cant: 311ms via direct route
canu: 311ms via cant (front=311ms, back=0ms)
dfw: 157ms via direct route
dxb: 179ms via direct route
eat: 194ms via iad (front=123ms, back=71ms)
eze: 266ms via lim (front=217ms, back=49ms)
fra: 73ms via ams (front=67ms, back=6ms)
gru: 243ms via direct route
hkg: 248ms via sgp (front=219ms, back=29ms)
iad: 123ms via direct route
jnb: 222ms via lhr (front=62ms, back=160ms)
lax: 187ms via iad (front=123ms, back=64ms)
lhr: 62ms via direct route
lim: 217ms via direct route
maa: 212ms via bom (front=189ms, back=23ms)
mad: 86ms via par (front=67ms, back=19ms)
ord: 143ms via iad (front=123ms, back=20ms)
par: 67ms via direct route
pwg: 302ms via direct route
pwj: 231ms via direct route
pwu: 250ms via direct route
pww: 338ms via direct route
pwz: 326ms via direct route
scl: 246ms via lim (front=217ms, back=29ms)
sea: 191ms via iad (front=123ms, back=68ms)
sgp: 219ms via direct route
sha: 309ms via shat (front=309ms, back=0ms)
sham: 309ms via shat (front=309ms, back=0ms)
shat: 309ms via direct route
shau: 309ms via shat (front=309ms, back=0ms)
shb: 341ms via direct route
sto: 86ms via lhr (front=62ms, back=24ms)
sto2: 85ms via direct route
syd: 307ms via sgp (front=219ms, back=88ms)
tsn: 272ms via tsnu (front=272ms, back=0ms)
tsnm: 272ms via tsnu (front=272ms, back=0ms)
tsnt: 272ms via tsnu (front=272ms, back=0ms)
tsnu: 272ms via direct route
tyo: 290ms via tyo1 (front=290ms, back=0ms)
tyo1: 290ms via direct route
vie: 85ms via ams (front=67ms, back=18ms)
waw: 88ms via ams (front=67ms, back=21ms)
Communications with routing cluster 'pww' restored.
Host_WriteConfiguration: Wrote cfg/config.cfg
Communications with routing cluster 'lax' restored.
Ping measurement completed
Ping location: lhr=62+6,ams=67+6,par=67+6,fra=75+7/73+6,vie=90+9/85+6,sto2=85+8,mad=87+8/86+6,sto=87+10/86+6,waw=90+9/88+6,iad=123+12,sgp=219+21,gru=243+24
SDR RelayNetworkStatus:  avail=OK  config=OK  anyrelay=OK   (Refreshing ping measurements)
Received Steam datagram ticket for server steamid:90151467017944065 vport 0.
Started tracking Steam Net Connection to =[A:1:395688961:18504]:0, handle 205d7d20
Communications with routing cluster 'lhr' restored.
[#542997792 SDR server steamid:90151467017944065 vport 0] Requesting session from lhr#123 (162.254.196.82:27045).  Ping = 86 = 61+25 (front+back).
Communications with routing cluster 'par' restored.
[#542997792 SDR server steamid:90151467017944065 vport 0] Requesting session from par#184 (185.25.182.69:27036).  Ping = 87 = 67+20 (front+back).
Communications with routing cluster 'ams' restored.
[#542997792 SDR server steamid:90151467017944065 vport 0] Requesting session from ams#187 (155.133.248.53:27039).  Ping = 84 = 67+17 (front+back).
[#542997792 SDR server steamid:90151467017944065 vport 0] Selecting lhr#123 (162.254.196.82:27045) as primary.  (Ping = 86 = 61+25+0 (front+interior+remote).)
[#542997792 SDR server steamid:90151467017944065 vport 0] Selecting par#184 (185.25.182.69:27036) as backup #1 (Ping = 87 = 67+20+0 (front+interior+remote).)
[#542997792 SDR server steamid:90151467017944065 vport 0] Selecting ams#187 (155.133.248.53:27039) as backup #1 (Ping = 84 = 67+17+0 (front+interior+remote).)
Communications with routing cluster 'fra' restored.
Communications with routing cluster 'mad' restored.
Communications with routing cluster 'waw' restored.
Communications with routing cluster 'vie' restored.
[#542997792 SDR server steamid:90151467017944065 vport 0] connected
[#542997792 SDR server steamid:90151467017944065 vport 0] Selecting par#184 (185.25.182.69:27036) as backup #1 (Ping = 80 = 60+20+0 (front+interior+remote).)
Host_WriteConfiguration: Wrote cfg/config.cfg
[#542997792 SDR server steamid:90151467017944065 vport 0] Lost primary session lhr#123 (162.254.196.82:27045) consecutive_ping_timeout
[#542997792 SDR server steamid:90151467017944065 vport 0] Selecting par#184 (185.25.182.69:27036) as primary.  (Ping = 80 = 60+20+0 (front+interior+remote).  Connection gap 5774ms.)
[#542997792 SDR server steamid:90151467017944065 vport 0] Selecting ams#187 (155.133.248.53:27039) as backup #1 (Ping = 80 = 63+17+0 (front+interior+remote).  Connection gap 5668ms.)
[#542997792 SDR server steamid:90151467017944065 vport 0] 2 reply timeouts, last recv 6062.1ms ago.  Sending keepalive.
Communications with routing cluster 'atl' restored.
Communications with routing cluster 'ord' restored.
[#542997792 SDR server steamid:90151467017944065 vport 0] 2 reply timeouts, last recv 6262.8ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 2 reply timeouts, last recv 6463.4ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 3 reply timeouts, last recv 6664.0ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 3 reply timeouts, last recv 6864.2ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 3 reply timeouts, last recv 7064.4ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 4 reply timeouts, last recv 7264.7ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 4 reply timeouts, last recv 7464.7ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 4 reply timeouts, last recv 7664.9ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 5 reply timeouts, last recv 7865.1ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] Lost primary session par#184 (185.25.182.69:27036) consecutive_ping_timeout
[#542997792 SDR server steamid:90151467017944065 vport 0] Selecting ams#187 (155.133.248.53:27039) as primary.  (Ping = 80 = 63+17+0 (front+interior+remote).  Connection gap 8889ms.)
[#542997792 SDR server steamid:90151467017944065 vport 0] 7 reply timeouts, last recv 9268.2ms ago.  Sending keepalive.
Communications with routing cluster 'dfw' restored.
Communications with routing cluster 'lhr' restored.
[#542997792 SDR server steamid:90151467017944065 vport 0] Requesting session from lhr#157 (162.254.196.85:27033).  Ping = 88 = 63+25 (front+back).
Communications with routing cluster 'dxb' restored.
Communications with routing cluster 'bom' restored.
Communications with routing cluster 'sea' restored.
[#542997792 SDR server steamid:90151467017944065 vport 0] Switched primary to lhr#157 (162.254.196.85:27033) (Ping = 88 = 63+25+0 (front+interior+remote).) from ams#187 (155.133.248.53:27039) (Ping = 80 = 63+17+0 (front+interior+remote).  Connection gap 9106ms.)
[#542997792 SDR server steamid:90151467017944065 vport 0] Selecting ams#187 (155.133.248.53:27039) as backup #1 (Ping = 80 = 63+17+0 (front+interior+remote).  Connection gap 9106ms.)
Communications with routing cluster 'sgp' restored.
Communications with routing cluster 'maa' restored.
Communications with routing cluster 'lim' restored.
Communications with routing cluster 'jnb' restored.
[#542997792 SDR server steamid:90151467017944065 vport 0] 7 reply timeouts, last recv 9469.2ms ago.  Sending keepalive.
Communications with routing cluster 'pwj' restored.
Communications with routing cluster 'gru' restored.
Communications with routing cluster 'scl' restored.
Communications with routing cluster 'tsnu' restored.
Communications with routing cluster 'eze' restored.
Communications with routing cluster 'tsnt' restored.
Communications with routing cluster 'tyo1' restored.
Communications with routing cluster 'tyo' restored.
[#542997792 SDR server steamid:90151467017944065 vport 0] Lost backup #1 ams#187 (155.133.248.53:27039).  consecutive_ping_timeout
Communications with routing cluster 'shau' restored.
Communications with routing cluster 'pwz' restored.
Communications with routing cluster 'shat' restored.
Communications with routing cluster 'canm' restored.
Communications with routing cluster 'cant' restored.
[#542997792 SDR server steamid:90151467017944065 vport 0] 8 reply timeouts, last recv 9669.3ms ago.  Sending keepalive.
Communications with routing cluster 'tsnm' restored.
Communications with routing cluster 'sto2' restored.
[#542997792 SDR server steamid:90151467017944065 vport 0] Requesting session from sto2#373 (155.133.252.66:27018).  Ping = 119 = 88+31 (front+back).
Communications with routing cluster 'sto' restored.
[#542997792 SDR server steamid:90151467017944065 vport 0] Selecting sto2#373 (155.133.252.66:27018) as backup #1 (Ping = 119 = 88+31+0 (front+interior+remote).)
Communications with routing cluster 'par' restored.
Communications with routing cluster 'ams' restored.
[#542997792 SDR server steamid:90151467017944065 vport 0] Requesting session from par#189 (185.25.182.69:27041).  Ping = 81 = 60+21 (front+back).
[#542997792 SDR server steamid:90151467017944065 vport 0] 8 reply timeouts, last recv 9870.1ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] Selecting par#189 (185.25.182.69:27041) as backup #1 (Ping = 81 = 60+21+0 (front+interior+remote).)
Communications with routing cluster 'sham' restored.
Communications with routing cluster 'hkg' restored.
Communications with routing cluster 'syd' restored.
Communications with routing cluster 'canu' restored.
[#542997792 SDR server steamid:90151467017944065 vport 0] 9 reply timeouts, last recv 10095.8ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 10 reply timeouts, last recv 10722.2ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 10 reply timeouts, last recv 11072.6ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] Lost primary session lhr#157 (162.254.196.85:27033) consecutive_ping_timeout
[#542997792 SDR server steamid:90151467017944065 vport 0] Selecting par#189 (185.25.182.69:27041) as primary.  (Ping = 73 = 52+21+0 (front+interior+remote).  Connection gap 953ms.)
[#542997792 SDR server steamid:90151467017944065 vport 0] Selecting sto2#373 (155.133.252.66:27018) as backup #1 (Ping = 109 = 78+31+0 (front+interior+remote).)
[#542997792 SDR server steamid:90151467017944065 vport 0] Requesting session from ams#149 (155.133.248.52:27055).  Ping = 71 = 54+17 (front+back).
[#542997792 SDR server steamid:90151467017944065 vport 0] 10 reply timeouts, last recv 11273.6ms ago.  Sending keepalive.
Communications with routing cluster 'fra' restored.
[#542997792 SDR server steamid:90151467017944065 vport 0] Selecting ams#149 (155.133.248.52:27055) as backup #1 (Ping = 71 = 54+17+0 (front+interior+remote).)
Communications with routing cluster 'mad' restored.
Communications with routing cluster 'vie' restored.
[#542997792 SDR server steamid:90151467017944065 vport 0] 11 reply timeouts, last recv 11348.5ms ago.  Sending keepalive.
Communications with routing cluster 'iad' restored.
Communications with routing cluster 'lax' restored.
[#542997792 SDR server steamid:90151467017944065 vport 0] 11 reply timeouts, last recv 11473.6ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 11 reply timeouts, last recv 11673.7ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 11 reply timeouts, last recv 11874.2ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 12 reply timeouts, last recv 11944.8ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 12 reply timeouts, last recv 12075.2ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] Switched primary to sto2#373 (155.133.252.66:27018) (Ping = 71 = 54+17+0 (front+interior+remote).) from par#189 (185.25.182.69:27041) (Ping = 73 = 52+21+0 (front+interior+remote).  Connection gap 1858ms.)
[#542997792 SDR server steamid:90151467017944065 vport 0] Selecting ams#149 (155.133.248.52:27055) as backup #1 (Ping = 71 = 54+17+0 (front+interior+remote).)
[#542997792 SDR server steamid:90151467017944065 vport 0] Requesting session from fra#271 (162.254.197.52:27055).  Ping = 71 = 60+11 (front+back).
[#542997792 SDR server steamid:90151467017944065 vport 0] 12 reply timeouts, last recv 12275.6ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] Discarding inactive session par#189 (185.25.182.69:27041).  consecutive_ping_timeout
[#542997792 SDR server steamid:90151467017944065 vport 0] 12 reply timeouts, last recv 12475.9ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 13 reply timeouts, last recv 12541.2ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 13 reply timeouts, last recv 12676.9ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 13 reply timeouts, last recv 12877.6ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 13 reply timeouts, last recv 13078.7ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 14 reply timeouts, last recv 13134.0ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 14 reply timeouts, last recv 13279.7ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] Selecting fra#271 (162.254.197.52:27055) as backup #1 (Ping = 71 = 60+11+0 (front+interior+remote).)
[#542997792 SDR server steamid:90151467017944065 vport 0] 14 reply timeouts, last recv 13480.2ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] Switched to backup #1 fra#271 (162.254.197.52:27055) (Ping = 75 = 64+11+0 (front+interior+remote).) as primary, from sto2#373 (155.133.252.66:27018) (Ping = 104 = 73+31+0 (front+interior+remote).  Connection gap 1434ms.)
[#542997792 SDR server steamid:90151467017944065 vport 0] Selecting sto2#373 (155.133.252.66:27018) as backup #1 (Ping = 104 = 73+31+0 (front+interior+remote).  Connection gap 1434ms.)
[#542997792 SDR server steamid:90151467017944065 vport 0] 14 reply timeouts, last recv 13681.3ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 15 reply timeouts, last recv 13726.5ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 15 reply timeouts, last recv 13881.3ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] Selecting ams#149 (155.133.248.52:27055) as backup #1 (Ping = 71 = 54+17+0 (front+interior+remote).  Connection gap 2859ms.)
[#542997792 SDR server steamid:90151467017944065 vport 0] 15 reply timeouts, last recv 14081.9ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 15 reply timeouts, last recv 14282.1ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 16 reply timeouts, last recv 14327.5ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 16 reply timeouts, last recv 14483.0ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 16 reply timeouts, last recv 14683.4ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 16 reply timeouts, last recv 14884.4ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 17 reply timeouts, last recv 14927.6ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 17 reply timeouts, last recv 15084.9ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 17 reply timeouts, last recv 15285.3ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] Timed out.  15485.3ms since last recv, 10025.3ms since timeout started, 17 consecutive failures
[#542997792 SDR server steamid:90151467017944065 vport 0] problem detected locally (5003): Timeout. Some relay connectivity but primary not perfect.  Cause unknown.
Steam Net connection #542997792 SDR server steamid:90151467017944065 vport 0 problem detected locally, reason 5003: Timeout. Some relay connectivity but primary not perfect.  Cause unknown.
**** Unable to localize '#GenericConfirmText_Label' on panel descendant of 'PopupManager'
Closing Steam Net Connection to (unknown), handle 205d7d20 (2001 Matchmaking failed.  We never heard from gameserver)
Summary of connection to #542997792 SDR server steamid:90151467017944065 vport 0:
End-to-end connection: closed due to problem detected locally, reason code 5003.  (Timeout. Some relay connectivity but primary not perfect.  Cause unknown.)
Remote host is in data center 'vie'
Current rates:
Sent:   7.8 pkts/sec   0.2 K/sec
Recv:   0.0 pkts/sec   0.0 K/sec
Ping:75ms    Max latency variance: ???ms
Est avail bandwidth: 1024.0KB/s  
Bytes buffered: 0
Lifetime stats:
Totals
Sent:         76 pkts           2,619 bytes
Recv:          1 pkts             273 bytes
Ping histogram: (7 total samples)
0-25    25-50    50-75   75-100  100-125  125-150  150-200  200-300     300+
0        0        3        4        0        0        0        0        0
0.0%     0.0%    42.9%    57.1%     0.0%     0.0%     0.0%     0.0%     0.0%
Ping distribution:
50th   75th
80ms   83ms
No connection quality distribution available.  (2 measurement intervals)
Latency variance histogram not available
No rate stats received from remote host
No lifetime stats received from remote host
Primary router: fra#271 (162.254.197.52:27055)  Ping = -1+11=10 (front+back=total)
Current rates:
Sent:   0.0 pkts/sec   0.0 K/sec
Recv:   0.0 pkts/sec   0.0 K/sec
Bytes buffered: 0
Lifetime stats:
Totals
Sent:         14 pkts             586 bytes
Recv:          1 pkts              44 bytes
Recv w seq:          1 pkts
Dropped   :          0 pkts   0.00%
OutOfOrder:          0 pkts   0.00%
Duplicate :          0 pkts   0.00%
SeqLurch  :          0 pkts   0.00%
No ping distribution available.  (0 samples)
No connection quality distribution available.  (0 measurement intervals)
Latency variance histogram not available
No rate stats received from remote host
No lifetime stats received from remote host
Backup router: ams#149 (155.133.248.52:27055)  Ping = -1+17=16 (front+back=total)
Removing Steam Net Connection for =[A:1:395688961:18504]:0, handle 205d7d20
[#542997792 SDR server steamid:90151467017944065 vport 0] Discarding inactive session ams#149 (155.133.248.52:27055).  ConnectionShutdown
[#542997792 SDR server steamid:90151467017944065 vport 0] Discarding inactive session sto2#373 (155.133.252.66:27018).  ConnectionShutdown
[#542997792 SDR server steamid:90151467017944065 vport 0] Discarding inactive session fra#271 (162.254.197.52:27055).  ConnectionShutdown

Невозможно зайти на сервер

  • Автор темы

    fibonacci

  • Дата начала

    22 Фев 2023

  • #1

Операционная система

Linux

Текст ошибки

[#61082119 SDR server steamid:90169677730410511 vport 0] Discarding inactive session sto2#262 (155.133.252.84:27046). ConnectionShutdown

Список плагинов SM

01 «[VIP] Dissolve Body» (1.2.2) by KOROVKA, R1KO
02 «Material Admin Checker» (0.8.6) by psychonic, Ca$h Munny, Sarabveer(VEER), Bloomstorm
03 «Mod Weapons» (1.1) by Phoenix — Феникс
04 «[VIP] Skybox» (1.1) by White Wolf, Rimmer
05 «[LSD] Weapons» (1.2.0) by d4Ck (vk.com/geliydaun)
06 «[CS:GO] Spritetrail fix» (1.0.1) by FrozDark
07 «[CR] Only HeadShot» (2.2) by FIVE
08 «[CR] Menu» (2.0) by Someone
09 «Clean Chat» (1.1) by Monomizer
10 «Реклама» (1.4.1) by Pheonix (‰7Феникс7‰)
11 «[VIP] Core» (3.0.3 R) by R1KO
12 «Basic Votes» (1.10.0.6528) by AlliedModders LLC
13 «[LSD] Core» (1.3.1) by d4Ck (vk.com/geliydaun)
14 «[CR] No Zoom» (2.0) by Someone
15 «Reserved Slots» (1.12.0.6928) by AlliedModders LLC
16 «eItems» (0.20.3) by ESK0
17 «Fun Votes» (1.12.0.6928) by AlliedModders LLC
18 «[VIP] Weapon Stickers» (1.3) by quasemago and z1ntex, Vip by Boywlater(-=KOT=-)
19 «Fun Commands» (1.12.0.6928) by AlliedModders LLC
20 «multicolors.smx»
21 «Resetscore+» (1.5.1) by AlmazON
22 «[Scoreboard] Language» (1.6.4) by Wend4r
23 «Admin File Reader» (1.12.0.6928) by AlliedModders LLC
24 «Material Admin» (0.8.6) by Material Admin Dev Team
25 «Admin Help» (1.12.0.6928) by AlliedModders LLC
26 «[LK MODULE] Управление доступом (VIP R1KO)» (4.0.0) by 1mpulse (skype:potapovdima1)
27 «[Личный Кабинет] Core» (4.0.2) by 1mpulse
28 «[LK MODULE] Command Module» (4.0.0) by 1mpulse (skype:potapovdima1)
29 «[LK MODULE] Покупка VIP (VIP R1KO 3.0)» (4.0.0) by 1mpulse (skype:potapovdima1)
30 «[LK MODULE] ТОП10 Донатеров» (4.0.1) by 1mpulse (skype:potapovdima1)
31 «[LK MODULE] Info Menu» (4.0.0) by 1mpulse (skype:potapovdima1)
32 «[LK MODULE] Админ Меню» (4.0.0) by 1mpulse (skype:potapovdima1)
33 «[VIP] Bhop» (1.0.2) by KOROVKA
34 «Ограничение оружия» (1.2.0) by Phoenix (‰7Феникс7‰)
35 «[CS:GO] Remove Messages» (2.6) by Fox1qqq
36 «RemoveExtraKnives» (1.2) by SheriF
37 «Player Commands» (1.12.0.6928) by AlliedModders LLC
38 «[CR] Autostart» (2.0) by Someone
39 «Clean Chat» (1.1) by Monomizer
40 «[LSD] Only Headshot» (1.2) by fr4nch
41 «[CR] Ammo» (2.0) by Someone
42 «Basic Chat» (1.12.0.6928) by AlliedModders LLC
43 «[CR] Messages» (2.0) by Someone
44 «GameVoting» (1.9.3) by Neatek
45 «Basic Comm Control» (0.8.6) by AlliedModders LLC
46 «(VIP) Join Sound | Звук при входе» (1.0.2) by Drumanid
47 «[Levels Ranks] Core» (v3.1.2) by RoadSide Romeo & Wend4r
48 «Fix Hint Color Messages» (1.3.0) by Phoenix (‰7Феникс7‰)
49 «Simple Admins List» (9/11/2019) by SN(Kaneki)
50 «Sound Commands» (1.12.0.6928) by AlliedModders LLC
51 «Auto Name Changer» (1.1.0.9) by Exle
52 «CustomPlayerArms» (1.0.1) by Phoenix (‰7Феникс7‰)
53 «[CR] Misc» (2.0) by Someone
54 «SendFile Exploit Fix» (1.8.0.5969) by backwards
55 «[FIX] Game_Player_Equip Fix» (1.1.1) by Mitch
56 «[VIP] JoinMessage — HUD» (2.1.4) by nullent?
57 «Admin Menu» (0.8.6) by AlliedModders LLC
58 «NoZoom Rounds Voting» (2.0.1) by d4Ck(vk.com/geliydaun)
59 «[Lilac] Little Anti-Cheat» (1.7.1) by J_Tanzanite
60 «Simple Chat Processor (Redux)» (1.1.5) by Simple Plugins, Mini
61 «Weapons & Knives» (1.7.1) by kgns | oyunhost.net
62 «[LSD] CR» (1.1.0) by d4Ck (vk.com/geliydaun)
63 «[ Menu Creator ]» (3.0.0.2) by AlexTheRegent
64 «[CR] Round Notification» (1.2) by CYBERC4T
65 «Fortnite player hits» (1.2.0) by GAMMA CASE
66 «Client Preferences» (1.12.0.6928) by AlliedModders LLC
67 «[LSD] NoZoom» (1.1.0) by d4Ck (vk.com/geliydaun)
68 «[CR] Weapons» (2.0) by Someone
69 «Basic Info Triggers» (1.12.0.6928) by AlliedModders LLC
70 «Custom Rounds» (2.0) by Someone
71 «Anti-Flood» (1.12.0.6928) by AlliedModders LLC
72 «[Fork] CheckCheats» (3.2.1 [BETA]) by xyligan & Nico Yazawa
73 «Nextmap» (1.12.0.6928) by AlliedModders LLC
74 «[VIP] Tag» (1.1) by R1KO
75 «[VIP] Test» (1.0.4) by R1KO (skype: vova.andrienko1)
76 «[VIP] CHAT (+scp)» (3.1.1) by R1KO
77 «[VIP] Client Spawn Hook Fix» (1.0.1) by CrazyHackGUT aka Kruzya
78 «[VIP] Spawn Effects» (1.2) by Mr.ToNik
79 «[VIP] COIN» (2.0.2) by Pheonix (‰7Феникс7‰) & R1KO, pracc
80 «[VIP] FastReload» (1.1) by BaFeR
81 «[VIP] Electro Effects» (1.0.3) by R1KO
82 «[VIP] Admin Privileges» (1.1.3) by R1KO, vadrozh, CrazyHackGUT aka Kruzya
83 «[VIP] Skins» (1.0.5) by R1KO (skype: vova.andrienko1)
84 «Token Auto Updater» (1.4) by Phoenix (‰7Феникс7‰)
85 «[LR] Module — FakeRank» (v3.1) by RoadSide Romeo & Wend4r
86 «[LR] Module — TOP by KDR» (v3.1) by Wend4r
87 «Gravity» (1.0) by MrStark
88 «Basic Votes» (1.12.0.6928) by AlliedModders LLC
89 «[LSD] Base Features» (1.1.0) by d4Ck (vk.com/geliydaun)
90 «[CS:GO/CSS] AbNeR Round End Sounds» (4.0.1) by abnerfs
91 «Gloves» (1.0.5) by kgns | oyunhost.net
92 «[LSD] Beacon» (1.1.0) by d4Ck (vk.com/geliydaun)
93 «Basic Commands» (1.12.0.6928) by AlliedModders LLC

До этого все было нормально, сегодня увидел что при подключении к серверу загрузка просто не начинается. В консоли:

[#61082119 SDR server steamid:90169677730410511 vport 0] Discarding inactive session sto2#262 (155.133.252.84:27046).  ConnectionShutdown

. В консоли сервера ошибок нет.

Сообщения автоматически склеены: 22 Фев 2023

Отключил Token Auto Updater, сервер заработал. У меня одного с TAU проблема?

Последнее редактирование: 22 Фев 2023

smoking on that #pragma pack

    Автор темы

  • #1

Привет YouGame, недавно у меня возникла проблема, из-за которой я не могу принять матч.
Окно «ACCEPT» просто не высвечиватся и в консоли пишет: «Cannot create SDR connection to hosted dedicated server. Cannot connect to proxied gameserver steamid:90129531796424714 via steam datagram. We don’t have an authorization ticket!»
Что может быть не так? С читом и без него, разницы нет.
Кэш игры чистил, ПК перезапускал. Может кто сталкивался с этим?

DredBull

  • #2

Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.

Привет YouGame, недавно у меня возникла проблема, из-за которой я не могу принять матч.
Окно «ACCEPT» просто не высвечиватся и в консоли пишет: «Cannot create SDR connection to hosted dedicated server. Cannot connect to proxied gameserver steamid:90129531796424714 via steam datagram. We don’t have an authorization ticket!»
Что может быть не так? С читом и без него, разницы нет.
Кэш игры чистил, ПК перезапускал. Может кто сталкивался с этим?

Кэш загрузки чистани и перезапусти пека

smoking on that #pragma pack

    Автор темы

  • #3

Кэш загрузки чистани и перезапусти пека

Не смешно

DredBull

  • #4

Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.

У меня три дня назад такое было «Сделал очистку загрузки и перезапустил пека, а так же запустил стим от Админа и всё «
1570032018138.png

smoking on that #pragma pack

    Автор темы

  • #5

У меня три дня назад такое было «Сделал очистку загрузки и перезапустил пека, а так же запустил стим от Админа и всё «
Посмотреть вложение 43909

Мне net_client_steamdatagram_enable_override 0 помогло

smoking on that #pragma pack

    Автор темы

  • #6

Решение найдено, тему можно закрывать

Kissyt

  • #7

Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.

Your system information

  • System information from steam (Steam -> Help -> System Information) in a gist: https://gist.github.com/KeironO/a2be43295738aa09c3944137181dfccf
  • Have you checked for system updates?: Yes.

Please describe your issue in as much detail as possible:

Whenever I attempt to connect to a valve server (whether DM/Retakes/Casual or Competitive) I recieve a «failed to connect to match» error.

Steps for reproducing this issue:

  1. Start CSGO
  2. Elect to start a game of Deathmatch from the Play Menu
  3. Receive following error

image

Console Output

Ping measurement completed
Ping location: lhr=57+5,ams=63+6/62+5,par=62+6,fra=70+7/69+6,sto=79+9/81+5,mad=81+8/81+6,vie=86+8/82+5,sto2=95+9/82+5,waw=87+8/84+6,iad=141+14/138+6,sgp=211+21/212+21,gru=236+23
SDR RelayNetworkStatus:  avail=OK  config=OK  anyrelay=OK   (OK)
Host_WriteConfiguration: Wrote cfg/config.cfg
Refreshing ping measurements
SDR RelayNetworkStatus:  avail=OK  config=OK  anyrelay=OK   (Refreshing ping measurements)
Communications with routing cluster 'sto2' restored.
Communications with routing cluster 'iad' restored.
Communications with routing cluster 'pww' restored.
Host_WriteConfiguration: Wrote cfg/config.cfg
Communications with routing cluster 'sto2' restored.
Communications with routing cluster 'iad' restored.
Ping measurement has been active for 5.0s.  Sending what we have to GC
ams: 67ms via lhr (front=62ms, back=5ms)
atl: 136ms via iad (front=123ms, back=13ms)
bom: 189ms via direct route
can: 311ms via cant (front=311ms, back=0ms)
canm: 311ms via cant (front=311ms, back=0ms)
cant: 311ms via direct route
canu: 311ms via cant (front=311ms, back=0ms)
dfw: 157ms via direct route
dxb: 179ms via direct route
eat: 194ms via iad (front=123ms, back=71ms)
eze: 266ms via lim (front=217ms, back=49ms)
fra: 73ms via ams (front=67ms, back=6ms)
gru: 243ms via direct route
hkg: 248ms via sgp (front=219ms, back=29ms)
iad: 123ms via direct route
jnb: 222ms via lhr (front=62ms, back=160ms)
lax: 187ms via iad (front=123ms, back=64ms)
lhr: 62ms via direct route
lim: 217ms via direct route
maa: 212ms via bom (front=189ms, back=23ms)
mad: 86ms via par (front=67ms, back=19ms)
ord: 143ms via iad (front=123ms, back=20ms)
par: 67ms via direct route
pwg: 302ms via direct route
pwj: 231ms via direct route
pwu: 250ms via direct route
pww: 338ms via direct route
pwz: 326ms via direct route
scl: 246ms via lim (front=217ms, back=29ms)
sea: 191ms via iad (front=123ms, back=68ms)
sgp: 219ms via direct route
sha: 309ms via shat (front=309ms, back=0ms)
sham: 309ms via shat (front=309ms, back=0ms)
shat: 309ms via direct route
shau: 309ms via shat (front=309ms, back=0ms)
shb: 341ms via direct route
sto: 86ms via lhr (front=62ms, back=24ms)
sto2: 85ms via direct route
syd: 307ms via sgp (front=219ms, back=88ms)
tsn: 272ms via tsnu (front=272ms, back=0ms)
tsnm: 272ms via tsnu (front=272ms, back=0ms)
tsnt: 272ms via tsnu (front=272ms, back=0ms)
tsnu: 272ms via direct route
tyo: 290ms via tyo1 (front=290ms, back=0ms)
tyo1: 290ms via direct route
vie: 85ms via ams (front=67ms, back=18ms)
waw: 88ms via ams (front=67ms, back=21ms)
Communications with routing cluster 'pww' restored.
Host_WriteConfiguration: Wrote cfg/config.cfg
Communications with routing cluster 'lax' restored.
Ping measurement completed
Ping location: lhr=62+6,ams=67+6,par=67+6,fra=75+7/73+6,vie=90+9/85+6,sto2=85+8,mad=87+8/86+6,sto=87+10/86+6,waw=90+9/88+6,iad=123+12,sgp=219+21,gru=243+24
SDR RelayNetworkStatus:  avail=OK  config=OK  anyrelay=OK   (Refreshing ping measurements)
Received Steam datagram ticket for server steamid:90151467017944065 vport 0.
Started tracking Steam Net Connection to =[A:1:395688961:18504]:0, handle 205d7d20
Communications with routing cluster 'lhr' restored.
[#542997792 SDR server steamid:90151467017944065 vport 0] Requesting session from lhr#123 (162.254.196.82:27045).  Ping = 86 = 61+25 (front+back).
Communications with routing cluster 'par' restored.
[#542997792 SDR server steamid:90151467017944065 vport 0] Requesting session from par#184 (185.25.182.69:27036).  Ping = 87 = 67+20 (front+back).
Communications with routing cluster 'ams' restored.
[#542997792 SDR server steamid:90151467017944065 vport 0] Requesting session from ams#187 (155.133.248.53:27039).  Ping = 84 = 67+17 (front+back).
[#542997792 SDR server steamid:90151467017944065 vport 0] Selecting lhr#123 (162.254.196.82:27045) as primary.  (Ping = 86 = 61+25+0 (front+interior+remote).)
[#542997792 SDR server steamid:90151467017944065 vport 0] Selecting par#184 (185.25.182.69:27036) as backup #1 (Ping = 87 = 67+20+0 (front+interior+remote).)
[#542997792 SDR server steamid:90151467017944065 vport 0] Selecting ams#187 (155.133.248.53:27039) as backup #1 (Ping = 84 = 67+17+0 (front+interior+remote).)
Communications with routing cluster 'fra' restored.
Communications with routing cluster 'mad' restored.
Communications with routing cluster 'waw' restored.
Communications with routing cluster 'vie' restored.
[#542997792 SDR server steamid:90151467017944065 vport 0] connected
[#542997792 SDR server steamid:90151467017944065 vport 0] Selecting par#184 (185.25.182.69:27036) as backup #1 (Ping = 80 = 60+20+0 (front+interior+remote).)
Host_WriteConfiguration: Wrote cfg/config.cfg
[#542997792 SDR server steamid:90151467017944065 vport 0] Lost primary session lhr#123 (162.254.196.82:27045) consecutive_ping_timeout
[#542997792 SDR server steamid:90151467017944065 vport 0] Selecting par#184 (185.25.182.69:27036) as primary.  (Ping = 80 = 60+20+0 (front+interior+remote).  Connection gap 5774ms.)
[#542997792 SDR server steamid:90151467017944065 vport 0] Selecting ams#187 (155.133.248.53:27039) as backup #1 (Ping = 80 = 63+17+0 (front+interior+remote).  Connection gap 5668ms.)
[#542997792 SDR server steamid:90151467017944065 vport 0] 2 reply timeouts, last recv 6062.1ms ago.  Sending keepalive.
Communications with routing cluster 'atl' restored.
Communications with routing cluster 'ord' restored.
[#542997792 SDR server steamid:90151467017944065 vport 0] 2 reply timeouts, last recv 6262.8ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 2 reply timeouts, last recv 6463.4ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 3 reply timeouts, last recv 6664.0ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 3 reply timeouts, last recv 6864.2ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 3 reply timeouts, last recv 7064.4ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 4 reply timeouts, last recv 7264.7ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 4 reply timeouts, last recv 7464.7ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 4 reply timeouts, last recv 7664.9ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 5 reply timeouts, last recv 7865.1ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] Lost primary session par#184 (185.25.182.69:27036) consecutive_ping_timeout
[#542997792 SDR server steamid:90151467017944065 vport 0] Selecting ams#187 (155.133.248.53:27039) as primary.  (Ping = 80 = 63+17+0 (front+interior+remote).  Connection gap 8889ms.)
[#542997792 SDR server steamid:90151467017944065 vport 0] 7 reply timeouts, last recv 9268.2ms ago.  Sending keepalive.
Communications with routing cluster 'dfw' restored.
Communications with routing cluster 'lhr' restored.
[#542997792 SDR server steamid:90151467017944065 vport 0] Requesting session from lhr#157 (162.254.196.85:27033).  Ping = 88 = 63+25 (front+back).
Communications with routing cluster 'dxb' restored.
Communications with routing cluster 'bom' restored.
Communications with routing cluster 'sea' restored.
[#542997792 SDR server steamid:90151467017944065 vport 0] Switched primary to lhr#157 (162.254.196.85:27033) (Ping = 88 = 63+25+0 (front+interior+remote).) from ams#187 (155.133.248.53:27039) (Ping = 80 = 63+17+0 (front+interior+remote).  Connection gap 9106ms.)
[#542997792 SDR server steamid:90151467017944065 vport 0] Selecting ams#187 (155.133.248.53:27039) as backup #1 (Ping = 80 = 63+17+0 (front+interior+remote).  Connection gap 9106ms.)
Communications with routing cluster 'sgp' restored.
Communications with routing cluster 'maa' restored.
Communications with routing cluster 'lim' restored.
Communications with routing cluster 'jnb' restored.
[#542997792 SDR server steamid:90151467017944065 vport 0] 7 reply timeouts, last recv 9469.2ms ago.  Sending keepalive.
Communications with routing cluster 'pwj' restored.
Communications with routing cluster 'gru' restored.
Communications with routing cluster 'scl' restored.
Communications with routing cluster 'tsnu' restored.
Communications with routing cluster 'eze' restored.
Communications with routing cluster 'tsnt' restored.
Communications with routing cluster 'tyo1' restored.
Communications with routing cluster 'tyo' restored.
[#542997792 SDR server steamid:90151467017944065 vport 0] Lost backup #1 ams#187 (155.133.248.53:27039).  consecutive_ping_timeout
Communications with routing cluster 'shau' restored.
Communications with routing cluster 'pwz' restored.
Communications with routing cluster 'shat' restored.
Communications with routing cluster 'canm' restored.
Communications with routing cluster 'cant' restored.
[#542997792 SDR server steamid:90151467017944065 vport 0] 8 reply timeouts, last recv 9669.3ms ago.  Sending keepalive.
Communications with routing cluster 'tsnm' restored.
Communications with routing cluster 'sto2' restored.
[#542997792 SDR server steamid:90151467017944065 vport 0] Requesting session from sto2#373 (155.133.252.66:27018).  Ping = 119 = 88+31 (front+back).
Communications with routing cluster 'sto' restored.
[#542997792 SDR server steamid:90151467017944065 vport 0] Selecting sto2#373 (155.133.252.66:27018) as backup #1 (Ping = 119 = 88+31+0 (front+interior+remote).)
Communications with routing cluster 'par' restored.
Communications with routing cluster 'ams' restored.
[#542997792 SDR server steamid:90151467017944065 vport 0] Requesting session from par#189 (185.25.182.69:27041).  Ping = 81 = 60+21 (front+back).
[#542997792 SDR server steamid:90151467017944065 vport 0] 8 reply timeouts, last recv 9870.1ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] Selecting par#189 (185.25.182.69:27041) as backup #1 (Ping = 81 = 60+21+0 (front+interior+remote).)
Communications with routing cluster 'sham' restored.
Communications with routing cluster 'hkg' restored.
Communications with routing cluster 'syd' restored.
Communications with routing cluster 'canu' restored.
[#542997792 SDR server steamid:90151467017944065 vport 0] 9 reply timeouts, last recv 10095.8ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 10 reply timeouts, last recv 10722.2ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 10 reply timeouts, last recv 11072.6ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] Lost primary session lhr#157 (162.254.196.85:27033) consecutive_ping_timeout
[#542997792 SDR server steamid:90151467017944065 vport 0] Selecting par#189 (185.25.182.69:27041) as primary.  (Ping = 73 = 52+21+0 (front+interior+remote).  Connection gap 953ms.)
[#542997792 SDR server steamid:90151467017944065 vport 0] Selecting sto2#373 (155.133.252.66:27018) as backup #1 (Ping = 109 = 78+31+0 (front+interior+remote).)
[#542997792 SDR server steamid:90151467017944065 vport 0] Requesting session from ams#149 (155.133.248.52:27055).  Ping = 71 = 54+17 (front+back).
[#542997792 SDR server steamid:90151467017944065 vport 0] 10 reply timeouts, last recv 11273.6ms ago.  Sending keepalive.
Communications with routing cluster 'fra' restored.
[#542997792 SDR server steamid:90151467017944065 vport 0] Selecting ams#149 (155.133.248.52:27055) as backup #1 (Ping = 71 = 54+17+0 (front+interior+remote).)
Communications with routing cluster 'mad' restored.
Communications with routing cluster 'vie' restored.
[#542997792 SDR server steamid:90151467017944065 vport 0] 11 reply timeouts, last recv 11348.5ms ago.  Sending keepalive.
Communications with routing cluster 'iad' restored.
Communications with routing cluster 'lax' restored.
[#542997792 SDR server steamid:90151467017944065 vport 0] 11 reply timeouts, last recv 11473.6ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 11 reply timeouts, last recv 11673.7ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 11 reply timeouts, last recv 11874.2ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 12 reply timeouts, last recv 11944.8ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 12 reply timeouts, last recv 12075.2ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] Switched primary to sto2#373 (155.133.252.66:27018) (Ping = 71 = 54+17+0 (front+interior+remote).) from par#189 (185.25.182.69:27041) (Ping = 73 = 52+21+0 (front+interior+remote).  Connection gap 1858ms.)
[#542997792 SDR server steamid:90151467017944065 vport 0] Selecting ams#149 (155.133.248.52:27055) as backup #1 (Ping = 71 = 54+17+0 (front+interior+remote).)
[#542997792 SDR server steamid:90151467017944065 vport 0] Requesting session from fra#271 (162.254.197.52:27055).  Ping = 71 = 60+11 (front+back).
[#542997792 SDR server steamid:90151467017944065 vport 0] 12 reply timeouts, last recv 12275.6ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] Discarding inactive session par#189 (185.25.182.69:27041).  consecutive_ping_timeout
[#542997792 SDR server steamid:90151467017944065 vport 0] 12 reply timeouts, last recv 12475.9ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 13 reply timeouts, last recv 12541.2ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 13 reply timeouts, last recv 12676.9ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 13 reply timeouts, last recv 12877.6ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 13 reply timeouts, last recv 13078.7ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 14 reply timeouts, last recv 13134.0ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 14 reply timeouts, last recv 13279.7ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] Selecting fra#271 (162.254.197.52:27055) as backup #1 (Ping = 71 = 60+11+0 (front+interior+remote).)
[#542997792 SDR server steamid:90151467017944065 vport 0] 14 reply timeouts, last recv 13480.2ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] Switched to backup #1 fra#271 (162.254.197.52:27055) (Ping = 75 = 64+11+0 (front+interior+remote).) as primary, from sto2#373 (155.133.252.66:27018) (Ping = 104 = 73+31+0 (front+interior+remote).  Connection gap 1434ms.)
[#542997792 SDR server steamid:90151467017944065 vport 0] Selecting sto2#373 (155.133.252.66:27018) as backup #1 (Ping = 104 = 73+31+0 (front+interior+remote).  Connection gap 1434ms.)
[#542997792 SDR server steamid:90151467017944065 vport 0] 14 reply timeouts, last recv 13681.3ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 15 reply timeouts, last recv 13726.5ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 15 reply timeouts, last recv 13881.3ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] Selecting ams#149 (155.133.248.52:27055) as backup #1 (Ping = 71 = 54+17+0 (front+interior+remote).  Connection gap 2859ms.)
[#542997792 SDR server steamid:90151467017944065 vport 0] 15 reply timeouts, last recv 14081.9ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 15 reply timeouts, last recv 14282.1ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 16 reply timeouts, last recv 14327.5ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 16 reply timeouts, last recv 14483.0ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 16 reply timeouts, last recv 14683.4ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 16 reply timeouts, last recv 14884.4ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 17 reply timeouts, last recv 14927.6ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 17 reply timeouts, last recv 15084.9ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] 17 reply timeouts, last recv 15285.3ms ago.  Sending keepalive.
[#542997792 SDR server steamid:90151467017944065 vport 0] Timed out.  15485.3ms since last recv, 10025.3ms since timeout started, 17 consecutive failures
[#542997792 SDR server steamid:90151467017944065 vport 0] problem detected locally (5003): Timeout. Some relay connectivity but primary not perfect.  Cause unknown.
Steam Net connection #542997792 SDR server steamid:90151467017944065 vport 0 problem detected locally, reason 5003: Timeout. Some relay connectivity but primary not perfect.  Cause unknown.
**** Unable to localize '#GenericConfirmText_Label' on panel descendant of 'PopupManager'
Closing Steam Net Connection to (unknown), handle 205d7d20 (2001 Matchmaking failed.  We never heard from gameserver)
Summary of connection to #542997792 SDR server steamid:90151467017944065 vport 0:
End-to-end connection: closed due to problem detected locally, reason code 5003.  (Timeout. Some relay connectivity but primary not perfect.  Cause unknown.)
Remote host is in data center 'vie'
Current rates:
Sent:   7.8 pkts/sec   0.2 K/sec
Recv:   0.0 pkts/sec   0.0 K/sec
Ping:75ms    Max latency variance: ???ms
Est avail bandwidth: 1024.0KB/s  
Bytes buffered: 0
Lifetime stats:
Totals
Sent:         76 pkts           2,619 bytes
Recv:          1 pkts             273 bytes
Ping histogram: (7 total samples)
0-25    25-50    50-75   75-100  100-125  125-150  150-200  200-300     300+
0        0        3        4        0        0        0        0        0
0.0%     0.0%    42.9%    57.1%     0.0%     0.0%     0.0%     0.0%     0.0%
Ping distribution:
50th   75th
80ms   83ms
No connection quality distribution available.  (2 measurement intervals)
Latency variance histogram not available
No rate stats received from remote host
No lifetime stats received from remote host
Primary router: fra#271 (162.254.197.52:27055)  Ping = -1+11=10 (front+back=total)
Current rates:
Sent:   0.0 pkts/sec   0.0 K/sec
Recv:   0.0 pkts/sec   0.0 K/sec
Bytes buffered: 0
Lifetime stats:
Totals
Sent:         14 pkts             586 bytes
Recv:          1 pkts              44 bytes
Recv w seq:          1 pkts
Dropped   :          0 pkts   0.00%
OutOfOrder:          0 pkts   0.00%
Duplicate :          0 pkts   0.00%
SeqLurch  :          0 pkts   0.00%
No ping distribution available.  (0 samples)
No connection quality distribution available.  (0 measurement intervals)
Latency variance histogram not available
No rate stats received from remote host
No lifetime stats received from remote host
Backup router: ams#149 (155.133.248.52:27055)  Ping = -1+17=16 (front+back=total)
Removing Steam Net Connection for =[A:1:395688961:18504]:0, handle 205d7d20
[#542997792 SDR server steamid:90151467017944065 vport 0] Discarding inactive session ams#149 (155.133.248.52:27055).  ConnectionShutdown
[#542997792 SDR server steamid:90151467017944065 vport 0] Discarding inactive session sto2#373 (155.133.252.66:27018).  ConnectionShutdown
[#542997792 SDR server steamid:90151467017944065 vport 0] Discarding inactive session fra#271 (162.254.197.52:27055).  ConnectionShutdown

My CS:GO has been completely obliterated. While playing a game all the other players suddenly freeze, only I am moving (for about 3 seconds) and as if I have travelled forward in time without my knowledge I am suddenly standing at some other place altogether (mostly already killed by some other player). This happens about thrice in a minute and often after this happens the auto disconnect in 25 seconds message displays on the top right corner. The error message displayed in the console is as follows,

[#1614886817 SDR server steamid:90131732901116934(vport 0)] 2 reply timeouts, last recv 1358.7ms ago. Sending keepalive. \src\steamnetworkingsockets\clientlib\steamnetworkingsockets_sdr_common.cpp (3262) : Assertion Failed: We didn’t send all the relay stats we needed to!

The fact that sdr is there in the message makes me believe that the problem is with the steam datagram relay, which recently replaced the normal method to connect to steam servers. Valve has also disabled all commands related to this since they were being exploited by people (somehow).

Things I have tried in order to fix this.

-Validated game files

-Re-downloaded game

-All different kinds of commands including the datagram relay ones.

-Disabling the firewall

-Updated drivers

Please note, that the modem I use does not belong to me, thus changing modem settings is impossible.

Thank you for reading

Any help will be appreciated.

My CS:GO has been completely obliterated. While playing a game all the other players suddenly freeze, only I am moving (for about 3 seconds) and as if I have travelled forward in time without my knowledge I am suddenly standing at some other place altogether (mostly already killed by some other player). This happens about thrice in a minute and often after this happens the auto disconnect in 25 seconds message displays on the top right corner. The error message displayed in the console is as follows,

[#1614886817 SDR server steamid:90131732901116934(vport 0)] 2 reply timeouts, last recv 1358.7ms ago. Sending keepalive. srcsteamnetworkingsocketsclientlibsteamnetworkingsockets_sdr_common.cpp (3262) : Assertion Failed: We didn’t send all the relay stats we needed to!

The fact that sdr is there in the message makes me believe that the problem is with the steam datagram relay, which recently replaced the normal method to connect to steam servers. Valve has also disabled all commands related to this since they were being exploited by people (somehow).

Things I have tried in order to fix this.

-Validated game files

-Re-downloaded game

-All different kinds of commands including the datagram relay ones.

-Disabling the firewall

-Updated drivers

Please note, that the modem I use does not belong to me, thus changing modem settings is impossible.

Thank you for reading

Any help will be appreciated.

smoking on that #pragma pack

    Автор темы

  • #1

Привет YouGame, недавно у меня возникла проблема, из-за которой я не могу принять матч.
Окно «ACCEPT» просто не высвечиватся и в консоли пишет: «Cannot create SDR connection to hosted dedicated server. Cannot connect to proxied gameserver steamid:90129531796424714 via steam datagram. We don’t have an authorization ticket!»
Что может быть не так? С читом и без него, разницы нет.
Кэш игры чистил, ПК перезапускал. Может кто сталкивался с этим?

DredBull

  • #2

Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.

Привет YouGame, недавно у меня возникла проблема, из-за которой я не могу принять матч.
Окно «ACCEPT» просто не высвечиватся и в консоли пишет: «Cannot create SDR connection to hosted dedicated server. Cannot connect to proxied gameserver steamid:90129531796424714 via steam datagram. We don’t have an authorization ticket!»
Что может быть не так? С читом и без него, разницы нет.
Кэш игры чистил, ПК перезапускал. Может кто сталкивался с этим?

Кэш загрузки чистани и перезапусти пека

smoking on that #pragma pack

    Автор темы

  • #3

Кэш загрузки чистани и перезапусти пека

Не смешно

DredBull

  • #4

Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.

У меня три дня назад такое было «Сделал очистку загрузки и перезапустил пека, а так же запустил стим от Админа и всё «
1570032018138.png

smoking on that #pragma pack

    Автор темы

  • #5

У меня три дня назад такое было «Сделал очистку загрузки и перезапустил пека, а так же запустил стим от Админа и всё «
Посмотреть вложение 43909

Мне net_client_steamdatagram_enable_override 0 помогло

smoking on that #pragma pack

    Автор темы

  • #6

Решение найдено, тему можно закрывать

Kissyt

  • #7

Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.

Приветствую! После смены интернет-провайдера у меня возникла проблема с автодисконнектом в игре CS:GO. В начале раунда (а иногда даже в середине раунда) я вижу красную надпись в правом углу «Предупреждение, автоотключение через 25 секунд …». Это может быть в одном матче*2-3 раза подряд, но иногда мне везет, и я даже могу сыграть 1-2 матча без этой проблемы. У меня Ubuntu & Windows 10, и проблема*существуюет в обеих ОС.

Что выдает консоль во время автодисконнекта:

Код

Lost primary session waw#89 (155.133.230.36:27049) for connection 3780095199.  received_nosession
[#3780095199 SDR server steamid:90129755892785158(vport 0)] Selecting fra#278 (162.254.197.162:27064) as primary.  (Ping = 31+15=46 (front+back=total).)
srcsteamnetworkingsocketsclientlibsteamnetworkingsockets_sdr_common.cpp (3262) : Assertion Failed: We didn't send all the relay stats we needed to!
Requesting session from waw#89 (155.133.230.36:27049).  Ping = 13+0=13 (front+back=total).
[#3780095199 SDR server steamid:90129755892785158(vport 0)] Selecting waw#89 (155.133.230.36:27049) as backup #1 (Ping = 13+0=13 (front+back=total).)
Lost primary session fra#278 (162.254.197.162:27064) for connection 3780095199.  received_nosession
[#3780095199 SDR server steamid:90129755892785158(vport 0)] Selecting waw#89 (155.133.230.36:27049) as primary.  (Ping = 13+0=13 (front+back=total).)
Requesting session from fra#278 (162.254.197.162:27064).  Ping = 31+15=46 (front+back=total).
[#3780095199 SDR server steamid:90129755892785158(vport 0)] Selecting fra#278 (162.254.197.162:27064) as backup #1 (Ping = 31+15=46 (front+back=total).)

Server connection timed out.
**** Unable to localize '#GenericConfirmText_Label' on panel descendant of 'PopupManager'

Что я пробовал:
Перезагрузка моего основного роутера
Проверка файлов игры
Переадресация портов для протоколов TCP и UDP (27030: 27039 — для TCP и 27000: 27030,1200 для UDP)

Я просто в сетях не очень разбираюсь, но может кто-то с хорошей базей поймет в чем проблема…

__________________
Помощь в написании контрольных, курсовых и дипломных работ, диссертаций здесь

I have the same issue — it depends on the day. Most of the days it’s working perfectly fine, but if it happens once, the possibility of it happening again the same day is very high. Today I was disconnected about 15 times this way within two matches.

Most of the time a small lag happens before the issue, FPS drop. Then, my player does one of these two things:

  1. I can move, but once per while my position is reset to the position I lost the connection (90% of the time),
  2. the player freezes and I can do nothing.

After a while, a warning at top-right appears that I’m attacked by squids (pirate language, a message about being disconnected) and that’s the moment I’m sure I can do nothing, I can only Alt-F4 to speed up the process of reconnecting. However, other players on the server DO see my movement while I’m attacked by squids. So I can move, shoot, defuse a bomb, but I will not see this on my screen. It seems like the connection is one-way only, so my client sends its packets to the server but refuses to receive packets from the server. Others see me disconnecting only after the timeout or when I close CS.

This is the console log I’m getting when this issue starts to appear. Each time it’s similar.

Telling Steam not to update the app for the next 900 seconds
[#1788535983 SDR server steamid:90164189717866498 vport 0] Lost primary session waw#120 (155.133.230.100:27042) received_nosession
[#1788535983 SDR server steamid:90164189717866498 vport 0] Selecting fra#304 (162.254.197.36:27042) as primary.  (Ping = 20 = 20+0+0 (front+interior+remote).)
[#1788535983 SDR server steamid:90164189717866498 vport 0] Requesting session from waw#120 (155.133.230.100:27042).  Ping = 21 = 5+16 (front+back).
[#1788535983 SDR server steamid:90164189717866498 vport 0] Selecting waw#120 (155.133.230.100:27042) as backup #1 (Ping = 21 = 5+16+0 (front+interior+remote).)
[#1788535983 SDR server steamid:90164189717866498 vport 0] Lost primary session fra#304 (162.254.197.36:27042) received_nosession
[#1788535983 SDR server steamid:90164189717866498 vport 0] Selecting waw#120 (155.133.230.100:27042) as primary.  (Ping = 21 = 5+16+0 (front+interior+remote).)
[#1788535983 SDR server steamid:90164189717866498 vport 0] Sequence number from waw#120 (155.133.230.100:27042) is duplicate or old, but end-to-end sequence number is OK?  Dropping.
[#1788535983 SDR server steamid:90164189717866498 vport 0] Sequence number from waw#120 (155.133.230.100:27042) is duplicate or old, but end-to-end sequence number is OK?  Dropping.
[#1788535983 SDR server steamid:90164189717866498 vport 0] Sequence number from waw#120 (155.133.230.100:27042) is duplicate or old, but end-to-end sequence number is OK?  Dropping.
Telling Steam not to update the app for the next 900 seconds
[#1788535983 SDR server steamid:90164189717866498 vport 0] Requesting session from fra#304 (162.254.197.36:27042).  Ping = 21 = 20+1 (front+back).
[#1788535983 SDR server steamid:90164189717866498 vport 0] Selecting fra#304 (162.254.197.36:27042) as backup #1 (Ping = 21 = 20+1+0 (front+interior+remote).)
[#1788535983 SDR server steamid:90164189717866498 vport 0] Sequence number from waw#120 (155.133.230.100:27042) is duplicate or old, but end-to-end sequence number is OK?  Dropping.
[#1788535983 SDR server steamid:90164189717866498 vport 0] Sequence number from waw#120 (155.133.230.100:27042) is duplicate or old, but end-to-end sequence number is OK?  Dropping.
[#1788535983 SDR server steamid:90164189717866498 vport 0] Sequence number from waw#120 (155.133.230.100:27042) is duplicate or old, but end-to-end sequence number is OK?  Dropping.
[#1788535983 SDR server steamid:90164189717866498 vport 0] Sequence number from waw#120 (155.133.230.100:27042) is duplicate or old, but end-to-end sequence number is OK?  Dropping.
[#1788535983 SDR server steamid:90164189717866498 vport 0] Sequence number from waw#120 (155.133.230.100:27042) is duplicate or old, but end-to-end sequence number is OK?  Dropping.
[#1788535983 SDR server steamid:90164189717866498 vport 0] Sequence number from waw#120 (155.133.230.100:27042) is duplicate or old, but end-to-end sequence number is OK?  Dropping.
[#1788535983 SDR server steamid:90164189717866498 vport 0] Sequence number from waw#120 (155.133.230.100:27042) is duplicate or old, but end-to-end sequence number is OK?  Dropping.
[#1788535983 SDR server steamid:90164189717866498 vport 0] Sequence number from waw#120 (155.133.230.100:27042) is duplicate or old, but end-to-end sequence number is OK?  Dropping.
[#1788535983 SDR server steamid:90164189717866498 vport 0] Sequence number from waw#120 (155.133.230.100:27042) is duplicate or old, but end-to-end sequence number is OK?  Dropping.
[#1788535983 SDR server steamid:90164189717866498 vport 0] Sequence number from waw#120 (155.133.230.100:27042) is duplicate or old, but end-to-end sequence number is OK?  Dropping.
[#1788535983 SDR server steamid:90164189717866498 vport 0] Sequence number from waw#120 (155.133.230.100:27042) is duplicate or old, but end-to-end sequence number is OK?  Dropping.
[#1788535983 SDR server steamid:90164189717866498 vport 0] Sequence number from waw#120 (155.133.230.100:27042) is duplicate or old, but end-to-end sequence number is OK?  Dropping.
[#1788535983 SDR server steamid:90164189717866498 vport 0] Sequence number from waw#120 (155.133.230.100:27042) is duplicate or old, but end-to-end sequence number is OK?  Dropping.
[#1788535983 SDR server steamid:90164189717866498 vport 0] Sequence number from waw#120 (155.133.230.100:27042) is duplicate or old, but end-to-end sequence number is OK?  Dropping.
[#1788535983 SDR server steamid:90164189717866498 vport 0] Sequence number from waw#120 (155.133.230.100:27042) is duplicate or old, but end-to-end sequence number is OK?  Dropping.

After my tenth or so disconnect I was also disconnected from the server due to mismatched files, but I suspect it was related to force-closing CSGO.

Restarting the game does not help, restarting the computer also does not help.
I also think that system updates are not related to this problem. I am sure this problem happened multiple times between multiple updates and I recall not having this issue one day and having it the other day on the same OS without any updates in between.

Operating System Version:
    "Arch Linux" (64 bit)
    Kernel Name:  Linux
    Kernel Version:  5.19.11-arch1-1
    X Server Vendor:  The X.Org Foundation
    X Server Release:  12101004
    X Window Manager:  GNOME Shell
    Steam Runtime Version:  steam-runtime_0.20220802.0

BTW I’m using an Ethernet connection, no Wi-Fi (available but disabled).

UPD.

Доброй ночи.

Я додумался посмотреть в консоль.

Похоже, что проблемы с сетью. Пакеты теряются.

Провайдер МТС. Раньше таких проблем не было.

Перезагрузка роутера не спасает.

Лог ошибок

CDOTABaseGameMode()DOTABaseGameMode::Spawn()[VScript] Scripting disabled or no server runningDOTABaseGameMode::Activate[Networking]       client =&A:1:1579216901:1854&0]:  NetChan Setting Timeout to 30.00 seconds[Client] CL:  Signon traffic «client»:  incoming 187.914 KB [18 pkts], outgoing 2.756 KB [500 pkts]C:Gamerules: entering state ‘DOTA_GAMERULES_STATE_PRE_GAME'[Client] CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_PRE_GAME[Client] PregameHud — SetPreGameVisible 0[Panorama] DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 9041 (was 14191)[Networking]       client =&A:1:1579216901:1854&0]:  high packet loss detected flow incoming:    0ms latency,     3/   21 dropped (14.3%)[Client] PregameHud — bIsPreloading is now 0[Client] PregameHud — eGameState is now DOTA_GAMERULES_STATE_PRE_GAME[Client] PregameHud — SetPreGameVisible 1[Panorama] DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 6495 (was 9365)[Panorama] DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 4552 (was 6822)[Panorama] DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 737 (was 4827)[Client] PregameHud — SetPreGameVisible 0[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 2 reply timeouts, last recv 1482.4ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 2 reply timeouts, last recv 1684.9ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 1885.4ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 2085.9ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 4 reply timeouts, last recv 2286.0ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] Selecting par#33 (185.25.182.66:27047) as backup #1 (Ping = 341 = 332+9+0 (front+interior+remote).)[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] Requesting session from mad#36 (155.133.246.34:27050).  Ping = 92 = 63+29 (front+back).[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] Selecting mad#36 (155.133.246.34:27050) as backup #1 (Ping = 92 = 63+29+0 (front+interior+remote).)[ResourceSystem] WARNING: RESOURCE_TYPE_MATERIAL resource ‘materials/vgui/hud/heroportraits/portraitbackground_coolinterior.vmat’ (A8E46E034AC89E75) requested but is not in the system. (Missing from from a manifest?)[ResourceSystem] ERROR: RESOURCE_TYPE_MATERIAL resource ‘materials/vgui/hud/heroportraits/portraitbackground_coolinterior.vmat’ (A8E46E034AC89E75) requested is not loaded and may have been deleted.C:Gamerules: entering state ‘DOTA_GAMERULES_STATE_GAME_IN_PROGRESS'[Client] CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_GAME_IN_PROGRESS[Client] CDOTA_Hud_Main::DeleteGameEndScreen deleted GameEndContainer[Networking]       client =&A:1:1579216901:1854&0]:  high packet loss detected flow incoming:    0ms latency,    31/  350 dropped (8.9%)[Networking]       client =&A:1:1579216901:1854&0]:  high packet loss detected flow incoming:    0ms latency,    31/  327 dropped (9.5%)[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 2 reply timeouts, last recv 1218.6ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 1420.4ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 1621.5ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 4 reply timeouts, last recv 1821.5ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 4 reply timeouts, last recv 2021.6ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 5 reply timeouts, last recv 2222.6ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] Selecting par#33 (185.25.182.66:27047) as backup #1 (Ping = 341 = 332+9+0 (front+interior+remote).)[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] Requesting session from fra#3 (155.133.226.68:27017).  Ping = 175 = 175+0 (front+back).[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] Selecting fra#3 (155.133.226.68:27017) as backup #1 (Ping = 175 = 175+0+0 (front+interior+remote).)[Networking]       client =&A:1:1579216901:1854&0]:  high packet loss detected flow incoming:    0ms latency,    66/  628 dropped (10.5%)[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 2 reply timeouts, last recv 1138.3ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 2 reply timeouts, last recv 1340.2ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 1541.2ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 1741.2ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 4 reply timeouts, last recv 1942.6ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 4 reply timeouts, last recv 2143.2ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 5 reply timeouts, last recv 2343.2ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] Requesting session from sto#21 (162.254.198.103:27015).  Ping = 45 = 18+27 (front+back).[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] Selecting sto#21 (162.254.198.103:27015) as backup #1 (Ping = 45 = 18+27+0 (front+interior+remote).)[Networking]       client =&A:1:1579216901:1854&0]:  high packet loss detected flow incoming:    0ms latency,    48/  564 dropped (8.5%)[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] Lost backup #1 sto#21 (162.254.198.103:27015).  consecutive_ping_timeout[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] Selecting fra#3 (155.133.226.68:27017) as backup #1 (Ping = 175 = 175+0+0 (front+interior+remote).)[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 2 reply timeouts, last recv 1021.3ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 2 reply timeouts, last recv 1225.2ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 1426.3ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] Lost primary session waw#345 (155.133.230.68:27035) consecutive_ping_timeout[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] Selecting fra#3 (155.133.226.68:27017) as primary.  (Ping = 175 = 175+0+0 (front+interior+remote).)[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] Selecting par#33 (185.25.182.66:27047) as backup #1 (Ping = 341 = 332+9+0 (front+interior+remote).)[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 1626.8ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 4 reply timeouts, last recv 1828.9ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 4 reply timeouts, last recv 2029.4ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 4 reply timeouts, last recv 2231.3ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] Requesting session from ams#82 (155.133.248.51:27042).  Ping = 184 = 178+6 (front+back).[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 5 reply timeouts, last recv 2432.2ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] Selecting ams#82 (155.133.248.51:27042) as backup #1 (Ping = 184 = 178+6+0 (front+interior+remote).)[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 2 reply timeouts, last recv 1032.6ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 2 reply timeouts, last recv 1234.4ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 1434.8ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 1635.7ms ago.  Sending keepalive.[Networking]       client =&A:1:1579216901:1854&0]:  high packet loss detected flow incoming:    0ms latency,    76/  494 dropped (15.4%)[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 2 reply timeouts, last recv 938.6ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 2 reply timeouts, last recv 1139.6ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 1339.7ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 1541.9ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 4 reply timeouts, last recv 1742.7ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 4 reply timeouts, last recv 2144.5ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 5 reply timeouts, last recv 2345.8ms ago.  Sending keepalive.[Networking]       client =&A:1:1579216901:1854&0]:  high packet loss detected flow incoming:    0ms latency,    60/  635 dropped (9.4%)[Networking]       client =&A:1:1579216901:1854&0]:  high packet loss detected flow incoming:    0ms latency,    51/  575 dropped (8.9%)[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 2 reply timeouts, last recv 975.8ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 2 reply timeouts, last recv 1177.7ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 1378.8ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 1578.8ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 1780.9ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 4 reply timeouts, last recv 1981.8ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 4 reply timeouts, last recv 2182.1ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 5 reply timeouts, last recv 2384.7ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] Requesting session from lhr#54 (162.254.196.70:27022).  Ping = 99 = 85+14 (front+back).[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] Selecting lhr#54 (162.254.196.70:27022) as backup #1 (Ping = 99 = 85+14+0 (front+interior+remote).)[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 2 reply timeouts, last recv 1035.6ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 2 reply timeouts, last recv 1237.6ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 1440.9ms ago.  Sending keepalive.[Networking]       client =&A:1:1579216901:1854&0]:  high packet loss detected flow incoming:    0ms latency,    55/  503 dropped (10.9%)[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 2 reply timeouts, last recv 1034.6ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 2 reply timeouts, last recv 1234.7ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 1436.5ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 1637.8ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 1838.2ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 4 reply timeouts, last recv 2040.9ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 4 reply timeouts, last recv 2241.6ms ago.  Sending keepalive.[Networking]       client =&A:1:1579216901:1854&0]:  high packet loss detected flow incoming:    0ms latency,    91/  682 dropped (13.3%)[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 2 reply timeouts, last recv 979.8ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 2 reply timeouts, last recv 1180.9ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 1381.9ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 1583.4ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 4 reply timeouts, last recv 1783.9ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 4 reply timeouts, last recv 1987.7ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 4 reply timeouts, last recv 2189.1ms ago.  Sending keepalive.[Networking]       client =&A:1:1579216901:1854&0]:  high packet loss detected flow incoming:    0ms latency,    45/  545 dropped (8.3%)[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 2 reply timeouts, last recv 1057.9ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 2 reply timeouts, last recv 1258.8ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 1459.5ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 1660.5ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 4 reply timeouts, last recv 1861.5ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 4 reply timeouts, last recv 2062.5ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 4 reply timeouts, last recv 2263.5ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] Selecting par#33 (185.25.182.66:27047) as backup #1 (Ping = 102 = 93+9+0 (front+interior+remote).)[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 2 reply timeouts, last recv 968.5ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 2 reply timeouts, last recv 1169.2ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 1369.6ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 1569.7ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 1770.2ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 4 reply timeouts, last recv 1970.6ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 5 reply timeouts, last recv 2373.2ms ago.  Sending keepalive.[Networking]       client =&A:1:1579216901:1854&0]:  high packet loss detected flow incoming:    0ms latency,    42/  497 dropped (8.5%)[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] Selecting ams#82 (155.133.248.51:27042) as backup #1 (Ping = 184 = 178+6+0 (front+interior+remote).)[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 2 reply timeouts, last recv 975.4ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 2 reply timeouts, last recv 1175.8ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 1577.1ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 1777.4ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 4 reply timeouts, last recv 1979.2ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 4 reply timeouts, last recv 2179.8ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 5 reply timeouts, last recv 2380.5ms ago.  Sending keepalive.[Networking]       client =&A:1:1579216901:1854&0]:  high packet loss detected flow incoming:    0ms latency,    88/  675 dropped (13.0%)[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 2 reply timeouts, last recv 1025.3ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 2 reply timeouts, last recv 1225.5ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 1426.9ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 1627.7ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 1829.3ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 4 reply timeouts, last recv 2030.0ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 4 reply timeouts, last recv 2230.8ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 5 reply timeouts, last recv 2431.8ms ago.  Sending keepalive.[Networking]       client =&A:1:1579216901:1854&0]:  high packet loss detected flow incoming:    0ms latency,    56/  574 dropped (9.8%)[SteamNetSockets] Relay tyo1#61 (155.133.245.35:27021) is going offline in 576 seconds[Networking]       client =&A:1:1579216901:1854&0]:  high packet loss detected flow incoming:    0ms latency,    41/  512 dropped (8.0%)[Networking]       client =&A:1:1579216901:1854&0]:  high packet loss detected flow incoming:    0ms latency,    61/  642 dropped (9.5%)[SteamNetSockets] Communications with routing cluster ‘sto’ restored.[SteamNetSockets] Communications with routing cluster ‘waw’ restored.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] Requesting session from sto#94 (162.254.198.131:27031).  Ping = 44 = 18+26 (front+back).[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] Selecting sto#94 (162.254.198.131:27031) as backup #1 (Ping = 44 = 18+26+0 (front+interior+remote).)[Networking]       client =&A:1:1579216901:1854&0]:  high packet loss detected flow incoming:    0ms latency,    55/  554 dropped (9.9%)[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 2 reply timeouts, last recv 1053.5ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 2 reply timeouts, last recv 1254.0ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 1454.5ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 1654.5ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 1855.4ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 4 reply timeouts, last recv 2056.1ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 4 reply timeouts, last recv 2256.6ms ago.  Sending keepalive.[Networking]       client =&A:1:1579216901:1854&0]:  high packet loss detected flow incoming:    0ms latency,    44/  500 dropped (8.8%)[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 2 reply timeouts, last recv 1066.8ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 2 reply timeouts, last recv 1267.7ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 1468.8ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 1669.7ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 4 reply timeouts, last recv 1870.7ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 4 reply timeouts, last recv 2070.8ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] Selecting ams#82 (155.133.248.51:27042) as backup #1 (Ping = 44 = 38+6+0 (front+interior+remote).)[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 4 reply timeouts, last recv 2271.7ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] Selecting sto#94 (162.254.198.131:27031) as backup #1 (Ping = 44 = 18+26+0 (front+interior+remote).)[Networking]       client =&A:1:1579216901:1854&0]:  high packet loss detected flow incoming:    0ms latency,    78/  630 dropped (12.4%)[Networking]       client =&A:1:1579216901:1854&0]:  high packet loss detected flow incoming:    0ms latency,    36/  559 dropped (6.4%)[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] Selecting ams#82 (155.133.248.51:27042) as backup #1 (Ping = 44 = 38+6+0 (front+interior+remote).)[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 2 reply timeouts, last recv 1064.9ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 2 reply timeouts, last recv 1265.9ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 1466.9ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 1668.9ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 4 reply timeouts, last recv 1869.9ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 4 reply timeouts, last recv 2069.9ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 4 reply timeouts, last recv 2270.9ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] Selecting sto#94 (162.254.198.131:27031) as backup #1 (Ping = 44 = 18+26+0 (front+interior+remote).)[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 2 reply timeouts, last recv 942.1ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 2 reply timeouts, last recv 1143.1ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 1344.1ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 1544.1ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 1745.1ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 4 reply timeouts, last recv 1946.1ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] Selecting ams#82 (155.133.248.51:27042) as backup #1 (Ping = 44 = 38+6+0 (front+interior+remote).)[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 4 reply timeouts, last recv 2147.1ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 5 reply timeouts, last recv 2348.2ms ago.  Sending keepalive.[Networking]       client =&A:1:1579216901:1854&0]:  high packet loss detected flow incoming:    0ms latency,    39/  510 dropped (7.6%)[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] Selecting sto#94 (162.254.198.131:27031) as backup #1 (Ping = 44 = 18+26+0 (front+interior+remote).)[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] Requesting session from sto2#79 (155.133.252.36:27039).  Ping = 49 = 17+32 (front+back).[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 2 reply timeouts, last recv 1140.5ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 2 reply timeouts, last recv 1341.5ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 2 reply timeouts, last recv 1543.4ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 1744.5ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 1945.6ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 4 reply timeouts, last recv 2146.0ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 4 reply timeouts, last recv 2347.0ms ago.  Sending keepalive.[Networking]       client =&A:1:1579216901:1854&0]:  high packet loss detected flow incoming:    0ms latency,    88/  657 dropped (13.4%)[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 2 reply timeouts, last recv 1020.2ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 2 reply timeouts, last recv 1220.3ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 1421.3ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 1621.4ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 1822.4ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] Selecting sto2#79 (155.133.252.36:27039) as backup #1 (Ping = 50 = 18+32+0 (front+interior+remote).)[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] Selecting sto#94 (162.254.198.131:27031) as backup #1 (Ping = 43 = 17+26+0 (front+interior+remote).)[Networking]       client =&A:1:1579216901:1854&0]:  high packet loss detected flow incoming:    0ms latency,    55/  561 dropped (9.8%)[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] Selecting sto2#79 (155.133.252.36:27039) as backup #1 (Ping = 50 = 18+32+0 (front+interior+remote).)[Networking]       client =&A:1:1579216901:1854&0]:  high packet loss detected flow incoming:    0ms latency,    47/  503 dropped (9.3%)[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] Selecting sto#94 (162.254.198.131:27031) as backup #1 (Ping = 43 = 17+26+0 (front+interior+remote).)[Networking]       client =&A:1:1579216901:1854&0]:  high packet loss detected flow incoming:    0ms latency,    93/  662 dropped (14.0%)[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] Selecting vie#57 (146.66.155.35:27017) as backup #1 (Ping = 72 = 60+12+0 (front+interior+remote).)[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] Selecting sto#94 (162.254.198.131:27031) as backup #1 (Ping = 43 = 17+26+0 (front+interior+remote).)[Networking]       client =&A:1:1579216901:1854&0]:  high packet loss detected flow incoming:    0ms latency,    48/  520 dropped (9.2%)[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 2 reply timeouts, last recv 1072.4ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 2 reply timeouts, last recv 1273.4ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 1473.4ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 1674.4ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 3 reply timeouts, last recv 1875.4ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] Selecting vie#57 (146.66.155.35:27017) as backup #1 (Ping = 72 = 60+12+0 (front+interior+remote).)[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] 4 reply timeouts, last recv 2277.4ms ago.  Sending keepalive.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] Selecting sto#94 (162.254.198.131:27031) as backup #1 (Ping = 43 = 17+26+0 (front+interior+remote).)[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] Requesting session from waw#345 (155.133.230.68:27035).  Ping = 67 = 51+16 (front+back).[Networking]       client =&A:1:1579216901:1854&0]:  high packet loss detected flow incoming:    0ms latency,    42/  520 dropped (8.1%)CSwapChainBase::QueuePresentAndWait() looped for 21 iterations without a present event.CSwapChainBase::QueuePresentAndWait() looped for 22 iterations without a present event.CSwapChainBase::QueuePresentAndWait() looped for 23 iterations without a present event.CSwapChainBase::QueuePresentAndWait() looped for 24 iterations without a present event.CSwapChainBase::QueuePresentAndWait() looped for 25 iterations without a present event.CSwapChainBase::QueuePresentAndWait() looped for 26 iterations without a present event.CSwapChainBase::QueuePresentAndWait() looped for 27 iterations without a present event.[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] Selecting waw#345 (155.133.230.68:27035) as backup #1 (Ping = 67 = 51+16+0 (front+interior+remote).)[SteamNetSockets] [#2844010798 SDR server steamid:90151644295131141 vport 0] Selecting sto#94 (162.254.198.131:27031) as backup #1 (Ping = 43 = 17+26+0 (front+interior+remote).  Connection gap 4467ms.)

Your system information

  • System information from steam https://gist.github.com/fedor-elizarov/29d678cec7788a0f16e58232c6d8a30f
  • Have you checked for system updates?: [Yes]

Please describe your issue in as much detail as possible:

My location is Russia UTC + 3 until recently my ping was between 30 or 70. The game was connected to European servers. Now, in any game mode, it connects me exclusively to American servers and the ping is stable 160 or 200.

I don’t quite understand what the problem might be, there are European servers, they are closer to me, but the game connects me to very far-away servers.

For example

status 
Connected to =[A:1:138967042:15592]:0
hostname: Valve CS:GO US North Central Server (srcds062.128.16)
version : 1.37.6.8 secure
os      :  Linux
type    :  official dedicated
map     : de_dust2
players : 20 humans, 0 bots (20/0 max) (not hibernating)

My external IP 91.228.96.26

  • I delete configs
  • I reinstal game
  • I dont use VPN

I don’t know the exact reason for this yet, so I am writing here. Any ideas? Is the problem on my end (my ISP) or lack of servers? Perhaps the game detects my location is incorrect. I dont know. Therefore, just in case, I am writing here.


More info

  • game connect info
Started tracking Steam Net Connection to =[A:1:138967042:15592]:0, handle b3bde83f
[#3015567423 SDR server steamid:90138959816456194(vport 0)] Requesting session from ord#298 (162.254.193.101:27052).  Ping = 150+0=150 (front+back=total).
[#3015567423 SDR server steamid:90138959816456194(vport 0)] Requesting session from tsnm#291 (111.32.164.146:27035).  Ping = 175+400=575 (front+back=total).
[#3015567423 SDR server steamid:90138959816456194(vport 0)] Selecting ord#298 (162.254.193.101:27052) as primary.  (Ping = 150+0=150 (front+back=total).)
[#3015567423 SDR server steamid:90138959816456194(vport 0)] Selecting tsnm#291 (111.32.164.146:27035) as backup #1 (Ping = 175+400=575 (front+back=total).)
[#3015567423 SDR server steamid:90138959816456194(vport 0)] connected
**** Unable to localize '#GenericConfirmText_Label' on panel descendant of 'PopupManager'
Host_WriteConfiguration: Wrote cfg/config.cfg
Ping measurement completed
Ping location: ord=150+15,iad=/166+15,okc=/167+15,atl=/168+15,tsnm=175+17,tsnu=272+27/175+17,tsnt=286+28/175+17,fra=/244+15,cant=244+24,canm=246+24/244+24,gru=/299+15,sgp=/382+15
RelayNetWorkStatus:  avail=OK  config=OK  anyrelay=OK   (Refreshing ping measurements)
Ping measurement complete after 3.2s.  Sending sample to GC
  • pings
dron@gnu:~$ ping google.com
PING google.com (64.233.165.113) 56(84) bytes of data.
64 bytes from lg-in-f113.1e100.net (64.233.165.113): icmp_seq=1 ttl=103 time=24.8 ms
64 bytes from lg-in-f113.1e100.net (64.233.165.113): icmp_seq=2 ttl=103 time=24.8 ms
64 bytes from lg-in-f113.1e100.net (64.233.165.113): icmp_seq=3 ttl=103 time=24.8 ms
64 bytes from lg-in-f113.1e100.net (64.233.165.113): icmp_seq=4 ttl=103 time=24.8 ms
^C
--- google.com ping statistics ---
4 packets transmitted, 4 received, 0% packet loss, time 3003ms
rtt min/avg/max/mdev = 24.770/24.782/24.800/0.012 ms
dron@gnu:~$ ping yandex.ru
PING yandex.ru (5.255.255.88) 56(84) bytes of data.
64 bytes from yandex.ru (5.255.255.88): icmp_seq=1 ttl=51 time=10.6 ms
64 bytes from yandex.ru (5.255.255.88): icmp_seq=2 ttl=51 time=10.5 ms
64 bytes from yandex.ru (5.255.255.88): icmp_seq=3 ttl=51 time=10.6 ms
64 bytes from yandex.ru (5.255.255.88): icmp_seq=4 ttl=51 time=10.6 ms
^C
--- yandex.ru ping statistics ---
4 packets transmitted, 4 received, 0% packet loss, time 3004ms
rtt min/avg/max/mdev = 10.535/10.577/10.619/0.031 ms
dron@gnu:~$ ping 162.254.193.101
PING 162.254.193.101 (162.254.193.101) 56(84) bytes of data.
64 bytes from 162.254.193.101: icmp_seq=1 ttl=48 time=149 ms
64 bytes from 162.254.193.101: icmp_seq=2 ttl=48 time=149 ms
64 bytes from 162.254.193.101: icmp_seq=3 ttl=48 time=149 ms
64 bytes from 162.254.193.101: icmp_seq=4 ttl=48 time=149 ms
^C
--- 162.254.193.101 ping statistics ---
4 packets transmitted, 4 received, 0% packet loss, time 3003ms
rtt min/avg/max/mdev = 148.948/149.018/149.095/0.053 ms
dron@gnu:~$ ping 111.32.164.146
PING 111.32.164.146 (111.32.164.146) 56(84) bytes of data.
64 bytes from 111.32.164.146: icmp_seq=1 ttl=42 time=226 ms
64 bytes from 111.32.164.146: icmp_seq=2 ttl=42 time=226 ms
64 bytes from 111.32.164.146: icmp_seq=3 ttl=42 time=228 ms
64 bytes from 111.32.164.146: icmp_seq=4 ttl=42 time=227 ms
^C
--- 111.32.164.146 ping statistics ---
4 packets transmitted, 4 received, 0% packet loss, time 3004ms
rtt min/avg/max/mdev = 226.305/227.027/228.476/0.861 ms
dron@gnu:~$ 

UPDATE:

  • 1
    I ran some tests and I don’t understand what the problem is. At first I thought it was my ISP, but it seems like it is not. Can someone give me ideas what the problem is?

First, I contacted the player and asked him for his ping test game logs from the left, my log from the rights of another person, it is clear that my game does not check all available regions, but only very far from me

diff_screen

  • 2

I started looking for server lists, I used to see a file in the ~ / .steam / network_config.json directory now it is not there, so I followed the link https://raw.githubusercontent.com/SteamDatabase/SteamTracking/master/Random/NetworkDatagramConfig.json

Next, I wrote a script that generates another script to check the ping to all servers. (they are terrible, yes, but I didn’t have time to do it normally)

use first_script.sh > testping.sh; chmod +x testping.sh;./testping.sh

And here is the test result ping test log

The log is quite large, but it shows that ping from my computer reaches, for example, European servers, but the game ignores them. Why? Many relays are available, but the game ignores them too.

more:

my game log https://gist.github.com/fedor-elizarov/1cc7e84c0bb0d6aa25ecf9231d11f423
other player log (he is doing well and the game is working fine) https://gist.github.com/fedor-elizarov/4eb20824a1212ebec64887f0dbef4826
log diff (here is what I don’t have in the game console) https://gist.github.com/fedor-elizarov/54f71eda2636601d10670930fbd05890

Perhaps I missed something, check specific ports and protocols? Which ones?

There is also a related bug. If I connect to any server now, I will freeze on one of the spawns (most often it is a terrorist spawn)

0 — I can’t select a command, write to chat, or anything else
1 — I am not visible in the spectators
2 — I am not visible in the TAB table of players
3 — I’m generally invisible to everyone, but I’m on the server
4 — I hear all players
5 — if I am not frozen, I sometimes see players
6 — I can rotate the camera
7 — this works on any community servers or official and faceit servers. The server thinks I’m not connected, but I’m on the server.

it doesn’t always happen, but sometimes it happens

In short, I do not know what to do yet, if someone has ideas for what else to check, I will be glad.

Perhaps somewhere there is a script that allows you to check

1 — server availability
2 — checking port blocking on the provider side
3 — checking the blocking of protocols on the side of the provider

I myself am already tired of poking around in search of a fix =)

Your system information

  • System information from steam https://gist.github.com/fedor-elizarov/29d678cec7788a0f16e58232c6d8a30f
  • Have you checked for system updates?: [Yes]

Please describe your issue in as much detail as possible:

My location is Russia UTC + 3 until recently my ping was between 30 or 70. The game was connected to European servers. Now, in any game mode, it connects me exclusively to American servers and the ping is stable 160 or 200.

I don’t quite understand what the problem might be, there are European servers, they are closer to me, but the game connects me to very far-away servers.

For example

status 
Connected to =[A:1:138967042:15592]:0
hostname: Valve CS:GO US North Central Server (srcds062.128.16)
version : 1.37.6.8 secure
os      :  Linux
type    :  official dedicated
map     : de_dust2
players : 20 humans, 0 bots (20/0 max) (not hibernating)

My external IP 91.228.96.26

  • I delete configs
  • I reinstal game
  • I dont use VPN

I don’t know the exact reason for this yet, so I am writing here. Any ideas? Is the problem on my end (my ISP) or lack of servers? Perhaps the game detects my location is incorrect. I dont know. Therefore, just in case, I am writing here.


More info

  • game connect info
Started tracking Steam Net Connection to =[A:1:138967042:15592]:0, handle b3bde83f
[#3015567423 SDR server steamid:90138959816456194(vport 0)] Requesting session from ord#298 (162.254.193.101:27052).  Ping = 150+0=150 (front+back=total).
[#3015567423 SDR server steamid:90138959816456194(vport 0)] Requesting session from tsnm#291 (111.32.164.146:27035).  Ping = 175+400=575 (front+back=total).
[#3015567423 SDR server steamid:90138959816456194(vport 0)] Selecting ord#298 (162.254.193.101:27052) as primary.  (Ping = 150+0=150 (front+back=total).)
[#3015567423 SDR server steamid:90138959816456194(vport 0)] Selecting tsnm#291 (111.32.164.146:27035) as backup #1 (Ping = 175+400=575 (front+back=total).)
[#3015567423 SDR server steamid:90138959816456194(vport 0)] connected
**** Unable to localize '#GenericConfirmText_Label' on panel descendant of 'PopupManager'
Host_WriteConfiguration: Wrote cfg/config.cfg
Ping measurement completed
Ping location: ord=150+15,iad=/166+15,okc=/167+15,atl=/168+15,tsnm=175+17,tsnu=272+27/175+17,tsnt=286+28/175+17,fra=/244+15,cant=244+24,canm=246+24/244+24,gru=/299+15,sgp=/382+15
RelayNetWorkStatus:  avail=OK  config=OK  anyrelay=OK   (Refreshing ping measurements)
Ping measurement complete after 3.2s.  Sending sample to GC
  • pings
dron@gnu:~$ ping google.com
PING google.com (64.233.165.113) 56(84) bytes of data.
64 bytes from lg-in-f113.1e100.net (64.233.165.113): icmp_seq=1 ttl=103 time=24.8 ms
64 bytes from lg-in-f113.1e100.net (64.233.165.113): icmp_seq=2 ttl=103 time=24.8 ms
64 bytes from lg-in-f113.1e100.net (64.233.165.113): icmp_seq=3 ttl=103 time=24.8 ms
64 bytes from lg-in-f113.1e100.net (64.233.165.113): icmp_seq=4 ttl=103 time=24.8 ms
^C
--- google.com ping statistics ---
4 packets transmitted, 4 received, 0% packet loss, time 3003ms
rtt min/avg/max/mdev = 24.770/24.782/24.800/0.012 ms
dron@gnu:~$ ping yandex.ru
PING yandex.ru (5.255.255.88) 56(84) bytes of data.
64 bytes from yandex.ru (5.255.255.88): icmp_seq=1 ttl=51 time=10.6 ms
64 bytes from yandex.ru (5.255.255.88): icmp_seq=2 ttl=51 time=10.5 ms
64 bytes from yandex.ru (5.255.255.88): icmp_seq=3 ttl=51 time=10.6 ms
64 bytes from yandex.ru (5.255.255.88): icmp_seq=4 ttl=51 time=10.6 ms
^C
--- yandex.ru ping statistics ---
4 packets transmitted, 4 received, 0% packet loss, time 3004ms
rtt min/avg/max/mdev = 10.535/10.577/10.619/0.031 ms
dron@gnu:~$ ping 162.254.193.101
PING 162.254.193.101 (162.254.193.101) 56(84) bytes of data.
64 bytes from 162.254.193.101: icmp_seq=1 ttl=48 time=149 ms
64 bytes from 162.254.193.101: icmp_seq=2 ttl=48 time=149 ms
64 bytes from 162.254.193.101: icmp_seq=3 ttl=48 time=149 ms
64 bytes from 162.254.193.101: icmp_seq=4 ttl=48 time=149 ms
^C
--- 162.254.193.101 ping statistics ---
4 packets transmitted, 4 received, 0% packet loss, time 3003ms
rtt min/avg/max/mdev = 148.948/149.018/149.095/0.053 ms
dron@gnu:~$ ping 111.32.164.146
PING 111.32.164.146 (111.32.164.146) 56(84) bytes of data.
64 bytes from 111.32.164.146: icmp_seq=1 ttl=42 time=226 ms
64 bytes from 111.32.164.146: icmp_seq=2 ttl=42 time=226 ms
64 bytes from 111.32.164.146: icmp_seq=3 ttl=42 time=228 ms
64 bytes from 111.32.164.146: icmp_seq=4 ttl=42 time=227 ms
^C
--- 111.32.164.146 ping statistics ---
4 packets transmitted, 4 received, 0% packet loss, time 3004ms
rtt min/avg/max/mdev = 226.305/227.027/228.476/0.861 ms
dron@gnu:~$ 

UPDATE:

  • 1
    I ran some tests and I don’t understand what the problem is. At first I thought it was my ISP, but it seems like it is not. Can someone give me ideas what the problem is?

First, I contacted the player and asked him for his ping test game logs from the left, my log from the rights of another person, it is clear that my game does not check all available regions, but only very far from me

diff_screen

  • 2

I started looking for server lists, I used to see a file in the ~ / .steam / network_config.json directory now it is not there, so I followed the link https://raw.githubusercontent.com/SteamDatabase/SteamTracking/master/Random/NetworkDatagramConfig.json

Next, I wrote a script that generates another script to check the ping to all servers. (they are terrible, yes, but I didn’t have time to do it normally)

use first_script.sh > testping.sh; chmod +x testping.sh;./testping.sh

And here is the test result ping test log

The log is quite large, but it shows that ping from my computer reaches, for example, European servers, but the game ignores them. Why? Many relays are available, but the game ignores them too.

more:

my game log https://gist.github.com/fedor-elizarov/1cc7e84c0bb0d6aa25ecf9231d11f423
other player log (he is doing well and the game is working fine) https://gist.github.com/fedor-elizarov/4eb20824a1212ebec64887f0dbef4826
log diff (here is what I don’t have in the game console) https://gist.github.com/fedor-elizarov/54f71eda2636601d10670930fbd05890

Perhaps I missed something, check specific ports and protocols? Which ones?

There is also a related bug. If I connect to any server now, I will freeze on one of the spawns (most often it is a terrorist spawn)

0 — I can’t select a command, write to chat, or anything else
1 — I am not visible in the spectators
2 — I am not visible in the TAB table of players
3 — I’m generally invisible to everyone, but I’m on the server
4 — I hear all players
5 — if I am not frozen, I sometimes see players
6 — I can rotate the camera
7 — this works on any community servers or official and faceit servers. The server thinks I’m not connected, but I’m on the server.

it doesn’t always happen, but sometimes it happens

In short, I do not know what to do yet, if someone has ideas for what else to check, I will be glad.

Perhaps somewhere there is a script that allows you to check

1 — server availability
2 — checking port blocking on the provider side
3 — checking the blocking of protocols on the side of the provider

I myself am already tired of poking around in search of a fix =)

Your system information

  • System information from steam:

Log Details

Computer Information:
Manufacturer: To Be Filled By O.E.M.
Model: To Be Filled By O.E.M.
Form Factor: Desktop
No Touch Input Detected
Processor Information:
CPU Vendor: GenuineIntel
CPU Brand: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
CPU Family: 0x6
CPU Model: 0x2a
CPU Stepping: 0x7
CPU Type: 0x0
Speed: 3400 MHz
8 logical processors
4 physical processors
Hyper-threading: Supported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Unsupported
SSE41: Supported
SSE42: Supported
AES: Supported
AVX: Supported
AVX2: Unsupported
AVX512F: Unsupported
AVX512PF: Unsupported
AVX512ER: Unsupported
AVX512CD: Unsupported
AVX512VNNI: Unsupported
SHA: Unsupported
CMPXCHG16B: Supported
LAHF/SAHF: Supported
PrefetchW: Unsupported
Operating System Version:
Windows 10 (64 bit)
NTFS: Supported
Crypto Provider Codes: Supported 311 0x0 0x0 0x0
Video Card:
Driver: NVIDIA GeForce GTX 1070
DirectX Driver Name: nvldumd.dll
Driver Version: 31.0.15.3623
DirectX Driver Version: 31.0.15.3623
Driver Date: 6 8 2023
OpenGL Version: 4.6
Desktop Color Depth: 32 bits per pixel
Monitor Refresh Rate: 144 Hz
DirectX Card: NVIDIA GeForce GTX 1070
VendorID: 0x10de
DeviceID: 0x1b81
Revision: 0xa1
Number of Monitors: 2
Number of Logical Video Cards: 2
No SLI or Crossfire Detected
Primary Display Resolution: 1920 x 1080
Desktop Resolution: 3840 x 1080
Primary Display Size: 20.91″ x 11.77″ (23.98″ diag), 53.1cm x 29.9cm (60.9cm diag)
Primary Bus: PCI Express 16x
Primary VRAM: 8191 MB
Supported MSAA Modes: 2x 4x 8x
Sound card:
Audio device: Arctis 7+
Memory:
RAM: 16345 Mb
VR Hardware:
VR Headset: None detected
Miscellaneous:
UI Language: English
Media Type: DVD
Total Hard Disk Space Available: 1649568 MB
Largest Free Hard Disk Block: 174914 MB
OS Install Date: Apr 20 2021
Game Controller: XInput Controller #1 detected
MAC Address hash: 0290dcdeb922ab3f357240c0b0c17bed37578506
Storage:
Disk serial number hash: 523efb7f
Number of SSDs: 0
Number of HDDs: 0
Number of removable drives: 0

  • Have you checked for system updates?: [Yes/No] Yes

Please describe your issue in as much detail as possible:

I cannot connect to any multiplayer servers in CS2 (official or custom community servers). It seems that I cannot establish a connection to the relay servers. I tried CS2 on another computer in our home with different specs and everything worked fine there, therefore, I would exclude ISP and network hardware as the culprit. Another strange thing is CSGO works just fine:

Log Details

Got SDR network config. Loaded revision 1685561639 OK
Performing ping measurement
SDR RelayNetworkStatus: avail=Attempting config=OK anyrelay=Attempting (Performing ping measurement)
AuthStatus (steamid:76561198012051436): OK (OK)
Relay scl#2 (155.133.249.163:27016) is going offline in 390 seconds
Telling Steam it is safe to update the app
Host_WriteConfiguration: Wrote cfg/config.cfg
Ping measurement completed
Ping location: fra=11+1/12+1,ams=14+1,mst1=14+1,mlx1=18+1/16+1,lhr=25+2/19+1,par=33+3/20+1,vie=30+3/22+1,sto2=26+2,sto=27+2/26+2,iad=107+10/98+1,sgp=172+17/173+17,gru=205+20/206+20
SDR RelayNetworkStatus: avail=OK config=OK anyrelay=OK (OK)

But in CS2, my console output is:

Log Details

Game alias «competitive» resolved game type=0 mode=1
Steam config directory: :\Steam\steamapps\common\Counter-Strike Global Offensive\game\core\config
ILocalize::AddFile() failed to load file «resource/platform_english.txt».
ILocalize::AddFile() failed to load file «resource/platform_german.txt».
[SceneFileCache] No .vcds loaded or no scenes/scenes.vrman
[RenderPipelineCsgo]
Scratch RT Allocations:
[RenderPipelineCsgo] RT 1920×1080 RGBA8888 4xMSAA : 33177600 Bytes
[RenderPipelineCsgo] RT 1920×1080 D24S8 4xMSAA : 33177600 Bytes
[RenderPipelineCsgo] RT 1920×1080 IMAGE_FORMAT_R11G11B10_FLOAT 4xMSAA : 33177600 Bytes
[RenderPipelineCsgo] RT 1920×1080 RGBA8888 : 8294400 Bytes
[RenderPipelineCsgo] RT 1920×1080 RGBA8888 : 8294400 Bytes
[RenderPipelineCsgo] RT 960×540 RGBA32323232F : 8294400 Bytes
[RenderPipelineCsgo] RT 960×540 RGBA32323232F : 8294400 Bytes
[RenderPipelineCsgo] RT 1920×1080 D24S8 : 8294400 Bytes
[RenderPipelineCsgo] RT 1920×1080 D24S8 : 8294400 Bytes
[RenderPipelineCsgo] RT 1920×1080 D24S8 : 8294400 Bytes
[RenderPipelineCsgo] RT 1920×1080 D24S8 : 8294400 Bytes
[RenderPipelineCsgo] RT 1920×1080 D24S8 : 8294400 Bytes
[RenderPipelineCsgo] RT 1920×1080 IMAGE_FORMAT_R11G11B10_FLOAT : 8294400 Bytes
[RenderPipelineCsgo] RT 1920×1080 IMAGE_FORMAT_R11G11B10_FLOAT : 8294400 Bytes
[RenderPipelineCsgo] RT 960×540 RGBA16161616F : 4147200 Bytes
[RenderPipelineCsgo] RT 960×540 RG3232F : 4147200 Bytes
[RenderPipelineCsgo] RT 960×540 RG3232F : 4147200 Bytes
[RenderPipelineCsgo] RT 1920×1080 R16F : 4147200 Bytes
[RenderPipelineCsgo] RT 512×384 D24S8 4xMSAA : 3145728 Bytes
[RenderPipelineCsgo] RT 512×384 IMAGE_FORMAT_R11G11B10_FLOAT 4xMSAA : 3145728 Bytes
[RenderPipelineCsgo] RT 960×540 RGBA8888 : 2073600 Bytes
[RenderPipelineCsgo] RT 960×540 R32F : 2073600 Bytes
[RenderPipelineCsgo] RT 960×540 R32F : 2073600 Bytes
[RenderPipelineCsgo] RT 480×270 RGBA32323232F : 2073600 Bytes
[RenderPipelineCsgo] RT 480×270 RGBA32323232F : 2073600 Bytes
[RenderPipelineCsgo] RT 960×540 D24S8 : 2073600 Bytes
[RenderPipelineCsgo] RT 960×540 D24S8 : 2073600 Bytes
[RenderPipelineCsgo] RT 480×270 RGBA16161616F : 1036800 Bytes
[RenderPipelineCsgo] RT 480×270 RG3232F : 1036800 Bytes
[RenderPipelineCsgo] RT 480×270 RG3232F : 1036800 Bytes
[RenderPipelineCsgo] RT 320×360 RGBA16161616 : 921600 Bytes
[RenderPipelineCsgo] RT 512×384 D24S8 : 786432 Bytes
[RenderPipelineCsgo] RT 512×384 D24S8 : 786432 Bytes
[RenderPipelineCsgo] RT 512×384 IMAGE_FORMAT_R11G11B10_FLOAT : 786432 Bytes
[RenderPipelineCsgo] RT 512×384 IMAGE_FORMAT_R11G11B10_FLOAT : 786432 Bytes
[RenderPipelineCsgo] RT 480×270 RGBA8888 : 518400 Bytes
[RenderPipelineCsgo] RT 480×270 RGBA8888 : 518400 Bytes
[RenderPipelineCsgo] RT 480×270 RGBA8888 : 518400 Bytes
[RenderPipelineCsgo] RT 480×270 R32F : 518400 Bytes
[RenderPipelineCsgo] RT 480×270 R32F : 518400 Bytes
[RenderPipelineCsgo] RT 480×270 D24S8 : 518400 Bytes
[RenderPipelineCsgo] RT 480×270 D24S8 : 518400 Bytes
[RenderPipelineCsgo] RT 480×270 D24S8 : 518400 Bytes
[RenderPipelineCsgo] RT 480×270 IMAGE_FORMAT_R11G11B10_FLOAT : 518400 Bytes
[RenderPipelineCsgo] RT 480×270 IMAGE_FORMAT_R11G11B10_FLOAT : 518400 Bytes
[RenderPipelineCsgo] RT 480×270 IMAGE_FORMAT_R11G11B10_FLOAT : 518400 Bytes
[RenderPipelineCsgo] RT 480×270 IMAGE_FORMAT_R11G11B10_FLOAT : 518400 Bytes
[RenderPipelineCsgo] RT 256×256 IMAGE_FORMAT_R11G11B10_FLOAT : 262144 Bytes
[RenderPipelineCsgo] RT 128×96 RGBA8888 : 49152 Bytes
[RenderPipelineCsgo] RT 128×96 D24S8 : 49152 Bytes
[RenderPipelineCsgo] RT 128×96 IMAGE_FORMAT_R11G11B10_FLOAT : 49152 Bytes
[RenderPipelineCsgo] 51 RTs, Total = 241974784 Bytes

[RenderPipelineCsgo]
Scratch RT Allocations:
[RenderPipelineCsgo] RT 1920×1080 RGBA8888 4xMSAA : 33177600 Bytes
[RenderPipelineCsgo] RT 1920×1080 D24S8 4xMSAA : 33177600 Bytes
[RenderPipelineCsgo] RT 1920×1080 IMAGE_FORMAT_R11G11B10_FLOAT 4xMSAA : 33177600 Bytes
[RenderPipelineCsgo] RT 1920×1080 RGBA8888 : 8294400 Bytes
[RenderPipelineCsgo] RT 1920×1080 RGBA8888 : 8294400 Bytes
[RenderPipelineCsgo] RT 960×540 RGBA32323232F : 8294400 Bytes
[RenderPipelineCsgo] RT 960×540 RGBA32323232F : 8294400 Bytes
[RenderPipelineCsgo] RT 1920×1080 D24S8 : 8294400 Bytes
[RenderPipelineCsgo] RT 1920×1080 D24S8 : 8294400 Bytes
[RenderPipelineCsgo] RT 1920×1080 D24S8 : 8294400 Bytes
[RenderPipelineCsgo] RT 1920×1080 D24S8 : 8294400 Bytes
[RenderPipelineCsgo] RT 1920×1080 D24S8 : 8294400 Bytes
[RenderPipelineCsgo] RT 1920×1080 IMAGE_FORMAT_R11G11B10_FLOAT : 8294400 Bytes
[RenderPipelineCsgo] RT 1920×1080 IMAGE_FORMAT_R11G11B10_FLOAT : 8294400 Bytes
[RenderPipelineCsgo] RT 960×540 RGBA16161616F : 4147200 Bytes
[RenderPipelineCsgo] RT 960×540 RG3232F : 4147200 Bytes
[RenderPipelineCsgo] RT 960×540 RG3232F : 4147200 Bytes
[RenderPipelineCsgo] RT 1920×1080 R16F : 4147200 Bytes
[RenderPipelineCsgo] RT 512×384 D24S8 4xMSAA : 3145728 Bytes
[RenderPipelineCsgo] RT 512×384 IMAGE_FORMAT_R11G11B10_FLOAT 4xMSAA : 3145728 Bytes
[RenderPipelineCsgo] RT 960×540 RGBA8888 : 2073600 Bytes
[RenderPipelineCsgo] RT 960×540 R32F : 2073600 Bytes
[RenderPipelineCsgo] RT 960×540 R32F : 2073600 Bytes
[RenderPipelineCsgo] RT 480×270 RGBA32323232F : 2073600 Bytes
[RenderPipelineCsgo] RT 480×270 RGBA32323232F : 2073600 Bytes
[RenderPipelineCsgo] RT 960×540 D24S8 : 2073600 Bytes
[RenderPipelineCsgo] RT 960×540 D24S8 : 2073600 Bytes
[RenderPipelineCsgo] RT 480×270 RGBA16161616F : 1036800 Bytes
[RenderPipelineCsgo] RT 480×270 RG3232F : 1036800 Bytes
[RenderPipelineCsgo] RT 480×270 RG3232F : 1036800 Bytes
[RenderPipelineCsgo] RT 320×360 RGBA16161616 : 921600 Bytes
[RenderPipelineCsgo] RT 512×384 D24S8 : 786432 Bytes
[RenderPipelineCsgo] RT 512×384 D24S8 : 786432 Bytes
[RenderPipelineCsgo] RT 512×384 IMAGE_FORMAT_R11G11B10_FLOAT : 786432 Bytes
[RenderPipelineCsgo] RT 512×384 IMAGE_FORMAT_R11G11B10_FLOAT : 786432 Bytes
[RenderPipelineCsgo] RT 480×270 RGBA8888 : 518400 Bytes
[RenderPipelineCsgo] RT 480×270 RGBA8888 : 518400 Bytes
[RenderPipelineCsgo] RT 480×270 RGBA8888 : 518400 Bytes
[RenderPipelineCsgo] RT 480×270 R32F : 518400 Bytes
[RenderPipelineCsgo] RT 480×270 R32F : 518400 Bytes
[RenderPipelineCsgo] RT 480×270 D24S8 : 518400 Bytes
[RenderPipelineCsgo] RT 480×270 D24S8 : 518400 Bytes
[RenderPipelineCsgo] RT 480×270 D24S8 : 518400 Bytes
[RenderPipelineCsgo] RT 480×270 IMAGE_FORMAT_R11G11B10_FLOAT : 518400 Bytes
[RenderPipelineCsgo] RT 480×270 IMAGE_FORMAT_R11G11B10_FLOAT : 518400 Bytes
[RenderPipelineCsgo] RT 480×270 IMAGE_FORMAT_R11G11B10_FLOAT : 518400 Bytes
[RenderPipelineCsgo] RT 480×270 IMAGE_FORMAT_R11G11B10_FLOAT : 518400 Bytes
[RenderPipelineCsgo] RT 256×256 IMAGE_FORMAT_R11G11B10_FLOAT : 262144 Bytes
[RenderPipelineCsgo] RT 128×96 RGBA8888 : 49152 Bytes
[RenderPipelineCsgo] RT 128×96 D24S8 : 49152 Bytes
[RenderPipelineCsgo] RT 128×96 IMAGE_FORMAT_R11G11B10_FLOAT : 49152 Bytes
[RenderPipelineCsgo] 51 RTs, Total = 241974784 Bytes

[Client] Event System loaded 92 events from file: vpk::/Steam/steamapps/common/Counter-Strike Global Offensive/game/core/pak01.vpk:resource/core.gameevents.
[Client] Event System loaded 50 events from file: vpk::/Steam/steamapps/common/Counter-Strike Global Offensive/game/csgo/pak01.vpk:resource/game.gameevents.
[Client] Event System loaded 161 events from file: vpk::/Steam/steamapps/common/Counter-Strike Global Offensive/game/csgo/pak01.vpk:./resource/mod.gameevents.
GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative).
GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission).
[Networking] CEntitySystem::BuildEntityNetworking (parallel build of client) took 74.436 msecs for 236 out of 310 classes
[Server] Event System loaded 92 events from file: vpk::/Steam/steamapps/common/Counter-Strike Global Offensive/game/core/pak01.vpk:resource/core.gameevents.
[Server] Event System loaded 50 events from file: vpk::/Steam/steamapps/common/Counter-Strike Global Offensive/game/csgo/pak01.vpk:resource/game.gameevents.
[Server] Event System loaded 161 events from file: vpk::/Steam/steamapps/common/Counter-Strike Global Offensive/game/csgo/pak01.vpk:./resource/mod.gameevents.
[Networking] CEntitySystem::BuildEntityNetworking (parallel build of server) took 60.690 msecs for 232 out of 303 classes
CUiComponent_OptionsMenu::CUiComponent_OptionsMenu
Loading Game State Integration: gamestate_integration_steelseries.cfg
[ResourceSystem] Failed loading resource «items/inventory_image_data.vdata_c» (ERROR_FILEOPEN: File not found)
[ResourceSystem] Failed loading resource «scripts/comics.vdata_c» (ERROR_FILEOPEN: File not found)
[SndOperators] Operator Error: Event (null): CSosOperatorSpeakers
[SndOperators] Error: Operator volume_fan_mult, unknown sound operator attribute __move_to_end
[SndOperators] Error: Operator volume_fan_mult, unknown sound operator attribute __move_to_end
[SndOperators] Operator Error: Event (null): CSosOperatorSpeakers
[SndOperators] Error: Operator volume_fan_scale, unknown sound operator attribute __move_to_end
[SndOperators] Error: Operator volume_fan_scale, unknown sound operator attribute __move_to_end
[HostStateManager] CHostStateMgr::QueueNewRequest( Idle (levelload), 1 )
ChangeGameUIState: CSGO_GAME_UI_STATE_INVALID -> CSGO_GAME_UI_STATE_MAINMENU
Source2Init OK
[HostStateManager] HostStateRequest::Start(HSR_IDLE): loop(levelload) id(1) addons() desc(Idle (levelload))
[EngineServiceManager] SwitchToLoop levelload requested: id [1] addons []
**** Unable to localize ‘#matchdraft_phase_action_wait’ on panel ‘id-map-draft-phase-wait’
**** Unable to localize ‘#Movie_Playing’ on panel ‘PlaybackSpeed’
**** Unable to localize ‘#Panorama_CSGO_Spray_Cursor_Hint’ on panel ‘RosettaInfoText’
**** Panel EmbeddedHudWeaponSelection has fill-parent-flow for height, but isn’t in a flowing down or up layout
[HostStateManager] Host activate: Idle (levelload)
[SplitScreen] Writing configuration for slot 0
[SplitScreen] Saved ‘cs2_user_keys.vcfg’ to SteamRemoteStorage, 77 bytes OK
[SplitScreen] Saved user config file ‘cfg/cs2_user_keys_0_slot0.vcfg’: type 1
[SplitScreen] Saved user config file ‘cfg/cs2_user_keys_0_slot0.vcfg_lastclouded’: type 3
[SplitScreen] Saved ‘cs2_user_convars.vcfg’ to SteamRemoteStorage, 2427 bytes OK
[SplitScreen] Saved user config file ‘cfg/cs2_user_convars_0_slot0.vcfg’: type 1
[SplitScreen] Saved user config file ‘cfg/cs2_user_convars_0_slot0.vcfg_lastclouded’: type 3
[Console] Unknown command ‘single_player_pause’!
[Steam] Running SteamAPI_RunCallbacks for first time
[GCClient] <<GCMSG#9173 (k_EMsgGCCStrike15_v2_GC2ClientGlobalStats, 310 bytes)
<<<<<<<<<<<<<<
search_statistics {
game_type: 520
search_time_avg: 133995
}
search_statistics {
game_type: 32776
search_time_avg: 121113
}
search_statistics {
game_type: 4104
search_time_avg: 114752
}
search_statistics {
game_type: 1048584
search_time_avg: 182363
}
search_statistics {
game_type: 16392
search_time_avg: 182692
}
search_statistics {
game_type: 1032
search_time_avg: 250894
}
search_statistics {
game_type: 268435464
search_time_avg: 214703
}
search_statistics {
game_type: 8200
search_time_avg: 153176
}
search_statistics {
game_type: 134217736
search_time_avg: 248820
}
search_statistics {
game_type: 65544
search_time_avg: 126215
}
search_statistics {
game_type: 2056
search_time_avg: 256565
}
search_statistics {
game_type: 16777224
search_time_avg: 325324
}
search_statistics {
game_type: 8388616
search_time_avg: 234155
}
search_statistics {
game_type: 33554440
search_time_avg: 67002
}
search_statistics {
game_type: 1034
search_time_avg: 94553
}
search_statistics {
game_type: 2058
search_time_avg: 90167
}
search_statistics {
game_type: 8388618
search_time_avg: 102967
}
search_statistics {
game_type: 8202
search_time_avg: 133168
}
search_statistics {
game_type: 4106
search_time_avg: 117163
}
search_statistics {
game_type: 536870922
search_time_avg: 100387
}
search_statistics {
game_type: 268435466
search_time_avg: 111563
}
search_statistics {
game_type: 16394
search_time_avg: 113317
}
search_statistics {
game_type: 262154
search_time_avg: 93308
}
search_statistics {
game_type: 524298
search_time_avg: 98075
}
search_statistics {
game_type: 65546
search_time_avg: 0
}
search_statistics {
game_type: 131082
search_time_avg: 0
}
search_statistics {
game_type: 269
search_time_avg: 65644
}
search_statistics {
game_type: 65549
search_time_avg: 65621
}
search_statistics {
game_type: 525
search_time_avg: 49238
}
search_statistics {
<<GCMSG#9110 (k_EMsgGCCStrike15_v2_MatchmakingGC2ClientHello, 554 bytes)
<<<<<<<<<<<<<<
account_id: 51785708
vac_banned: 0
commendation {
cmd_friendly: 11
cmd_teaching: 8
cmd_leader: 10
}
player_level: 39
player_cur_xp: 327684108
+global_stats

[GCClient] <<GCMSG#9173 (k_EMsgGCCStrike15_v2_GC2ClientGlobalStats, 310 bytes)
<<<<<<<<<<<<<<
search_statistics {
game_type: 520
search_time_avg: 133995
}
search_statistics {
game_type: 32776
search_time_avg: 121113
}
search_statistics {
game_type: 4104
search_time_avg: 114752
}
search_statistics {
game_type: 1048584
search_time_avg: 182363
}
search_statistics {
game_type: 16392
search_time_avg: 182692
}
search_statistics {
game_type: 1032
search_time_avg: 250894
}
search_statistics {
game_type: 268435464
search_time_avg: 214703
}
search_statistics {
game_type: 8200
search_time_avg: 153176
}
search_statistics {
game_type: 134217736
search_time_avg: 248820
}
search_statistics {
game_type: 65544
search_time_avg: 126215
}
search_statistics {
game_type: 2056
search_time_avg: 256565
}
search_statistics {
game_type: 16777224
search_time_avg: 325324
}
search_statistics {
game_type: 8388616
search_time_avg: 234155
}
search_statistics {
game_type: 33554440
search_time_avg: 67002
}
search_statistics {
game_type: 1034
search_time_avg: 94553
}
search_statistics {
game_type: 2058
search_time_avg: 90167
}
search_statistics {
game_type: 8388618
search_time_avg: 102967
}
search_statistics {
game_type: 8202
search_time_avg: 133168
}
search_statistics {
game_type: 4106
search_time_avg: 117163
}
search_statistics {
game_type: 536870922
search_time_avg: 100387
}
search_statistics {
game_type: 268435466
search_time_avg: 111563
}
search_statistics {
game_type: 16394
search_time_avg: 113317
}
search_statistics {
game_type: 262154
search_time_avg: 93308
}
search_statistics {
game_type: 524298
search_time_avg: 98075
}
search_statistics {
game_type: 65546
search_time_avg: 0
}
search_statistics {
game_type: 131082
search_time_avg: 0
}
search_statistics {
game_type: 269
search_time_avg: 65644
}
search_statistics {
game_type: 65549
search_time_avg: 65621
}
search_statistics {
game_type: 525
search_time_avg: 49238
}
search_statistics {

[Client] CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to «game» loopmode with addons ()
[EngineServiceManager] SwitchToLoop game requested: id [1] addons []
Telling Steam it is safe to update the app
[Developer] Success.
CCSGO_BlurTarget — Unable to find panel with the given id «CSGOLoadingScreen»! Panel is possibly created dynamically.
CCSGO_BlurTarget — Unable to find panel with the given id «eom-winner»! Panel is possibly created dynamically.
CCSGO_BlurTarget — Unable to find panel with the given id «id-mainmenu-mission-card-bg»! Panel is possibly created dynamically.
CCSGO_BlurTarget — Unable to find panel with the given id «id-op-mainmenu-top»! Panel is possibly created dynamically.
CCSGO_BlurTarget — Unable to find panel with the given id «id-tournament-pass-status»! Panel is possibly created dynamically.
CCSGO_BlurTarget — Unable to find panel with the given id «id-op-mainmenu-rewards»! Panel is possibly created dynamically.
CCSGO_BlurTarget — Unable to find panel with the given id «id-op-mainmenu-missions»! Panel is possibly created dynamically.
CCSGO_BlurTarget — Unable to find panel with the given id «id-activemission-tooltip»! Panel is possibly created dynamically.
CCSGO_BlurTarget — Unable to find panel with the given id «id-active-mission»! Panel is possibly created dynamically.
CCSGO_BlurTarget — Unable to find panel with the given id «CSGOLoadingScreen»! Panel is possibly created dynamically.
CCSGO_BlurTarget — Unable to find panel with the given id «CSGOLoadingScreen»! Panel is possibly created dynamically.
[Server] CNetworkGameServerBase::SetServerState (ss_dead -> ss_waitingforgamesessionmanifest)
[Server] SV: maxplayers set to 1
[VScript] Initializing CSGO VScript Game System
[Server] SV: Executing server defaults
[Server] SV: Executing listen server config file
[Developer] GameTypes: could not find matching game mode value of «» in any game type.
[Server] SV: CGameRulesGameSystem::GameInit installed game rules
Entry player was not found in surfaceproperties_footsteps.txt
[InputService] execing gamemode_competitive.cfg
[Console] Unknown command ‘mp_ggtr_halftime_delay’!
[Console] Unknown command ‘mp_molotovusedelay’!
[Console] Unknown command ‘spec_freeze_panel_extended_time’!
[Console] Unknown command ‘sv_occlude_players’!
[Console] Unknown command ‘occlusion_test_async’!
[InputService] execing gamemode_competitive_offline.cfg
[InputService] exec: couldn’t exec ‘{}cfg/gamemode_competitive_server.cfg’, unable to read file
[InputService] exec: couldn’t exec ‘{
}cfg/skill1.cfg’, unable to read file
[InputService] execing server_default.cfg
**** Panel has fill-parent-flow for height, but isn’t in a flowing down or up layout
**** Panel has fill-parent-flow for height, but isn’t in a flowing down or up layout
[Server] SV: Spawn Server:
[Server] CNetworkGameServerBase::SetServerState (ss_waitingforgamesessionmanifest -> ss_loading)
[Server] CNetworkGameServerBase::SetServerState (ss_loading -> ss_active)
[Client] CL: CWaitForGameServerStartupPrerequisite done waiting for server
[Client] CL: CCreateGameClientJob creating client connection to ‘loopback’
[SteamNetSockets] [#649816207 pipe] connected
[SteamNetSockets] [#2548578142 pipe] connected
[Networking] Created poll group for socket ‘client’
[Networking] Created poll group for socket ‘server’
[Networking] Connected loopback client=26bb688f@loopback:1 <-> server=97e8375e@loopback:0
[NetSteamConn] Associating NetChan Player loopback:0[1] (loopback:0) with Steam Net Connection handle #2548578142 (userdata 0)
[NetSteamConn] Associating NetChan client loopback:1[0] (loopback:1) with Steam Net Connection handle #649816207 (userdata 1)
[Client] CL: Connected to ‘loopback:1’
ClientPutInServer create new player controller [Player]
[Server] Client 0 ‘Player’ setting rate to 786432
[Client] Game: «Counter-Strike 2»
[Client] Map: «»
[Client] Players: 1 (0 bots) / 1 humans
[Client] Build: 9805 (revision 8311564)
[Client] Server Number: 1
[SignonState] CL: CNetworkGameClient::ProcessServerInfo
[VScript] Initializing CSGO VScript Game System
[Client] CL: CGameRulesGameSystem::GameInit installed game rules
ILocalize::AddFile() failed to load file «resource/subtitles/closecaption_english.txt».
ILocalize::AddFile() failed to load file «resource/subtitles/closecaption_german.txt».
[Subtitles and Captions] Client: Failed to load caption file: :\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo\resource\subtitles\closecaption_german.dat
[Subtitles and Captions] Client: Failed to load caption file: :\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo_imported\resource\subtitles\closecaption_german.dat
[Subtitles and Captions] Client: Failed to load caption file: :\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo_core\resource\subtitles\closecaption_german.dat
[Subtitles and Captions] Client: Failed to load caption file: :\Steam\steamapps\common\Counter-Strike Global Offensive\game\core\resource\subtitles\closecaption_german.dat
[Subtitles and Captions] Client: Failed to load caption file: :\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo\resource\subtitles\subtitles_german.dat
[Subtitles and Captions] Client: Failed to load caption file: :\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo_imported\resource\subtitles\subtitles_german.dat
[Subtitles and Captions] Client: Failed to load caption file: :\Steam\steamapps\common\Counter-Strike Global Offensive\game\csgo_core\resource\subtitles\subtitles_german.dat
[Subtitles and Captions] Client: Failed to load caption file: :\Steam\steamapps\common\Counter-Strike Global Offensive\game\core\resource\subtitles\subtitles_german.dat
ReadSteamRemoteStorageFile( bufOut, «voice_ban.dt» ) -> 0.000611 seconds
LoadResponseSystem scripts/talker/response_rules.vrr — StartCResponseSystem: scripts/talker/response_rules.vrr (7517 rules, 808 criteria, and 7517 responses)
LoadResponseSystem scripts/talker/response_rules.vrr — Finish
[Client] CNetworkGameClient::ProcessClassInfo: create on client true
[Client] CNetworkGameClient::ProcessClassInfo: creating client serializers from local server serializers (crc 0, server api exists)
[Client] Client missing networkable entity class CBrBaseItem
[Client] Client missing networkable entity class CCSEnvGunfire
[Client] CNetworkGameClientBase::LinkClasses took 16.416 msec
[Client] CL: CGameClientConnectPrerequisite connection succeeded
ChangeGameUIState: CSGO_GAME_UI_STATE_MAINMENU -> CSGO_GAME_UI_STATE_MAINMENU
[Server] SV: IGameSystem::LoopActivateAllSystems {
[Host] HO: IGameSystem::LoopActivateAllSystems {
[Host] HO: } IGameSystem::LoopActivateAllSystems done
[Server] SV: } IGameSystem::LoopActivateAllSystems done
[Server] SV: 1 player server started
Error parsing botprofile.db — unknown attribute ‘Rank’
Error parsing botprofile.db — unknown attribute ‘Rank’
Error parsing botprofile.db — unknown attribute ‘Rank’
Error parsing botprofile.db — unknown attribute ‘Rank’
Error parsing botprofile.db — unknown attribute ‘Rank’
Error parsing botprofile.db — unknown attribute ‘Rank’
Error parsing botprofile.db — unknown attribute ‘Rank’
Error parsing botprofile.db — unknown attribute ‘Rank’
[Client] CL: IGameSystem::LoopActivateAllSystems {
[Client] CL: } IGameSystem::LoopActivateAllSystems done
[SignonState] CL: CNetworkGameClient::OnSwitchLoopModeFinished( game : success )
[Server] SV: Sending full update to client Player (reason: initial update)
[Client] CL: Receiving uncompressed update from server
Player nimmt teil.
[Networking] client loopback:1[0]: NetChan Setting Timeout to 30.00 seconds
[Client] CL: Signon traffic «client»: incoming 13.001 KB [24 pkts], outgoing 1.013 KB [19 pkts]
ChangeGameUIState: CSGO_GAME_UI_STATE_MAINMENU -> CSGO_GAME_UI_STATE_MAINMENU
[Networking] Player loopback:0[1]: NetChan Setting Timeout to 20.00 seconds
CS_App_Lifetime_Gamestats: Recording PartyBrowserRefreshResults
[SceneSystem] Too many non-culled draws (alloc 160, need 225), resizing!
[Developer] Failed to find ui preference ‘panorama_play_movie_ambient_sound’
[SplitScreen] Writing configuration for slot 0
[SplitScreen] Saved ‘cs2_user_keys.vcfg’ to SteamRemoteStorage, 77 bytes OK
[SplitScreen] Saved user config file ‘cfg/cs2_user_keys_0_slot0.vcfg’: type 1
[SplitScreen] Saved user config file ‘cfg/cs2_user_keys_0_slot0.vcfg_lastclouded’: type 3
[SplitScreen] Saved ‘cs2_user_convars.vcfg’ to SteamRemoteStorage, 2427 bytes OK
[SplitScreen] Saved user config file ‘cfg/cs2_user_convars_0_slot0.vcfg’: type 1
[SplitScreen] Saved user config file ‘cfg/cs2_user_convars_0_slot0.vcfg_lastclouded’: type 3
[GCClient] <<GCMSG#9104 (k_EMsgGCCStrike15_v2_MatchmakingGC2ClientUpdate, 531 bytes)
<<<<<<<<<<<<<<
matchmaking: 1
+global_stats

[SteamNetSockets] Pending ping measurement until network config is obtained.
[SteamNetSockets] SDR RelayNetworkStatus: avail=Attempting config=Attempting anyrelay=Waiting (Attempt #1 to fetch config from https://api.steampowered.com/ISteamApps/GetSDRConfig/v1?appid=730)
[SteamNetSockets] SDR network config fetch first attempt failed. No ISteamHTTP.. Trying again.
[SteamNetSockets] SDR network config fetch attempt #2 failed. No ISteamHTTP.. Giving up. SDR functionality will not be available!
[SteamNetSockets] SDR RelayNetworkStatus: avail=Failed config=Failed anyrelay=Dependency unavailable (No ISteamHTTP.)
[GCClient] <<GCMSG#9173 (k_EMsgGCCStrike15_v2_GC2ClientGlobalStats, 310 bytes)
<<<<<<<<<<<<<<
search_statistics {
game_type: 520
search_time_avg: 135187
}
search_statistics {
game_type: 32776
search_time_avg: 139572
}
search_statistics {
game_type: 4104
search_time_avg: 117350
}
search_statistics {
game_type: 1048584
search_time_avg: 180744
}
search_statistics {
game_type: 16392
search_time_avg: 178980
}
search_statistics {
game_type: 1032
search_time_avg: 250894
}
search_statistics {
game_type: 268435464
search_time_avg: 216220
}
search_statistics {
game_type: 8200
search_time_avg: 154820
}
search_statistics {
game_type: 134217736
search_time_avg: 248820
}
search_statistics {
game_type: 65544
search_time_avg: 128713
}
search_statistics {
game_type: 2056
search_time_avg: 256241
}
search_statistics {
game_type: 16777224
search_time_avg: 325324
}
search_statistics {
game_type: 8388616
search_time_avg: 234802
}
search_statistics {
game_type: 33554440
search_time_avg: 69229
}
search_statistics {
game_type: 1034
search_time_avg: 95279
}
search_statistics {
game_type: 2058
search_time_avg: 91434
}
search_statistics {
game_type: 8388618
search_time_avg: 103861
}
search_statistics {
game_type: 8202
search_time_avg: 134987
}
search_statistics {
game_type: 4106
search_time_avg: 117948
}
search_statistics {
game_type: 536870922
search_time_avg: 100552
}
search_statistics {
game_type: 268435466
search_time_avg: 113068
}
search_statistics {
game_type: 16394
search_time_avg: 115078
}
search_statistics {
game_type: 262154
search_time_avg: 93890
}
search_statistics {
game_type: 524298
search_time_avg: 99509
}
search_statistics {
game_type: 65546
search_time_avg: 0
}
search_statistics {
game_type: 131082
search_time_avg: 0
}
search_statistics {
game_type: 269
search_time_avg: 66020
}
search_statistics {
game_type: 65549
search_time_avg: 66015
}
search_statistics {
game_type: 525
search_time_avg: 49719
}
search_statistics {
[SplitScreen] Writing configuration for slot 0
[SplitScreen] Saved ‘cs2_user_keys.vcfg’ to SteamRemoteStorage, 77 bytes OK
[SplitScreen] Saved user config file ‘cfg/cs2_user_keys_0_slot0.vcfg’: type 1
[SplitScreen] Saved user config file ‘cfg/cs2_user_keys_0_slot0.vcfg_lastclouded’: type 3
[SplitScreen] Saved ‘cs2_user_convars.vcfg’ to SteamRemoteStorage, 2427 bytes OK
[SplitScreen] Saved user config file ‘cfg/cs2_user_convars_0_slot0.vcfg’: type 1
[SplitScreen] Saved user config file ‘cfg/cs2_user_convars_0_slot0.vcfg_lastclouded’: type 3
Ping measurement has been active for 5.0s. Sending what we have to GC
[SplitScreen] Writing configuration for slot 0
[SplitScreen] Saved ‘cs2_user_keys.vcfg’ to SteamRemoteStorage, 77 bytes OK
[SplitScreen] Saved user config file ‘cfg/cs2_user_keys_0_slot0.vcfg’: type 1
[SplitScreen] Saved user config file ‘cfg/cs2_user_keys_0_slot0.vcfg_lastclouded’: type 3
[SplitScreen] Saved ‘cs2_user_convars.vcfg’ to SteamRemoteStorage, 2427 bytes OK
[SplitScreen] Saved user config file ‘cfg/cs2_user_convars_0_slot0.vcfg’: type 1
[SplitScreen] Saved user config file ‘cfg/cs2_user_convars_0_slot0.vcfg_lastclouded’: type 3
[GCClient] <<GCMSG#9107 (k_EMsgGCCStrike15_v2_MatchmakingGC2ClientReserve, 73 bytes)
<<<<<<<<<<<<<<
serverid: 90176009364316185
reservationid: 18374756874209608524
reservation {
game_type: 32774
}
map: «de_mirage»
server_address: «=[A:1:1298931737:24218]:0»

[Client] CheckServerReservation: 2 @ =[A:1:1298931737:24218] (1 conn)
[GCClient] <<GCMSG#9104 (k_EMsgGCCStrike15_v2_MatchmakingGC2ClientUpdate, 552 bytes)
<<<<<<<<<<<<<<
matchmaking: 4
error: «Match confirmed»
+global_stats

[GCClient] <<GCMSG#9173 (k_EMsgGCCStrike15_v2_GC2ClientGlobalStats, 310 bytes)
<<<<<<<<<<<<<<
search_statistics {
game_type: 520
search_time_avg: 127987
}
search_statistics {
game_type: 32776
search_time_avg: 143863
}
search_statistics {
game_type: 4104
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}
search_statistics {
game_type: 1048584
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}
search_statistics {
game_type: 16392
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}
search_statistics {
game_type: 1032
search_time_avg: 246702
}
search_statistics {
game_type: 268435464
search_time_avg: 215347
}
search_statistics {
game_type: 8200
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}
search_statistics {
game_type: 134217736
search_time_avg: 248820
}
search_statistics {
game_type: 65544
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}
search_statistics {
game_type: 2056
search_time_avg: 257730
}
search_statistics {
game_type: 16777224
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}
search_statistics {
game_type: 8388616
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}
search_statistics {
game_type: 33554440
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}
search_statistics {
game_type: 1034
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}
search_statistics {
game_type: 2058
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}
search_statistics {
game_type: 8388618
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}
search_statistics {
game_type: 8202
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}
search_statistics {
game_type: 4106
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}
search_statistics {
game_type: 536870922
search_time_avg: 100076
}
search_statistics {
game_type: 268435466
search_time_avg: 111515
}
search_statistics {
game_type: 16394
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}
search_statistics {
game_type: 262154
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}
search_statistics {
game_type: 524298
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}
search_statistics {
game_type: 65546
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}
search_statistics {
game_type: 131082
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search_statistics {
game_type: 269
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search_statistics {
game_type: 65549
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search_statistics {
game_type: 525
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}
search_statistics {

[Client] CheckServerReservationUpdate: 0 -> 1 conn for update
[SteamNetSockets] Cannot create SDR connection to hosted dedicated server. Cannot connect to proxied gameserver steamid:90176009364316185 via steam datagram. We don’t have an authorization ticket!
[Networking] ConnectToHostedDedicatedServer(=[A:1:1298931737:24218]) failed
[Networking] EstablishCacheableSharedNetConnection(=[A:1:1298931737:24218]) failed
[SteamNetSockets] Cannot create SDR connection to hosted dedicated server. Cannot connect to proxied gameserver steamid:90176009364316185 via steam datagram. We don’t have an authorization ticket!
[Networking] ConnectToHostedDedicatedServer(=[A:1:1298931737:24218]) failed
[Networking] EstablishCacheableSharedNetConnection(=[A:1:1298931737:24218]) failed
[SteamNetSockets] Cannot create SDR connection to hosted dedicated server. Cannot connect to proxied gameserver steamid:90176009364316185 via steam datagram. We don’t have an authorization ticket!
[Networking] ConnectToHostedDedicatedServer(=[A:1:1298931737:24218]) failed
[Networking] EstablishCacheableSharedNetConnection(=[A:1:1298931737:24218]) failed
[SteamNetSockets] Cannot create SDR connection to hosted dedicated server. Cannot connect to proxied gameserver steamid:90176009364316185 via steam datagram. We don’t have an authorization ticket!
[Networking] ConnectToHostedDedicatedServer(=[A:1:1298931737:24218]) failed
[Networking] EstablishCacheableSharedNetConnection(=[A:1:1298931737:24218]) failed
[SteamNetSockets] Cannot create SDR connection to hosted dedicated server. Cannot connect to proxied gameserver steamid:90176009364316185 via steam datagram. We don’t have an authorization ticket!
[Networking] ConnectToHostedDedicatedServer(=[A:1:1298931737:24218]) failed
[Networking] EstablishCacheableSharedNetConnection(=[A:1:1298931737:24218]) failed
[SteamNetSockets] Cannot create SDR connection to hosted dedicated server. Cannot connect to proxied gameserver steamid:90176009364316185 via steam datagram. We don’t have an authorization ticket!
[Networking] ConnectToHostedDedicatedServer(=[A:1:1298931737:24218]) failed
[Networking] EstablishCacheableSharedNetConnection(=[A:1:1298931737:24218]) failed
[SteamNetSockets] Cannot create SDR connection to hosted dedicated server. Cannot connect to proxied gameserver steamid:90176009364316185 via steam datagram. We don’t have an authorization ticket!
[Networking] ConnectToHostedDedicatedServer(=[A:1:1298931737:24218]) failed
[Networking] EstablishCacheableSharedNetConnection(=[A:1:1298931737:24218]) failed
[SteamNetSockets] Cannot create SDR connection to hosted dedicated server. Cannot connect to proxied gameserver steamid:90176009364316185 via steam datagram. We don’t have an authorization ticket!
[Networking] ConnectToHostedDedicatedServer(=[A:1:1298931737:24218]) failed
[Networking] EstablishCacheableSharedNetConnection(=[A:1:1298931737:24218]) failed
[SteamNetSockets] Received Steam datagram ticket for server steamid:90176009364316185 vport 0.
Received SDR ticket for [A:1:1298931737:24218]
[NetSteamConn] Established cacheable shared Steam Net Connection to ‘=[A:1:1298931737:24218]’
[Client] Sending A2S_RESERVE_CHECK [13928 protocol] EF91B286:00000002 [18374756874209608524] to =[A:1:1298931737:24218]
[SplitScreen] Writing configuration for slot 0
[SplitScreen] Saved ‘cs2_user_keys.vcfg’ to SteamRemoteStorage, 77 bytes OK
[SplitScreen] Saved user config file ‘cfg/cs2_user_keys_0_slot0.vcfg’: type 1
[SplitScreen] Saved user config file ‘cfg/cs2_user_keys_0_slot0.vcfg_lastclouded’: type 3
[SplitScreen] Saved ‘cs2_user_convars.vcfg’ to SteamRemoteStorage, 2427 bytes OK
[SplitScreen] Saved user config file ‘cfg/cs2_user_convars_0_slot0.vcfg’: type 1
[SplitScreen] Saved user config file ‘cfg/cs2_user_convars_0_slot0.vcfg_lastclouded’: type 3
[Client] CheckServerReservationUpdate: 1 conn periodic update
[Client] CheckServerReservationUpdate: 1 conn periodic update
[Client] CheckServerReservationUpdate: 1 conn periodic update
[Client] CheckServerReservationUpdate: 1 conn periodic update
[Client] CheckServerReservationUpdate: 1 conn periodic update
[Client] CheckServerReservationUpdate: 1 conn periodic update
[Client] CheckServerReservationUpdate: 1 conn periodic update
[Client] CheckServerReservationUpdate: 1 conn periodic update
[Client] CheckServerReservationUpdate: 1 conn periodic update
[SteamNetSockets] [#4005538879 SDR server steamid:90176009364316185 vport 0] problem detected locally (3004): Don’t have network config. Check Internet connection
[Client] CheckServerReservationUpdate: 1 conn periodic update
[NetSteamConn] Steam Net connection #4005538879 SDR server steamid:90176009364316185 vport 0 problem detected locally, reason 3004: Don’t have network config. Check Internet connection
[NetSteamConn] CloseSteamNetConnection handle #4005538879 (userdata -1)
[Networking] Summary of connection [#4005538879 SDR server steamid:90176009364316185 vport 0]:
[Networking] Network configuration: Failed
[Networking] Cannot communicate with relays without network config.Router network: Dependency unavailable
[Networking] End-to-end connection: closed due to problem detected locally, reason code 3004. (Don’t have network config. Check Internet connection)
[Networking] Remote host is in data center ‘fra’
[Networking]
[NetSteamConn] Established cacheable shared Steam Net Connection to ‘=[A:1:1298931737:24218]’
[Client] CheckServerReservationUpdate: 1 conn periodic update
[Client] CheckServerReservationUpdate: 1 conn periodic update
[Client] CheckServerReservationUpdate: 1 conn periodic update
[Client] CheckServerReservationUpdate: 1 conn periodic update
[Client] CheckServerReservationUpdate: 1 conn periodic update
[Client] CheckServerReservationUpdate: 1 conn periodic update
[Client] CheckServerReservationUpdate: 1 conn periodic update
[Client] CheckServerReservationUpdate: 1 conn periodic update
[Client] CheckServerReservationUpdate: 1 conn periodic update
[SteamNetSockets] [#1149892690 SDR server steamid:90176009364316185 vport 0] problem detected locally (3004): Don’t have network config. Check Internet connection
[NetSteamConn] Steam Net connection #1149892690 SDR server steamid:90176009364316185 vport 0 problem detected locally, reason 3004: Don’t have network config. Check Internet connection
[NetSteamConn] CloseSteamNetConnection handle #1149892690 (userdata -1)
[Networking] Summary of connection [#1149892690 SDR server steamid:90176009364316185 vport 0]:
[Networking] Network configuration: Failed
[Networking] Cannot communicate with relays without network config.Router network: Dependency unavailable
[Networking] End-to-end connection: closed due to problem detected locally, reason code 3004. (Don’t have network config. Check Internet connection)
[Networking] Remote host is in data center ‘fra’
[Networking]
[NetSteamConn] Established cacheable shared Steam Net Connection to ‘=[A:1:1298931737:24218]’
[Client] CheckServerReservationUpdate: 1 conn periodic update
[Client] CheckServerReservationUpdate: 1 conn periodic update
**** Unable to localize ‘#GenericConfirmText_Label’ on panel descendant of ‘PopupManager’
[Client] CheckServerReservationRelease: =[A:1:1298931737:24218] -> 3 (0 conn)
[Client] CheckServerReservationUpdate: 1 -> 0 conn after update
[SteamNetSockets] [#1074367129 SDR server steamid:90176009364316185 vport 0] problem detected locally (3004): Don’t have network config. Check Internet connection
[NetSteamConn] Steam Net connection #1074367129 SDR server steamid:90176009364316185 vport 0 problem detected locally, reason 3004: Don’t have network config. Check Internet connection
[NetSteamConn] CloseSteamNetConnection handle #1074367129 (userdata -1)
[Networking] Summary of connection [#1074367129 SDR server steamid:90176009364316185 vport 0]:
[Networking] Network configuration: Failed
[Networking] Cannot communicate with relays without network config.Router network: Dependency unavailable
[Networking] End-to-end connection: closed due to problem detected locally, reason code 3004. (Don’t have network config. Check Internet connection)
[Networking] Remote host is in data center ‘fra’
[Networking]

I already tried the usual suspects:

  • Verify Game Files
  • Firewall on/off/reset
  • Ensure network connection, using IPv4, ensuring ports are open, etc.
  • Update/reboot all network hardware
  • Wait for new IP address assignment from my ISP and try again
  • Without/With VPN
  • Playing around with DNS (using default ISPs, using Google, etc.)
  • Uninstall game, reinstall
  • Try out steam beta client

Steps for reproducing this issue:

  1. Got invited to CS2.
  2. Started download and installation of CS2
  3. Start the game
  4. Search for any kind of game
  5. Getting Network configuration: Failed

I just have no idea what the problem could be. I’m starting to think it could be a problem with the game or related to the update process after accepting the invitation to CS2. Let me know if you need any more information.

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