Rimworld ошибка unity

Updated rimworld to the 1.3. beta. no mods subscribed or installed. after starting it via steam the game immediately crashed and gave me an error windows for unity version «2019.4.26f1_e0392c6b2363». after i swiped my whole system and reinstalled windows, updated all graphic card drivers to their newest version and only installed steam and rimworld the error still happens. 1.2. is still working. i also have no antivirus program installed that may interfere with the program.

i have a intel uhd 630 and an nvidia geforce gtx 1650 as graphic cards. my processor is an intel core i5-9300H

attached to this post is the player.log and the error.log

all the best


After updating to 1.3, the game crashes immediately at start and shows some error for half a second.
Same as above: «2019.4.26f1_e0392c6b2363». Screenshot attached.
How do you take a player.log and error.log?


I was having the same issue, and tried launching without any secondary screen. It seems to have fixed it for now.





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  • [1.3.3062] unity crash 2019.4.26f1_e0392c6b2363 right after starting the game

Players may experience an intriguing fusion of storytelling, strategy, and survival in the engaging universe of RimWorld. However, it is not impervious to sporadic technological issues, as with any complicated digital environment. Crashes linked to the UnityPlayer.dll file are one ongoing problem that has irritated many players.

RimWorld fans are looking for answers to this puzzling issue so they can maintain their colonies prospering unhindered. This article delves into the nuances of this crash, examining the causes of the UnityPlayer.dll error’s appearance and its effects on the gameplay experience. Here is our guide on Fix: Rimworld UnityPlayer.dll causing crash.


Article Contents

Rimworld UnityPlayer.dll causing crash

Short Answer: The UnityPlayer.dll crash in RimWorld can result from various factors, including outdated graphics drivers, incompatible or outdated mods, software conflicts, insufficient memory allocation, and corrupted game files. These issues can disrupt gameplay, leading to sudden crashes, freezing, or unexpected exits from the game.

By casting light on these probable causes, players will be able to arm themselves with the information necessary to debug and repair the UnityPlayer.dll crash, so guaranteeing that their travels within RimWorld will be as smooth as is humanly feasible.

1. Incompatible or Outdated Mods

The modding community for RimWorld is active and creative, and it contributes a wide variety of improvements and changes that improve the overall experience of playing the game. Nevertheless, utilizing modules that are either incompatible with one another or out of date might cause the UnityPlayer.dll process to crash.

Mods have the ability to change fundamental game dynamics and add new features, frequently testing the limits of the underlying game engine. Mods and the core code of the game can come into conflict with one another, which can result in the game crashing while you are playing it.

2. Outdated Graphics Drivers

Outdated graphics drivers are one of the leading causes of the UnityPlayer.dll issue that users have been experiencing. Graphics drivers are necessary components that are responsible for facilitating communication between the operating system and the hardware.

Crashing can occur if the drivers for the game are either out of date or incompatible with the system requirements for the game. The Unity game engine is very dependent on graphics processing, and because of this, any incompatibility between the requirements of the engine and the capabilities of older drivers might cause the engine to become unstable.

3. Software Incompatibilities

Background apps, antivirus programs, and other software that are operating at the same time as RimWorld have the potential to cause operational issues with the game. There is a possibility that certain applications will inadvertently block or change crucial game files, causing the game to crash.

Antivirus software, for instance, can mistakenly label acceptable game components as possible dangers, which would result in a false positive and would prevent the game from functioning properly.

4. Insufficient Memory Allocation

Because of its level of intricacy, RimWorld requires a substantial amount of RAM in order to run smoothly. When insufficient memory is allocated to the game, the Unity engine might get overloaded, which can result in crashes.

When all of the memory resources that are accessible to the game have been used up, the game may suddenly exit, which will result in a crash of the UnityPlayer.dll file. This issue can be alleviated to some degree by modifying the settings of the game to change the amount of RAM that is allotted to the game.

5. Corrupted Game Files

The crash of UnityPlayer.dll might also be caused by game files that are corrupted or missing entirely. This may be place for a variety of reasons, such as an unexpected loss of power while you are playing the game or an incomplete download.

When the game engine attempts to access essential files, if those files have been corrupted in any way, it may run into issues, which may cause the game to crash.

6. Hardware Limitations

The crash of UnityPlayer.dll might be caused by constraints imposed by the hardware. It’s possible that the Unity engine won’t be able to keep up with the demands of the game if your hardware doesn’t satisfy the game’s minimal requirements or isn’t working properly.

Because of this, the hardware may be unable to offer the resources required for the game to run smoothly, which may result in the game crashing.

7. Game Engine Bugs

There is a possibility that RimWorld’s source code, or the Unity game engine itself, may have errors or defects that might cause the UnityPlayer.dll process to crash. It’s possible that certain issues when combined with particular gameplay situations, hardware setups, or software conditions, might cause the game to crash.

The constant distribution of patches and updates by developers to fix problems like these exemplifies how rapidly the video game industry adapts to new trends and requirements.


Fix: Rimworld UnityPlayer.dll causing crash

Method 1: Keep your graphics driver up to date

Make sure the drivers for your graphics card are up to date. You may download and install the most recent drivers for your graphics card by going to the official website of the company that manufactured your card, such as NVIDIA or AMD.

Method 2: Turn off the Mods

If you are using modifications, you should try deactivating them one by one in order to determine which mod, if any, is responsible for the crash of the UnityPlayer.dll file. Maintaining modifications’ compatibility with the most recent release of RimWorld by keeping them up to date is essential.

Method 3: Verify Game Files

Users of Steam have the ability to check the validity of game files by accessing the game properties located in the Steam library. This procedure can detect damaged files that may be the root cause of crashes and repair such files.

Method 4: Check Hardware

Keep an eye on the temperature of your gear as well as its performance while you play. Because overheating can cause systems to fail, it is important to have enough ventilation and cooling. If you feel that there are problems with the hardware, you should either perform diagnostic tests or seek the aid of a specialist.

Method 5: Close Background Applications

You should pause running apps, especially those that use a lot of resources, so as to reduce the likelihood of any potential conflicts.

Method 6: Bringing the operating system up to date

Be sure that your operating system is running the most recent version possible by keeping it updated since updates can frequently include significant system stability enhancements.

Method 7: Reinstall RimWorld

If everything else fails, consider uninstalling RimWorld and then reinstalling it. This will guarantee that you start with a clean slate and get rid of any potentially corrupted data.

Method 8: Get in touch with Support

If the crashes continue, do not be afraid to ask for assistance in RimWorld’s official support channels or in the community forums. There is a possibility that the game’s creators or other players will have useful insights or remedies.

Follow us on Twitter & like our Facebook page for more post-updates.


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Jatin Gupta writer at StealthyGaming.com

Jatin is an aspiring dentist with a keen interest in video games who likes to spend his time playing an array of different games. Other than that, he is a die-hard basketball fan who often embraces R&B music.

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Страница 1 из 3


  1. Dzeniba

    Dzeniba

    Администратор
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    HC SK Team

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    12

    В этой теме попробуем собрать советы по запуску игры со сборкой, если она (игра) не запускается, вылетает на рабочий стол или зависает. Если Вы нашли решение своей проблемы — пишите, добавим информацию в шапку этой темы.

    Максимальный размер карты — зло.

    На данный момент (B18) игра на максимальных картах наверняка будет проблеммна из-за лагов и фризов. Некоторые компьютеры игру на максимальной карте в принципе могут не запускать, вылетая на рабочий стол или зависая. Везёт не многим. Попробуйте создать среднюю карту и потестируйте, станет ли лучше. Опыт людей говорит о том, что x64 версия игры (пока что являющаяся пираткой) решает эту проблему.

    Игра активно использует файл подкачки Windows

    Последнее редактирование: 12 сен 2018

    • Жизненно! Жизненно! x 1
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  2. Lihuar

    Lihuar
    Блоха

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    Привет, народ.

    Суть такова — игра крашит. Крашит в рандомные моменты. Уже достало.
    Я пробовал сам найти проблему, немного почекал логи, но мало что понял. Решил, что народный метод решения проблем поможет — переустановил сборку. Удалил все, и сборку с модами, и все конфиги с сохранениями. Но увы, не помогло.
    Играю на А18, клиент стимовский. Запускаю через не так давно сделанный лаунчер, 1.1.
    По характеристикам компа всё неплохо, ОЗУ должно хватать, если игра программно ее не ограничивает.
    i7-6700, 32GB RAM, GTX 1070. Переставлял видеодрова, т.к. в логах заметил что-то связанное с этим, но ничего не поменялось. Видимо ошибся. Еще немного попытавшись решить проблему самостоятельно, решил написать сюда, ибо сам результата не добился.
    Вот output_log.txt https://pastebin.com/vq3n6aTu
    И error.log https://pastebin.com/ZLvEpV4W

    Молю о помощи.;(

    Последнее редактирование модератором: 8 авг 2018

    • Согласен! Согласен! x 1
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  3. Zim777

    Zim777

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    Есть несколько стандартных вопросов на засыпку
    1. только рим крашит или другие игры тоже бывает? крашит только SK-Rim или ванильку без модов тоже?
    2. какой размер карты колонии и размер мира выставлен?
    3. Игра новая или сэйв от старой сборки?
    3. Net Framework до 4,7 обновляли? часто помогает

    PS. Но я думаю — вся ваша проблема в том, что у вас А18, так как мод требует B18 текущую ( в настройках игры в Steamдолжно быть «отказаться — выход из всех бета-версий»)
    При запуске игры слева вверху должно быть Версия 0,18,1722 Сборка от Nov 14 2017

    PPS также попробуйте отключить в планировщике заданий(через управление компьютера) все процессы от Нвидии, а также отказаться на время от аваста. Еще можно попробовать запустить только с одной планкой памяти — есть вероятность, что какая то из них глючит.


  4. Lihuar

    Lihuar
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    1. Крашит только рим, только вместе со сборкой.
    2. Размер мира ставлю по максу всегда, карта колонии — либо 250, либо 275. Больше не ставил. В обоих случаях крашило.
    3. Игра новая.
    4. Думал фреймворк не обновлен, однако при попытке установить убедился в обратном. Всё ок.

    Да, версия сборки стоит правильная. Просто ошибся, когда написал А18.
    На самом деле, я уже думал над этим, и проверял даже с миром на 30% и колонией меньше стандарта. Безрезультатно.
    Я думаю, тут догадки не помогут, и нужно более детально смотреть лог. Поэтому и написал сюда, перепробовав некоторые стандартные методы решения проблемы.
    Но всё-равно спасибо.


  5. Lihuar

    Lihuar
    Блоха

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    Меня смущают вот эти строки в егор.логе:

    Error occurred at 2018-08-06_185012.
    D:\SteamLibrary\steamapps\common\RimWorld\RimWorldWin.exe, run by Aleksey.
    34% memory in use.
    0 MB physical memory [0 MB free].
    0 MB paging file [0 MB free].
    0 MB user address space [43 MB free].
    Write to location 00000000 caused an access violation.

    Что с ОЗУ, почему нули? Так и должно быть?


  6. Zim777

    Zim777

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    Файл подкачки случаем не отключен?
    Попробуй еще добавить в исключения аваста папку римаПожет быть виноват оверлей от Нвидии — отключал нвидиевские задачи в планировщике (кстати сегодня столкнулся с проблемой — установил самые новые драйвера и машина начала фризить, у меня и5-6500, 16ГБ и 1050, выключил и перезагрузил — проблема пропала)?

    еще там была проблема с mono.dll — я так понимаю, у тебя стоит отдельно Юнити?

    Вероятен ооочень редкий случай, когда у оперативки в первом слоте убита самая первая микросхема памяти, но в моей практике на пару 5-10 тыщ проданных планок это единичный случай.

    Последнее редактирование: 7 авг 2018


  7. Lihuar

    Lihuar
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    Файл подкачки отключен, но на 32GB оперативки он не особо то и нужен. Я не думаю, что римка будет его требовать. Меня больше напрягает «0 MB physical memory [0 MB free]»

    Насчет нвидии — завтра попробую поотключать части типа оверлея, сегодня уже нет времени. Отпишусь.
    С драйверами тоже было такое, но месяца 3 назад. Поставил новые дрова, всё стало фризить. Откатил, всё стало хорошо.
    Однако, через день пришел новый апдейт, который работал нормально.
    Да, стоит юнити. Но я не думаю, что из-за этого могут быть какие-то проблемы. Иначе же я вообще не понимаю, какого черта из-за него крашит римка. Зачем ей обращаться к библиотекам юнити?

    Не слышал о таком с оперативкой. Но в любом случае, я думаю ты и сам понимаешь, что такая проблема не могла отразиться только на крашах римки.

    P.S. Немного погуглив, наткнулся на похожую проблему у человека. Правда с другой игрой, но проблема этого же характера. В общем, на какой разрядности работает римка? 32, 64?


  8. Zim777

    Zim777

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    Забудь о стабильной работе чего либо без файла подкачки =) есть огромное кол-во dll, которые не способны работать без файла подкачки.


  9. FIvYur

    FIvYur
    Москит-мутант

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    Та же проблема. Играю. Даже минут 5-10. Потом бац либо вылет на рабочий стол, либо зависает.
    Вижу по предыдущему сообщению нужен лог.

    Initialize engine version: 5.6.3p1 (9c92e827232b)
    GfxDevice: creating device client; threaded=1
    Direct3D:
    Version: Direct3D 9.0c [nvd3dum.dll 21.21.13.7290]
    Renderer: NVIDIA GeForce GTX 650
    Vendor: NVIDIA
    VRAM: 1989 MB (via DXGI)
    Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
    Begin MonoManager ReloadAssembly
    Platform assembly: J:\RimWorld\RimWorldWin_Data\Managed\UnityEngine.dll (this message is harmless)
    Loading J:\RimWorld\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
    Platform assembly: J:\RimWorld\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
    Loading J:\RimWorld\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
    Platform assembly: J:\RimWorld\RimWorldWin_Data\Managed\Assembly-CSharp.dll (this message is harmless)
    Loading J:\RimWorld\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
    Platform assembly: J:\RimWorld\RimWorldWin_Data\Managed\UnityEngine.UI.dll (this message is harmless)
    Loading J:\RimWorld\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
    Platform assembly: J:\RimWorld\RimWorldWin_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
    Loading J:\RimWorld\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
    Platform assembly: J:\RimWorld\RimWorldWin_Data\Managed\NAudio.dll (this message is harmless)
    Loading J:\RimWorld\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
    Platform assembly: J:\RimWorld\RimWorldWin_Data\Managed\NVorbis.dll (this message is harmless)
    Loading J:\RimWorld\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
    Platform assembly: J:\RimWorld\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll (this message is harmless)
    Loading J:\RimWorld\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
    — Completed reload, in 0.051 seconds
    Platform assembly: J:\RimWorld\RimWorldWin_Data\Managed\System.Core.dll (this message is harmless)
    Platform assembly: J:\RimWorld\RimWorldWin_Data\Managed\System.dll (this message is harmless)
    Platform assembly: J:\RimWorld\RimWorldWin_Data\Managed\System.Xml.dll (this message is harmless)
    WARNING: Shader Unsupported: ‘Hidden/VR/BlitCopyFromTexArray’ — Pass » has no vertex shader
    WARNING: Shader Unsupported: ‘Hidden/VR/BlitCopyFromTexArray’ — Setting to default shader.
    <RI> Initializing input.

    <RI> Input initialized.

    desktop: 1280×1024 60Hz; virtual: 1280×1024 at 0,0
    <RI> Initialized touch support.

    UnloadTime: 1.595703 ms
    [Steamworks.NET] SteamAPI.Init() failed. Possible causes: Steam client not running, launched from outside Steam without steam_appid.txt in place, running with different privileges than Steam client (e.g. «as administrator»)
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    RimWorld 0.18.1722 rev1198
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Platform assembly: J:\RimWorld\RimWorldWin_Data\Managed\System.Xml.Linq.dll (this message is harmless)
    Non platform assembly: data-0E0755A0 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-0E0755A0.dll
    Non platform assembly: data-0E0895A8 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-0E0895A8.dll
    Non platform assembly: data-0E0B6FB8 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-0E0B6FB8.dll
    Non platform assembly: data-0E0D0688 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-0E0D0688.dll
    Non platform assembly: data-0E0FC950 (this message is harmless)
    Non platform assembly: data-0E10CD58 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-0E10CD58.dll
    Non platform assembly: data-0E160C88 (this message is harmless)
    Non platform assembly: data-0E100950 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-0E100950.dll
    Non platform assembly: data-0E160C88 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-0E160C88.dll
    Non platform assembly: data-0E168690 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-0E168690.dll
    Non platform assembly: data-0E18C098 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-0E18C098.dll
    Non platform assembly: data-0CC20020 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-0CC20020.dll
    Non platform assembly: data-0E2304F0 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-0E2304F0.dll
    Non platform assembly: data-0E23A6B8 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-0E23A6B8.dll
    Non platform assembly: data-0E23C0C0 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-0E23C0C0.dll
    Non platform assembly: data-0E241AC8 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-0E241AC8.dll
    Non platform assembly: data-0E272AD0 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-0E272AD0.dll
    Non platform assembly: data-0E27F6D8 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-0E27F6D8.dll
    Non platform assembly: data-0E2876E0 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-0E2876E0.dll
    Non platform assembly: data-0E28D8E8 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-0E28D8E8.dll
    Non platform assembly: data-0E2936F0 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-0E2936F0.dll
    Non platform assembly: data-0E29AAF8 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-0E29AAF8.dll
    Non platform assembly: data-0E2A7F00 (this message is harmless)
    Non platform assembly: data-0E2A7F00 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-0E2A7F00.dll
    Non platform assembly: data-0E2BDB08 (this message is harmless)
    Non platform assembly: data-0E2BDB08 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-0E2BDB08.dll
    Non platform assembly: data-0E326910 (this message is harmless)
    Non platform assembly: data-0E326910 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-0E326910.dll
    Non platform assembly: data-0E328718 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-0E328718.dll
    Non platform assembly: data-0E344B20 (this message is harmless)
    Non platform assembly: data-0E344B20 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-0E344B20.dll
    Non platform assembly: data-0E346928 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-0E346928.dll
    Non platform assembly: data-0E358130 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-0E358130.dll
    Non platform assembly: data-0E35C138 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-0E35C138.dll
    Non platform assembly: data-0E38C940 (this message is harmless)
    Non platform assembly: data-0E38C940 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-0E38C940.dll
    Non platform assembly: data-0E38EF48 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-0E38EF48.dll
    Non platform assembly: data-0E395D50 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-0E395D50.dll
    Non platform assembly: data-0E399158 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-0E399158.dll
    Non platform assembly: data-0E3A9760 (this message is harmless)
    Non platform assembly: data-11820048 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-11820048.dll
    Non platform assembly: data-0E3A9760 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-0E3A9760.dll
    Non platform assembly: data-11840650 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-11840650.dll
    Non platform assembly: data-11845858 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-11845858.dll
    Non platform assembly: data-11849E60 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-11849E60.dll
    Non platform assembly: data-11851A68 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-11851A68.dll
    Non platform assembly: data-11875270 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-11875270.dll
    Non platform assembly: data-1187B278 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-1187B278.dll
    Non platform assembly: data-1187E880 (this message is harmless)
    Non platform assembly: data-0E3BBD68 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-0E3BBD68.dll
    Non platform assembly: data-1187E880 (this message is harmless)
    Non platform assembly: data-1187E880 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-1187E880.dll
    Non platform assembly: data-11880E88 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-11880E88.dll
    Non platform assembly: data-11897290 (this message is harmless)
    Non platform assembly: data-11897290 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-11897290.dll
    Non platform assembly: data-118A7298 (this message is harmless)
    Non platform assembly: data-118A7298 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-118A7298.dll
    Non platform assembly: data-118BE4A0 (this message is harmless)
    Non platform assembly: data-118BE4A0 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-118BE4A0.dll
    Non platform assembly: data-118CCCA8 (this message is harmless)
    Non platform assembly: data-118CCCA8 (this message is harmless)
    Non platform assembly: data-118CCCA8 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-118CCCA8.dll
    Non platform assembly: data-118D54B0 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-118D54B0.dll
    Non platform assembly: data-118E5AB8 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-118E5AB8.dll
    Non platform assembly: data-11900CC0 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-11900CC0.dll
    Non platform assembly: data-11908CC8 (this message is harmless)
    Non platform assembly: data-11908CC8 (this message is harmless)
    Non platform assembly: data-11908CC8 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-11908CC8.dll
    Non platform assembly: data-1191D2D0 (this message is harmless)
    Non platform assembly: data-1191D2D0 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-1191D2D0.dll
    Non platform assembly: data-119214D8 (this message is harmless)
    Non platform assembly: data-0E3BE570 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-0E3BE570.dll
    Non platform assembly: data-119334E0 (this message is harmless)
    Non platform assembly: data-119334E0 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-119334E0.dll
    Non platform assembly: data-119214D8 (this message is harmless)
    Non platform assembly: data-1194A4E8 (this message is harmless)
    Non platform assembly: data-1194A4E8 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-1194A4E8.dll
    Non platform assembly: data-1194D0F0 (this message is harmless)
    Non platform assembly: data-119214D8 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-119214D8.dll
    Non platform assembly: data-11927CE0 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-11927CE0.dll
    Non platform assembly: data-1194D0F0 (this message is harmless)
    Non platform assembly: data-1194D0F0 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-1194D0F0.dll
    Non platform assembly: data-11955AF8 (this message is harmless)
    Non platform assembly: data-119296E8 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-119296E8.dll
    Non platform assembly: data-1192BAF0 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-1192BAF0.dll
    Non platform assembly: data-1192DEF8 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-1192DEF8.dll
    Non platform assembly: data-1195DAF8 (this message is harmless)
    Non platform assembly: data-1195DAF8 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-1195DAF8.dll
    Non platform assembly: data-11961500 (this message is harmless)
    Non platform assembly: data-11961500 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-11961500.dll
    Non platform assembly: data-11973508 (this message is harmless)
    Non platform assembly: data-11967508 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-11967508.dll
    Non platform assembly: data-11973508 (this message is harmless)
    Non platform assembly: data-1192F700 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-1192F700.dll
    Non platform assembly: data-11969B10 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-11969B10.dll
    Non platform assembly: data-11973508 (this message is harmless)
    Non platform assembly: data-1196BF18 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-1196BF18.dll
    Non platform assembly: data-1196FD20 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-1196FD20.dll
    Non platform assembly: data-1197B508 (this message is harmless)
    Non platform assembly: data-1197B508 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-1197B508.dll
    Non platform assembly: data-11985710 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-11985710.dll
    Non platform assembly: data-1199E518 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-1199E518.dll
    Non platform assembly: data-119A0D20 (this message is harmless)
    Non platform assembly: data-119A0D20 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-119A0D20.dll
    Non platform assembly: data-119B1528 (this message is harmless)
    Non platform assembly: data-119B1528 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-119B1528.dll
    Non platform assembly: data-119B8530 (this message is harmless)
    Non platform assembly: data-119B8530 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-119B8530.dll
    Non platform assembly: data-119BC738 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-119BC738.dll
    Non platform assembly: data-119CBD40 (this message is harmless)
    Non platform assembly: data-119CBD40 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-119CBD40.dll
    Non platform assembly: data-119D1348 (this message is harmless)
    Non platform assembly: data-119E5350 (this message is harmless)
    Non platform assembly: data-119D1348 (this message is harmless)
    Non platform assembly: data-119D1348 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-119D1348.dll
    Non platform assembly: data-11A05350 (this message is harmless)
    Non platform assembly: data-11A05350 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-11A05350.dll
    Non platform assembly: data-11A07158 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-11A07158.dll
    Non platform assembly: data-11A24560 (this message is harmless)
    Non platform assembly: data-11A24560 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-11A24560.dll
    Non platform assembly: data-11A38F68 (this message is harmless)
    Non platform assembly: data-11A38F68 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-11A38F68.dll
    Non platform assembly: data-11A3D970 (this message is harmless)
    Non platform assembly: data-11A3D970 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-11A3D970.dll
    Non platform assembly: data-11A46B78 (this message is harmless)
    Non platform assembly: data-11A58B80 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-11A58B80.dll
    Non platform assembly: data-1180E118 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-1180E118.dll
    Non platform assembly: data-11A77D88 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-11A77D88.dll
    Non platform assembly: data-11A7ED90 (this message is harmless)
    Non platform assembly: data-11A7ED90 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-11A7ED90.dll
    Non platform assembly: data-11A8B398 (this message is harmless)
    Non platform assembly: data-11A8B398 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-11A8B398.dll
    Non platform assembly: data-11AA65A0 (this message is harmless)
    Non platform assembly: data-11A4EB78 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-11A4EB78.dll
    Non platform assembly: data-11AA65A0 (this message is harmless)
    Non platform assembly: data-11AA65A0 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-11AA65A0.dll
    Non platform assembly: data-11AAB5A8 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-11AAB5A8.dll
    Non platform assembly: data-11A53980 (this message is harmless)
    Non platform assembly: data-11AAE7B0 (this message is harmless)
    Non platform assembly: data-11A53980 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-11A53980.dll
    Non platform assembly: data-11AAE7B0 (this message is harmless)
    Non platform assembly: data-11A55388 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-11A55388.dll
    Non platform assembly: data-11AAE7B0 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-11AAE7B0.dll
    Non platform assembly: data-11ABA1B8 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-11ABA1B8.dll
    Non platform assembly: data-11ABFFC0 (this message is harmless)
    Non platform assembly: data-11ABFFC0 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-11ABFFC0.dll
    Non platform assembly: data-11B3E7C8 (this message is harmless)
    Non platform assembly: data-11B43668 (this message is harmless)
    Non platform assembly: data-11B43668 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-11B43668.dll
    Non platform assembly: data-11B4A670 (this message is harmless)
    Non platform assembly: data-11B4A670 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-11B4A670.dll
    Non platform assembly: data-11B61078 (this message is harmless)
    Fallback handler could not load library J:/RimWorld/RimWorldWin_Data/Mono/data-11B61078.dll
    CombatExtended :: Harmony_GenRadial_RadialPatternCount :: Info: Post GenRadial patch maximum radius: 119.4194
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Combat Extended :: initialized
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Hardcore SK :: Result :: Injections successfully initialized
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Set default darkness type to: Realistic Darkness Lite Version.
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Before patch
    ldarg.0
    call Void DrawMenuSection(Rect)
    ldc.i4.0
    call Void set_Font(GameFont)
    ldarga.s 0
    call Single get_width()
    ldc.r4 2
    sub
    stloc.0
    ldloca.s UnityEngine.Rect (1)
    ldarga.s 0
    call Single get_:@)
    ldc.r4 1
    add
    ldarga.s 0
    call Single get_y()
    ldc.r4 1
    add
    ldloc.0
    ldc.r4 2
    div
    ldc.r4 24
    call Void .ctor(Single, Single, Single, Single)
    ldloc.1
    ldstr ClearAll
    call System.String Translate(System.String)
    ldc.i4.1
    ldc.i4.0
    ldc.i4.1
    call Boolean ButtonText(Rect, System.String, Boolean, Boolean, Boolean)
    brfalse Label_2
    ldarg.2
    ldarg.s 5
    ldarg.s 6
    callvirt Void SetDisallowAll(IEnumerable`1, IEnumerable`1)
    [Label_2]: ldloca.s UnityEngine.Rect (2)
    ldloca.s UnityEngine.Rect (1)
    call Single get_xMa:@)
    ldc.r4 1
    add
    ldloca.s UnityEngine.Rect (1)
    call Single get_y()
    ldarga.s 0
    call Single get_xMa:@)
    ldc.r4 1
    sub
    ldloca.s UnityEngine.Rect (1)
    call Single get_xMa:@)
    ldc.r4 1
    add
    sub
    ldc.r4 24
    call Void .ctor(Single, Single, Single, Single)
    ldloc.2
    ldstr AllowAll
    call System.String Translate(System.String)
    ldc.i4.1
    ldc.i4.0
    ldc.i4.1
    call Boolean ButtonText(Rect, System.String, Boolean, Boolean, Boolean)
    brfalse Label_3
    ldarg.2
    ldarg.3
    callvirt Void SetAllowAll(Verse.ThingFilter)
    [Label_3]: ldc.i4.1
    call Void set_Font(GameFont)
    ldarga.s 0
    ldloca.s UnityEngine.Rect (1)
    call Single get_yMa:@)
    call Void set_yMin(Single)
    call Verse.TreeNode_ThingCategory get_RootNode()
    stloc.3
    ldc.i4.1
    stloc.s System.Boolean (4)
    ldc.i4.1
    stloc.s System.Boolean (5)
    ldarg.3
    brfalse Label_4
    ldarg.3
    callvirt Verse.TreeNode_ThingCategory get_DisplayRootCategory()
    stloc.3
    ldarg.3
    ldfld System.Boolean allowedHitPointsConfigurable
    stloc.s System.Boolean (4)
    ldarg.3
    ldfld System.Boolean allowedQualitiesConfigurable
    stloc.s System.Boolean (5)
    [Label_4]: ldloca.s UnityEngine.Rect (6)
    ldc.r4 0
    ldc.r4 0
    ldarga.s 0
    call Single get_width()
    ldc.r4 16
    sub
    ldsfld System.Single viewHeight
    call Void .ctor(Single, Single, Single, Single)
    ldarg.0
    ldarg.1
    ldloc.s UnityEngine.Rect (6)
    ldc.i4.1
    call Void BeginScrollView(Rect, Vector2 ByRef, Rect, Boolean)
    ldc.r4 2
    stloc.s System.Single (7)
    ldloc.s System.Boolean (4)
    brfalse Label_5
    ldloca.s System.Single (7)
    ldloca.s UnityEngine.Rect (6)
    call Single get_width()
    ldarg.2
    call Void DrawHitPointsFilterConfig(Single ByRef, Single, Verse.ThingFilter)
    [Label_5]: ldloc.s System.Boolean (5)
    brfalse Label_6
    ldloca.s System.Single (7)
    ldloca.s UnityEngine.Rect (6)
    call Single get_width()
    ldarg.2
    call Void DrawQualityFilterConfig(Single ByRef, Single, Verse.ThingFilter)
    [Label_6]: ldloc.s System.Single (7)
    stloc.s System.Single (8)
    ldloca.s UnityEngine.Rect (9)
    ldc.r4 0
    ldloc.s System.Single (7)
    ldloca.s UnityEngine.Rect (6)
    call Single get_width()
    ldc.r4 9999
    call Void .ctor(Single, Single, Single, Single)
    ldarg.2
    ldarg.3
    ldarg.s 5
    ldarg.s 6
    ldarg.s 7
    newobj Void .ctor(ThingFilter, ThingFilter, IEnumerable`1, IEnumerable`1, List`1)
    stloc.s Verse.Listing_TreeThingFilter (10)
    ldloc.s Verse.Listing_TreeThingFilter (10)
    ldloc.s UnityEngine.Rect (9)
    callvirt Void Begin(Rect)
    ldloc.s Verse.Listing_TreeThingFilter (10)
    ldloc.3
    ldc.i4.0
    ldarg.s 4
    ldc.i4.1
    callvirt Void DoCategoryChildren(Verse.TreeNode_ThingCategory, Int32, Int32, Boolean)
    ldloc.s Verse.Listing_TreeThingFilter (10)
    callvirt Void End()
    call UnityEngine.Event get_current()
    callvirt EventType get_type()
    ldc.i4.8
    bne.un Label_7
    ldloc.s System.Single (8)
    ldloc.s Verse.Listing_TreeThingFilter (10)
    callvirt Single get_CurHeight()
    add
    ldc.r4 90
    add
    stsfld System.Single viewHeight
    [Label_7]: call Void EndScrollView()
    ret

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    After patch
    ldarg.0
    call Void DrawMenuSection(Rect)
    ldarga.s 0
    ldarg.1
    ldarg.2
    ldarg.3
    ldarg.s 4
    ldarg.s 5
    ldarg.s 6
    ldarg.s 7
    call Void DoThingFilterConfigWindowHeader(Rect ByRef, Vector2 ByRef, Verse.ThingFilter, Verse.ThingFilter, Int32, IEnumerable`1, IEnumerable`1, System.Collections.Generic.List`1[Verse.ThingDef])
    call Verse.TreeNode_ThingCategory get_RootNode()
    stloc.3
    ldc.i4.1
    stloc.s System.Boolean (4)
    ldc.i4.1
    stloc.s System.Boolean (5)
    ldarg.3
    brfalse Label_4
    ldarg.3
    callvirt Verse.TreeNode_ThingCategory get_DisplayRootCategory()
    stloc.3
    ldarg.3
    ldfld System.Boolean allowedHitPointsConfigurable
    stloc.s System.Boolean (4)
    ldarg.3
    ldfld System.Boolean allowedQualitiesConfigurable
    stloc.s System.Boolean (5)
    [Label_4]: ldloca.s UnityEngine.Rect (6)
    ldc.r4 0
    ldc.r4 0
    ldarga.s 0
    call Single get_width()
    ldc.r4 16
    sub
    ldsfld System.Single viewHeight
    call Void .ctor(Single, Single, Single, Single)
    ldarg.0
    ldarg.1
    ldloc.s UnityEngine.Rect (6)
    ldc.i4.1
    call Void BeginScrollView(Rect, Vector2 ByRef, Rect, Boolean)
    ldc.r4 2
    stloc.s System.Single (7)
    ldloc.s System.Boolean (4)
    brfalse Label_5
    ldloca.s System.Single (7)
    ldloca.s UnityEngine.Rect (6)
    call Single get_width()
    ldarg.2
    call Void DrawHitPointsFilterConfig(Single ByRef, Single, Verse.ThingFilter)
    [Label_5]: ldloc.s System.Boolean (5)
    brfalse Label_6
    ldloca.s System.Single (7)
    ldloca.s UnityEngine.Rect (6)
    call Single get_width()
    ldarg.2
    call Void DrawQualityFilterConfig(Single ByRef, Single, Verse.ThingFilter)
    [Label_6]: ldloc.s System.Single (7)
    stloc.s System.Single (8)
    ldloca.s UnityEngine.Rect (9)
    ldc.r4 0
    ldloc.s System.Single (7)
    ldloca.s UnityEngine.Rect (6)
    call Single get_width()
    ldc.r4 9999
    call Void .ctor(Single, Single, Single, Single)
    ldarg.2
    ldarg.3
    ldarg.s 5
    ldarg.s 6
    ldarg.s 7
    newobj Void .ctor(ThingFilter, ThingFilter, IEnumerable`1, IEnumerable`1, List`1)
    stloc.s Verse.Listing_TreeThingFilter (10)
    ldloc.s Verse.Listing_TreeThingFilter (10)
    ldloc.s UnityEngine.Rect (9)
    callvirt Void Begin(Rect)
    ldloc.s Verse.Listing_TreeThingFilter (10)
    ldloc.3
    ldc.i4.0
    ldarg.s 4
    ldc.i4.1
    callvirt Void DoCategoryChildren(Verse.TreeNode_ThingCategory, Int32, Int32, Boolean)
    ldloc.s Verse.Listing_TreeThingFilter (10)
    callvirt Void End()
    call UnityEngine.Event get_current()
    callvirt EventType get_type()
    ldc.i4.8
    bne.un Label_7
    ldloc.s System.Single (8)
    ldloc.s Verse.Listing_TreeThingFilter (10)
    callvirt Single get_CurHeight()
    add
    ldc.r4 90
    add
    stsfld System.Single viewHeight
    [Label_7]: call Void EndScrollView()
    ret

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    RSA Core loaded…
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Before patch
    ldarg.0
    call Void DrawMenuSection(Rect)
    ldc.i4.0
    call Void set_Font(GameFont)
    ldarga.s 0
    call Single get_width()
    ldc.r4 2
    sub
    stloc.0
    ldloca.s UnityEngine.Rect (1)
    ldarga.s 0
    call Single get_:@)
    ldc.r4 1
    add
    ldarga.s 0
    call Single get_y()
    ldc.r4 1
    add
    ldloc.0
    ldc.r4 2
    div
    ldc.r4 24
    call Void .ctor(Single, Single, Single, Single)
    ldloc.1
    ldstr ClearAll
    call System.String Translate(System.String)
    ldc.i4.1
    ldc.i4.0
    ldc.i4.1
    call Boolean ButtonText(Rect, System.String, Boolean, Boolean, Boolean)
    brfalse Label_2
    ldarg.2
    ldarg.s 5
    ldarg.s 6
    callvirt Void SetDisallowAll(IEnumerable`1, IEnumerable`1)
    [Label_2]: ldloca.s UnityEngine.Rect (2)
    ldloca.s UnityEngine.Rect (1)
    call Single get_xMa:@)
    ldc.r4 1
    add
    ldloca.s UnityEngine.Rect (1)
    call Single get_y()
    ldarga.s 0
    call Single get_xMa:@)
    ldc.r4 1
    sub
    ldloca.s UnityEngine.Rect (1)
    call Single get_xMa:@)
    ldc.r4 1
    add
    sub
    ldc.r4 24
    call Void .ctor(Single, Single, Single, Single)
    ldloc.2
    ldstr AllowAll
    call System.String Translate(System.String)
    ldc.i4.1
    ldc.i4.0
    ldc.i4.1
    call Boolean ButtonText(Rect, System.String, Boolean, Boolean, Boolean)
    brfalse Label_3
    ldarg.2
    ldarg.3
    callvirt Void SetAllowAll(Verse.ThingFilter)
    [Label_3]: ldc.i4.1
    call Void set_Font(GameFont)
    ldarga.s 0
    ldloca.s UnityEngine.Rect (1)
    call Single get_yMa:@)
    call Void set_yMin(Single)
    call Verse.TreeNode_ThingCategory get_RootNode()
    stloc.3
    ldc.i4.1
    stloc.s System.Boolean (4)
    ldc.i4.1
    stloc.s System.Boolean (5)
    ldarg.3
    brfalse Label_4
    ldarg.3
    callvirt Verse.TreeNode_ThingCategory get_DisplayRootCategory()
    stloc.3
    ldarg.3
    ldfld System.Boolean allowedHitPointsConfigurable
    stloc.s System.Boolean (4)
    ldarg.3
    ldfld System.Boolean allowedQualitiesConfigurable
    stloc.s System.Boolean (5)
    [Label_4]: ldloca.s UnityEngine.Rect (6)
    ldc.r4 0
    ldc.r4 0
    ldarga.s 0
    call Single get_width()
    ldc.r4 16
    sub
    ldsfld System.Single viewHeight
    call Void .ctor(Single, Single, Single, Single)
    ldarg.0
    ldarg.1
    ldloc.s UnityEngine.Rect (6)
    ldc.i4.1
    call Void BeginScrollView(Rect, Vector2 ByRef, Rect, Boolean)
    ldc.r4 2
    stloc.s System.Single (7)
    ldloc.s System.Boolean (4)
    brfalse Label_5
    ldloca.s System.Single (7)
    ldloca.s UnityEngine.Rect (6)
    call Single get_width()
    ldarg.2
    call Void DrawHitPointsFilterConfig(Single ByRef, Single, Verse.ThingFilter)
    [Label_5]: ldloc.s System.Boolean (5)
    brfalse Label_6
    ldloca.s System.Single (7)
    ldloca.s UnityEngine.Rect (6)
    call Single get_width()
    ldarg.2
    call Void DrawQualityFilterConfig(Single ByRef, Single, Verse.ThingFilter)
    [Label_6]: ldloc.s System.Single (7)
    stloc.s System.Single (8)
    ldloca.s UnityEngine.Rect (9)
    ldc.r4 0
    ldloc.s System.Single (7)
    ldloca.s UnityEngine.Rect (6)
    call Single get_width()
    ldc.r4 9999
    call Void .ctor(Single, Single, Single, Single)
    ldarg.2
    ldarg.3
    ldarg.s 5
    ldarg.s 6
    ldarg.s 7
    newobj Void .ctor(ThingFilter, ThingFilter, IEnumerable`1, IEnumerable`1, List`1)
    stloc.s Verse.Listing_TreeThingFilter (10)
    ldloc.s Verse.Listing_TreeThingFilter (10)
    ldloc.s UnityEngine.Rect (9)
    callvirt Void Begin(Rect)
    ldloc.s Verse.Listing_TreeThingFilter (10)
    ldloc.3
    ldc.i4.0
    ldarg.s 4
    ldc.i4.1
    callvirt Void DoCategoryChildren(Verse.TreeNode_ThingCategory, Int32, Int32, Boolean)
    ldloc.s Verse.Listing_TreeThingFilter (10)
    callvirt Void End()
    call UnityEngine.Event get_current()
    callvirt EventType get_type()
    ldc.i4.8
    bne.un Label_7
    ldloc.s System.Single (8)
    ldloc.s Verse.Listing_TreeThingFilter (10)
    callvirt Single get_CurHeight()
    add
    ldc.r4 90
    add
    stsfld System.Single viewHeight
    [Label_7]: call Void EndScrollView()
    ret

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    After patch
    ldarg.0
    call Void DrawMenuSection(Rect)
    ldarga.s 0
    ldarg.1
    ldarg.2
    ldarg.3
    ldarg.s 4
    ldarg.s 5
    ldarg.s 6
    ldarg.s 7
    call Void DoThingFilterConfigWindowHeader(Rect ByRef, Vector2 ByRef, Verse.ThingFilter, Verse.ThingFilter, Int32, IEnumerable`1, IEnumerable`1, System.Collections.Generic.List`1[Verse.ThingDef])
    call Verse.TreeNode_ThingCategory get_RootNode()
    stloc.3
    ldc.i4.1
    stloc.s System.Boolean (4)
    ldc.i4.1
    stloc.s System.Boolean (5)
    ldarg.3
    brfalse Label_4
    ldarg.3
    callvirt Verse.TreeNode_ThingCategory get_DisplayRootCategory()
    stloc.3
    ldarg.3
    ldfld System.Boolean allowedHitPointsConfigurable
    stloc.s System.Boolean (4)
    ldarg.3
    ldfld System.Boolean allowedQualitiesConfigurable
    stloc.s System.Boolean (5)
    [Label_4]: ldloca.s UnityEngine.Rect (6)
    ldc.r4 0
    ldc.r4 0
    ldarga.s 0
    call Single get_width()
    ldc.r4 16
    sub
    ldsfld System.Single viewHeight
    call Void .ctor(Single, Single, Single, Single)
    ldarg.0
    ldarg.1
    ldloc.s UnityEngine.Rect (6)
    ldc.i4.1
    call Void BeginScrollView(Rect, Vector2 ByRef, Rect, Boolean)
    ldc.r4 2
    stloc.s System.Single (7)
    ldloc.s System.Boolean (4)
    brfalse Label_5
    ldloca.s System.Single (7)
    ldloca.s UnityEngine.Rect (6)
    call Single get_width()
    ldarg.2
    call Void DrawHitPointsFilterConfig(Single ByRef, Single, Verse.ThingFilter)
    [Label_5]: ldloc.s System.Boolean (5)
    brfalse Label_6
    ldloca.s System.Single (7)
    ldloca.s UnityEngine.Rect (6)
    call Single get_width()
    ldarg.2
    call Void DrawQualityFilterConfig(Single ByRef, Single, Verse.ThingFilter)
    [Label_6]: ldloc.s System.Single (7)
    stloc.s System.Single (8)
    ldloca.s UnityEngine.Rect (9)
    ldc.r4 0
    ldloc.s System.Single (7)
    ldloca.s UnityEngine.Rect (6)
    call Single get_width()
    ldc.r4 9999
    call Void .ctor(Single, Single, Single, Single)
    ldarg.2
    ldarg.3
    ldarg.s 5
    ldarg.s 6
    ldarg.s 7
    newobj Void .ctor(ThingFilter, ThingFilter, IEnumerable`1, IEnumerable`1, List`1)
    stloc.s Verse.Listing_TreeThingFilter (10)
    ldloc.s Verse.Listing_TreeThingFilter (10)
    ldloc.s UnityEngine.Rect (9)
    callvirt Void Begin(Rect)
    ldloc.s Verse.Listing_TreeThingFilter (10)
    ldloc.3
    ldc.i4.0
    ldarg.s 4
    ldc.i4.1
    callvirt Void DoCategoryChildren(Verse.TreeNode_ThingCategory, Int32, Int32, Boolean)
    ldloc.s Verse.Listing_TreeThingFilter (10)
    callvirt Void End()
    call UnityEngine.Event get_current()
    callvirt EventType get_type()
    ldc.i4.8
    bne.un Label_7
    ldloc.s System.Single (8)
    ldloc.s Verse.Listing_TreeThingFilter (10)
    callvirt Single get_CurHeight()
    add
    ldc.r4 90
    add
    stsfld System.Single viewHeight
    [Label_7]: call Void EndScrollView()
    ret

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    RSA Main injected …
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    MoreInfoBox init
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    MoreInfoBox FertileFields found
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Platform assembly: J:\RimWorld\RimWorldWin_Data\Managed\Mono.Security.dll (this message is harmless)
    Platform assembly: J:\RimWorld\RimWorldWin_Data\Managed\System.Configuration.dll (this message is harmless)
    Duplicate def-linked translation key: AIPawn_BaseTrait.degreedatas.0.label
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Duplicate def-linked translation key: AIPawn_BaseTrait.degreedatas.0.description
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Def-linked translation error: Exception getting field at path MeleeWeapon_TribalAxe.tools.2.label in Verse.ThingDef: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. —> System.ArgumentOutOfRangeException: Argument is out of range.
    Parameter name: index
    at System.Collections.Generic.List`1[Verse.Tool].get_Item (Int32 index) [0x00000] in <filename unknown>:0
    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
    — End of inner exception stack trace —
    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
    at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] index, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
    at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[] index) [0x00000] in <filename unknown>:0
    at Verse.DefInjectionPackage.SetDefFieldAtPath (System.Type defType, System.String path, System.String value) [0x00000] in <filename unknown>:0
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Variants found for Things/Pawn/Humanlike/Tails/Tail: 1
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Alien race successfully completed 134 patches with harmony.
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Start injecting PSI to pawns …
    PSI check: Human — PSI injected.
    PSI check: Alien_Nova — PSI injected.
    PSI check: Norbal — PSI injected.
    PSI check: Alien_Orassan — PSI injected.
    PSI check: Alien_Asari — PSI injected.
    PSI check: SkynetCovert — PSI injected.
    PSI check: SkynetAgent — PSI injected.
    PSI check: SkynetTerminator — PSI injected.
    PSI check: SkynetTerminatorTX — PSI injected.
    PSI check: SkynetInfiltrator — PSI injected.
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Colonistbar KF successfully completed 1309 patches with harmony.
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Adding Basegame medsList
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Adding mod medicines
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Detected mod medicine Ножка сатанинского гриба:0.5
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Detected mod medicine Бинты:0.4
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Detected mod medicine Простая аптечка:0.85
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Detected mod medicine Полевые медикаменты:0.7
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Setting up textures
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Sorted meds list:
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Лекарственные травы
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Бинты
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Ножка сатанинского гриба
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Полевые медикаменты
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Простая аптечка
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Медикаменты
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Передовые медикаменты
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Patching Mod Medicines…
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    [RuntimeGC] MainTabWindow inserted.
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    ExpandedRoofing: generating dynamic defs
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    PickUpAndHaul v0.18.2.0 welcomes you to RimWorld with pointless logspam.
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Haul Priority patched success!
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    [MuteBattleLog] Inject event queued.
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    IdleFix JobDriver_Wait.CheckForAutoAttack detoured
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    DubsBadHygieneHSKCompPatch
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    SaveStorageSettings: Adding Harmony Postfix to Zone_Stockpile.GetGizmos(IEnumerable<Gizmo>)
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    SaveStorageSettings: Adding Harmony Postfix to Dialog_ManageOutfits.DoWindowContents(Rect)
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Facial Stuff successfully completed 1425 patches with harmony.
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    AF :: Aliens Detected.
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Combat Extended :: Ammo injected
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Combat Extended :: Bounds pre-generated
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Injecting guest beds into the following facilities: ClutterLockerA, Commode, Storage_Locker, medieval_surg_washpan, medieval_surg_instruments, medieval_surg_lamp, industrial_surg_instruments, industrial_surg_lamp, space_surg_instruments, space_surg_lamp, Dresser, EndTableSimple, EndTable, JournalTable, VitalsMonitor, AdvancedVitalsMonitor
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Created guest beds for the following beds: SleepingSpot, BagBed, HayBed, HideBed, HideBedDouble, Bedroll, BedrollDouble, Bed, DoubleBed, industrial_single_bed, industrial_double_bed, prison_single_bed_RT, prison_single_bed_LB, MilleniumBed, MilleniumDoubleBed, RoyalBed, PodBed, space_double_bed, cryo_single_bed, cryo_double_bed, HospitalBed, AdvHospitalBed
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    [HugsLib] v4.1.1 initialized Hospitality, com.github.alandariva.moreplanning, ImprovedWorkbenches, Notifications_Archiver, AllowTool, DaysMatter, PawnMenu, CentralizedClimateControl
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    [ImprovedWorkbenches] Adding support for ProjectRimFactory
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    [DaysMatter] Loaded.
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    [MuteBattleLog] Detour complete.
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
    UnloadTime: 2.491207 ms

    Unloading 493 unused Assets to reduce memory usage. Loaded Objects now: 22084.
    Total: 208.682526 ms (FindLiveObjects: 1.634335 ms CreateObjectMapping: 3.399321 ms MarkObjects: 202.830627 ms DeleteObjects: 0.817435 ms)

    Loading game from file Поселение1 with mods Core, HugsLib, Humanoid Alien Races 2.0, Combat Extended, Core SK, SeedsPlease, Infused, EdB Prepare Carefully, Colonist Bar KF 0.18.0, Work Tab, Hospitality, Mod Medicine Patch, RuntimeGC, More Planning, BetterMiniMap Extended, Miscellaneous ‘CORE’, Misc. Training, Misc. Robots, Misc. Bees’n’Honey, Set-Up Camp, RT Fuse, RT Solar Flare Shield, Darkest night SK, Better Workbench Management, Skynet SK, Tech Advancing, Medical Tab, Relations Tab, A Dog Said…, Numbers, Notifications Archiver, Expanded Roofing, CleaningArea, Area Unlocker, Allow Tool, Stack Merger, Pick Up And Haul, Locks, My Little Planet, Architect Icons, MuteCombatLog, Reverse Commands, Share The Load, Dismiss Trader, Just Ignore Me Passing, Idle Pawn Fix, Camera+, AllowDeadMansApparel, Mass Graves, Colony Leadership, Inspiration, Days Matter, [RF] More Trait Slots [b18], Nature’s Pretty Sweet, Minerals, Seasonal Weather, Realistic Darkness, Rumours And Deception, Snap Out!, PawnMenu, Centralized Climate Control, Dubs Bad Hygiene — BETA, HolyWasher, Rim of Madness — Arachnophobia, Better Infestations, [KV] Save Storage & Outfit Settings — B18, Rimworld Search Agency, Rimworld Search Agency HSKPatch, TGC Patches, MoreInfoBox, Facial Stuff 0.18.5.2, Facial Stuff Dianne Defaults, AlienFaces, Research Tree, и HelpTab
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Exception while init loading file: C:/Users/Admin/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\Saves\Поселение1.rws
    System.Xml.XmlException: unexpected end of file. Current depth is 6 Line 2850611, position 24.
    at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in <filename unknown>:0
    at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
    at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
    at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
    at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
    at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
    at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
    at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
    at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
    at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
    at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
    at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
    at Verse.ScribeLoader.InitLoading (System.String filePath) [0x00000] in <filename unknown>:0
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Exception from asynchronous event: System.Xml.XmlException: unexpected end of file. Current depth is 6 Line 2850611, position 24.
    at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in <filename unknown>:0
    at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
    at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
    at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
    at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
    at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
    at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
    at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
    at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
    at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
    at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
    at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
    at Verse.ScribeLoader.InitLoading (System.String filePath) [0x00000] in <filename unknown>:0
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
    UnloadTime: 2.034602 ms

    Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 22059.
    Total: 208.306396 ms (FindLiveObjects: 1.452712 ms CreateObjectMapping: 3.493485 ms MarkObjects: 203.251282 ms DeleteObjects: 0.107578 ms)

    Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
    UnloadTime: 2.147010 ms

    Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 22078.
    Total: 192.789352 ms (FindLiveObjects: 1.384302 ms CreateObjectMapping: 2.279001 ms MarkObjects: 189.045822 ms DeleteObjects: 0.079677 ms)

    Loading game from file Поселение1 with mods Core, HugsLib, Humanoid Alien Races 2.0, Combat Extended, Core SK, SeedsPlease, Infused, EdB Prepare Carefully, Colonist Bar KF 0.18.0, Work Tab, Hospitality, Mod Medicine Patch, RuntimeGC, More Planning, BetterMiniMap Extended, Miscellaneous ‘CORE’, Misc. Training, Misc. Robots, Misc. Bees’n’Honey, Set-Up Camp, RT Fuse, RT Solar Flare Shield, Darkest night SK, Better Workbench Management, Skynet SK, Tech Advancing, Medical Tab, Relations Tab, A Dog Said…, Numbers, Notifications Archiver, Expanded Roofing, CleaningArea, Area Unlocker, Allow Tool, Stack Merger, Pick Up And Haul, Locks, My Little Planet, Architect Icons, MuteCombatLog, Reverse Commands, Share The Load, Dismiss Trader, Just Ignore Me Passing, Idle Pawn Fix, Camera+, AllowDeadMansApparel, Mass Graves, Colony Leadership, Inspiration, Days Matter, [RF] More Trait Slots [b18], Nature’s Pretty Sweet, Minerals, Seasonal Weather, Realistic Darkness, Rumours And Deception, Snap Out!, PawnMenu, Centralized Climate Control, Dubs Bad Hygiene — BETA, HolyWasher, Rim of Madness — Arachnophobia, Better Infestations, [KV] Save Storage & Outfit Settings — B18, Rimworld Search Agency, Rimworld Search Agency HSKPatch, TGC Patches, MoreInfoBox, Facial Stuff 0.18.5.2, Facial Stuff Dianne Defaults, AlienFaces, Research Tree, и HelpTab
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Exception while init loading file: C:/Users/Admin/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\Saves\Поселение1.rws
    System.Xml.XmlException: unexpected end of file. Current depth is 6 Line 2850611, position 24.
    at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in <filename unknown>:0
    at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
    at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
    at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
    at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
    at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
    at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
    at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
    at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
    at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
    at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
    at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
    at Verse.ScribeLoader.InitLoading (System.String filePath) [0x00000] in <filename unknown>:0
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Exception from asynchronous event: System.Xml.XmlException: unexpected end of file. Current depth is 6 Line 2850611, position 24.
    at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in <filename unknown>:0
    at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
    at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
    at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
    at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
    at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
    at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
    at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
    at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
    at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
    at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
    at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
    at Verse.ScribeLoader.InitLoading (System.String filePath) [0x00000] in <filename unknown>:0
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
    UnloadTime: 2.687585 ms

    Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 22065.
    Total: 196.239899 ms (FindLiveObjects: 1.497783 ms CreateObjectMapping: 2.538156 ms MarkObjects: 192.120255 ms DeleteObjects: 0.082360 ms)

    Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

    Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 26231.
    Total: 593.844849 ms (FindLiveObjects: 2.321121 ms CreateObjectMapping: 4.063303 ms MarkObjects: 587.343689 ms DeleteObjects: 0.115090 ms)

    Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
    UnloadTime: 1.568876 ms

    Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 27415.
    Total: 380.440918 ms (FindLiveObjects: 1.703550 ms CreateObjectMapping: 3.355592 ms MarkObjects: 375.229675 ms DeleteObjects: 0.150770 ms)

    Initializing new game with mods Core, HugsLib, Humanoid Alien Races 2.0, Combat Extended, Core SK, SeedsPlease, Infused, EdB Prepare Carefully, Colonist Bar KF 0.18.0, Work Tab, Hospitality, Mod Medicine Patch, RuntimeGC, More Planning, BetterMiniMap Extended, Miscellaneous ‘CORE’, Misc. Training, Misc. Robots, Misc. Bees’n’Honey, Set-Up Camp, RT Fuse, RT Solar Flare Shield, Darkest night SK, Better Workbench Management, Skynet SK, Tech Advancing, Medical Tab, Relations Tab, A Dog Said…, Numbers, Notifications Archiver, Expanded Roofing, CleaningArea, Area Unlocker, Allow Tool, Stack Merger, Pick Up And Haul, Locks, My Little Planet, Architect Icons, MuteCombatLog, Reverse Commands, Share The Load, Dismiss Trader, Just Ignore Me Passing, Idle Pawn Fix, Camera+, AllowDeadMansApparel, Mass Graves, Colony Leadership, Inspiration, Days Matter, [RF] More Trait Slots [b18], Nature’s Pretty Sweet, Minerals, Seasonal Weather, Realistic Darkness, Rumours And Deception, Snap Out!, PawnMenu, Centralized Climate Control, Dubs Bad Hygiene — BETA, HolyWasher, Rim of Madness — Arachnophobia, Better Infestations, [KV] Save Storage & Outfit Settings — B18, Rimworld Search Agency, Rimworld Search Agency HSKPatch, TGC Patches, MoreInfoBox, Facial Stuff 0.18.5.2, Facial Stuff Dianne Defaults, AlienFaces, Research Tree, и HelpTab
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Minerals: ColdstoneCrystal cannot be added to this biome
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Minerals: GlowstoneCrystal cannot be added to this biome
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Minerals: ZF_SaltCrystal will be spawned at a probability of 0.0001408896
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Minerals: ZF_IceStalagmite cannot be added to this biome
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Minerals: CalciteCrystal will be spawned at a probability of 0.001324105
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Minerals: AmethystCrystal will be spawned at a probability of 0.002509853
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Minerals: FlintNodule will be spawned at a probability of 0.003870027
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Minerals loaded
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    SeasonalWeather: season changed
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    SeasonalWeather: adjusting baseWeatherCommonalities
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 72378.
    Total: 820.227661 ms (FindLiveObjects: 7.587909 ms CreateObjectMapping: 14.646242 ms MarkObjects: 797.776733 ms DeleteObjects: 0.215425 ms)

    Arachnophobia :: Spider Biome Settings Adjusted :: Current Factor: 1
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Договор Химик Ручья are coming after 13.42579 days.
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Adding ThingDef Винтовка M16 added, count: 1
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Adding ThingDef Null added, count: 298
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    ROMA_SpiderRace162824 starting job ROMA_SpinPrey (Job_25085) A=Thing_Raccoon162742 from JobGiver Verse.AI.JobGiver_WanderAnywhere while already having job GotoWander (Job_24892) A=(62, 0, 193) without a specific job end condition.
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    DynamicHeapAllocator allocation probe 1 failed — Could not get memory for large allocation 4194304.
    DynamicHeapAllocator allocation probe 2 failed — Could not get memory for large allocation 4194304.
    DynamicHeapAllocator allocation probe 3 failed — Could not get memory for large allocation 4194304.
    DynamicHeapAllocator allocation probe 4 failed — Could not get memory for large allocation 4194304.
    DynamicHeapAllocator out of memory — Could not get memory for large allocation 4194304!
    Crash!!!
    SymInit: Symbol-SearchPath: ‘.;J:\RimWorld;J:\RimWorld;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;’, symOptions: 530, UserName: ‘Admin’
    OS-Version: 6.1.7601 (Service Pack 1) 0x100-0x1
    J:\RimWorld\RimWorldWin.exe:RimWorldWin.exe (01310000), size: 19025920 (result: 0), SymType: ‘-exported-‘, PDB: ‘J:\RimWorld\RimWorldWin.exe’, fileVersion: 5.6.3.37608
    C:\Windows\SysWOW64\ntdll.dll:ntdll.dll (77330000), size: 1572864 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:\Windows\SysWOW64\ntdll.dll’, fileVersion: 6.1.7601.17725
    C:\Windows\syswow64\kernel32.dll:kernel32.dll (75370000), size: 1114112 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:\Windows\syswow64\kernel32.dll’, fileVersion: 6.1.7601.18015
    C:\Windows\syswow64\KERNELBASE.dll:KERNELBASE.dll (76A70000), size: 290816 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:\Windows\syswow64\KERNELBASE.dll’, fileVersion: 6.1.7601.18015
    C:\Windows\system32\HID.DLL:HID.DLL (72E30000), size: 36864 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\system32\HID.DLL’, fileVersion: 6.1.7600.16385
    C:\Windows\syswow64\msvcrt.dll:msvcrt.dll (76E00000), size: 704512 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\syswow64\msvcrt.dll’, fileVersion: 7.0.7601.17744
    C:\Windows\syswow64\USER32.dll:USER32.dll (76B20000), size: 1048576 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\syswow64\USER32.dll’, fileVersion: 6.1.7601.17514
    C:\Windows\syswow64\GDI32.dll:GDI32.dll (75010000), size: 589824 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\syswow64\GDI32.dll’, fileVersion: 6.1.7601.18275
    C:\Windows\syswow64\LPK.dll:LPK.dll (76B10000), size: 40960 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\syswow64\LPK.dll’, fileVersion: 6.1.7601.18177
    C:\Windows\syswow64\USP10.dll:USP10.dll (75490000), size: 643072 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\syswow64\USP10.dll’, fileVersion: 1.626.7601.18009
    C:\Windows\syswow64\ADVAPI32.dll:ADVAPI32.dll (755F0000), size: 655360 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\syswow64\ADVAPI32.dll’, fileVersion: 6.1.7601.17514
    C:\Windows\SysWOW64\sechost.dll:Sechost.dll (75720000), size: 102400 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\SysWOW64\sechost.dll’, fileVersion: 6.1.7600.16385
    C:\Windows\syswow64\RPCRT4.dll:RPCRT4.dll (765C0000), size: 983040 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\syswow64\RPCRT4.dll’, fileVersion: 6.1.7601.18205
    C:\Windows\syswow64\SspiCli.dll:SspiCli.dll (74D50000), size: 393216 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\syswow64\SspiCli.dll’, fileVersion: 6.1.7601.18270
    C:\Windows\syswow64\CRYPTBASE.dll:CRYPTBASE.dll (74D40000), size: 49152 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\syswow64\CRYPTBASE.dll’, fileVersion: 6.1.7600.16385
    C:\Windows\system32\VERSION.dll:VERSION.dll (74C70000), size: 36864 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\system32\VERSION.dll’, fileVersion: 6.1.7601.17647
    C:\Windows\syswow64\ole32.dll:ole32.dll (751E0000), size: 1425408 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\syswow64\ole32.dll’, fileVersion: 6.1.7601.17514
    C:\Windows\syswow64\SHLWAPI.dll:SHLWAPI.dll (74FB0000), size: 356352 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\syswow64\SHLWAPI.dll’, fileVersion: 6.1.7601.17514
    C:\Windows\syswow64\SHELL32.dll:SHELL32.dll (75740000), size: 12886016 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\syswow64\SHELL32.dll’, fileVersion: 6.1.7601.18222
    C:\Windows\system32\OPENGL32.dll:oPENGL32.dll (65900000), size: 819200 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\system32\OPENGL32.dll’, fileVersion: 6.1.7600.16385
    C:\Windows\system32\GLU32.dll:GLU32.dll (72DF0000), size: 139264 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\system32\GLU32.dll’, fileVersion: 6.1.7600.16385
    C:\Windows\system32\DDRAW.dll:DDRAW.dll (5FE30000), size: 946176 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\system32\DDRAW.dll’, fileVersion: 6.1.7600.16385
    C:\Windows\system32\DCIMAN32.dll:DCIMAN32.dll (72DE0000), size: 24576 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\system32\DCIMAN32.dll’, fileVersion: 6.1.7601.18177
    C:\Windows\syswow64\SETUPAPI.dll:SETUPAPI.dll (768D0000), size: 1691648 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\syswow64\SETUPAPI.dll’, fileVersion: 6.1.7601.17514
    C:\Windows\syswow64\CFGMGR32.dll:CFGMGR32.dll (76AE0000), size: 159744 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\syswow64\CFGMGR32.dll’, fileVersion: 6.1.7601.17621
    C:\Windows\syswow64\OLEAUT32.dll:oLEAUT32.dll (74DF0000), size: 585728 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\syswow64\OLEAUT32.dll’, fileVersion: 6.1.7601.17676
    C:\Windows\syswow64\DEVOBJ.dll:DEVOBJ.dll (75530000), size: 73728 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\syswow64\DEVOBJ.dll’, fileVersion: 6.1.7601.17621
    C:\Windows\system32\dwmapi.dll:Dwmapi.dll (71F20000), size: 77824 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\system32\dwmapi.dll’, fileVersion: 6.1.7600.16385
    C:\Windows\system32\WINMM.dll:WINMM.dll (6F750000), size: 204800 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\system32\WINMM.dll’, fileVersion: 6.1.7601.17514
    C:\Windows\syswow64\WS2_32.dll:WS2_32.dll (766B0000), size: 217088 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\syswow64\WS2_32.dll’, fileVersion: 6.1.7601.17514
    C:\Windows\syswow64\NSI.dll:NSI.dll (765B0000), size: 24576 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\syswow64\NSI.dll’, fileVersion: 6.1.7600.16385
    C:\Windows\syswow64\IMM32.dll:IMM32.dll (766F0000), size: 393216 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\syswow64\IMM32.dll’, fileVersion: 6.1.7601.17514
    C:\Windows\syswow64\MSCTF.dll:MSCTF.dll (76750000), size: 835584 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\syswow64\MSCTF.dll’, fileVersion: 6.1.7600.16385
    C:\Windows\system32\DNSAPI.dll:DNSAPI.dll (6F160000), size: 278528 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\system32\DNSAPI.dll’, fileVersion: 6.1.7601.17570
    C:\Windows\system32\IPHLPAPI.DLL:IPHLPAPI.DLL (72470000), size: 114688 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\system32\IPHLPAPI.DLL’, fileVersion: 6.1.7601.17514
    C:\Windows\system32\WINNSI.DLL:WINNSI.DLL (72460000), size: 28672 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\system32\WINNSI.DLL’, fileVersion: 6.1.7600.16385
    C:\Windows\system32\WINHTTP.dll:WINHTTP.dll (72400000), size: 360448 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\system32\WINHTTP.dll’, fileVersion: 6.1.7601.17514
    C:\Windows\system32\webio.dll:webio.dll (72370000), size: 323584 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\system32\webio.dll’, fileVersion: 6.1.7601.17725
    J:\RimWorld\RimWorldWin_Data\Mono\mono.dll:mono.dll (10000000), size: 2297856 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘J:\RimWorld\RimWorldWin_Data\Mono\mono.dll’, fileVersion: 1.0.0.1
    C:\Windows\syswow64\PSAPI.DLL:PSAPI.DLL (76AC0000), size: 20480 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\syswow64\PSAPI.DLL’, fileVersion: 6.1.7600.16385
    C:\Windows\system32\MSWSOCK.dll:MSWSOCK.dll (72320000), size: 245760 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\system32\MSWSOCK.dll’, fileVersion: 6.1.7601.18254
    C:\Windows\System32\wship6.dll:wship6.dll (68550000), size: 24576 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\System32\wship6.dll’, fileVersion: 6.1.7600.16385
    C:\Windows\system32\uxtheme.dll:uxtheme.dll (6EF60000), size: 524288 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\system32\uxtheme.dll’, fileVersion: 6.1.7600.16385
    C:\Program Files (x86)\Yandex\Punto Switcher\pshook.dll:pshook.dll (678F0000), size: 118784 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Program Files (x86)\Yandex\Punto Switcher\pshook.dll’, fileVersion: 4.4.2.334
    C:\Windows\system32\api-ms-win-core-synch-l1-2-0.DLL:api-ms-win-core-synch-l1-2-0.DLL (6D150000), size: 12288 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\system32\api-ms-win-core-synch-l1-2-0.DLL’, fileVersion: 10.0.10240.16390
    C:\Windows\system32\d3d9.dll:D3d9.dll (71F50000), size: 1847296 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\system32\d3d9.dll’, fileVersion: 6.1.7601.17514
    C:\Windows\system32\d3d8thk.dll:D3d8thk.dll (71F40000), size: 24576 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\system32\d3d8thk.dll’, fileVersion: 6.1.7600.16385
    C:\Windows\system32\nvd3dum.dll:nvd3dum.dll (62390000), size: 14331904 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\system32\nvd3dum.dll’, fileVersion: 21.21.13.7290
    C:\Windows\syswow64\WINTRUST.dll:WINTRUST.dll (74DB0000), size: 188416 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\syswow64\WINTRUST.dll’, fileVersion: 6.1.7601.18205
    C:\Windows\syswow64\CRYPT32.dll:CRYPT32.dll (74E80000), size: 1179648 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\syswow64\CRYPT32.dll’, fileVersion: 6.1.7601.18277
    C:\Windows\syswow64\MSASN1.dll:MSASN1.dll (765A0000), size: 49152 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\syswow64\MSASN1.dll’, fileVersion: 6.1.7601.17514
    C:\Windows\system32\powrprof.dll:powrprof.dll (72580000), size: 151552 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\system32\powrprof.dll’, fileVersion: 6.1.7600.16385
    C:\Program Files (x86)\NVIDIA Corporation\3D Vision\nvSCPAPI.dll:nvSCPAPI.dll (5FD60000), size: 811008 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Program Files (x86)\NVIDIA Corporation\3D Vision\nvSCPAPI.dll’, fileVersion: 7.17.13.7290
    C:\Windows\syswow64\CLBCatQ.DLL:CLBCatQ.DLL (75690000), size: 536576 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\syswow64\CLBCatQ.DLL’, fileVersion: 2001.12.8530.16385
    C:\Windows\System32\MMDevApi.dll:MMDevApi.dll (70D70000), size: 233472 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\System32\MMDevApi.dll’, fileVersion: 6.1.7601.17514
    C:\Windows\System32\PROPSYS.dll:PROPSYS.dll (68630000), size: 1003520 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\System32\PROPSYS.dll’, fileVersion: 7.0.7601.17514
    C:\Windows\system32\wdmaud.drv:wdmaud.drv (70D40000), size: 196608 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\system32\wdmaud.drv’, fileVersion: 6.1.7601.17514
    C:\Windows\system32\ksuser.dll:ksuser.dll (70D30000), size: 16384 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\system32\ksuser.dll’, fileVersion: 6.1.7600.16385
    C:\Windows\system32\AVRT.dll:AVRT.dll (70D20000), size: 28672 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\system32\AVRT.dll’, fileVersion: 6.1.7600.16385
    C:\Windows\system32\AUDIOSES.DLL:AUDIOSES.DLL (70CA0000), size: 221184 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\system32\AUDIOSES.DLL’, fileVersion: 6.1.7601.17514
    C:\Windows\system32\msacm32.drv:msacm32.drv (70D00000), size: 32768 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\system32\msacm32.drv’, fileVersion: 6.1.7600.16385
    C:\Windows\system32\MSACM32.dll:MSACM32.dll (70C60000), size: 81920 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\system32\MSACM32.dll’, fileVersion: 6.1.7600.16385
    C:\Windows\system32\midimap.dll:midimap.dll (70D10000), size: 28672 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\system32\midimap.dll’, fileVersion: 6.1.7600.16385
    C:\Windows\system32\xinput1_3.dll:xinput1_3.dll (06430000), size: 90112 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\system32\xinput1_3.dll’, fileVersion: 9.18.944.0
    C:\Program Files (x86)\Internet Download Manager\idmmkb.dll:idmmkb.dll (04430000), size: 32768 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Program Files (x86)\Internet Download Manager\idmmkb.dll’, fileVersion: 6.5.12.1
    J:\RimWorld\RimWorldWin_Data\Plugins\CSteamworks.dll:CSteamworks.dll (72D80000), size: 151552 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘J:\RimWorld\RimWorldWin_Data\Plugins\CSteamworks.dll’, fileVersion: 1.24.0.0
    J:\RimWorld\steam_api.dll:Steam_api.dll (65780000), size: 200704 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘J:\RimWorld\steam_api.dll’, fileVersion: 2.89.45.4
    C:\Windows\syswow64\profapi.dll:profapi.dll (75480000), size: 45056 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\syswow64\profapi.dll’, fileVersion: 6.1.7600.16385
    C:\Windows\system32\CRYPTSP.dll:CRYPTSP.dll (72490000), size: 90112 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\system32\CRYPTSP.dll’, fileVersion: 6.1.7600.16385
    C:\Windows\system32\rsaenh.dll:rsaenh.dll (723C0000), size: 241664 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\system32\rsaenh.dll’, fileVersion: 6.1.7600.16385
    C:\Windows\system32\l3codeca.acm:l3codeca.acm (72DC0000), size: 73728 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\system32\l3codeca.acm’, fileVersion: 1.9.0.401
    C:\Windows\system32\mscms.dll:mscms.dll (70B80000), size: 495616 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\system32\mscms.dll’, fileVersion: 6.1.7601.17514
    C:\Windows\syswow64\USERENV.dll:USERENV.dll (76C20000), size: 94208 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\syswow64\USERENV.dll’, fileVersion: 6.1.7601.17514
    C:\Windows\system32\icm32.dll:icm32.dll (0A140000), size: 229376 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\system32\icm32.dll’, fileVersion: 6.1.7600.16385
    C:\Windows\system32\dbghelp.dll:Dbghelp.dll (FD610000), size: 962560 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:\Windows\system32\dbghelp.dll’, fileVersion: 6.1.7601.17514

    ========== OUTPUTING STACK TRACE ==================

    ERROR: SymGetSymFromAddr64, GetLastError: ‘Попытка обращения к неверному адресу.’ (Address: 01B9FEB4)
    0x01B9FEB4 (RimWorldWin)
    ERROR: SymGetSymFromAddr64, GetLastError: ‘Попытка обращения к неверному адресу.’ (Address: 01B9B74B)
    0x01B9B74B (RimWorldWin)
    ERROR: SymGetSymFromAddr64, GetLastError: ‘Попытка обращения к неверному адресу.’ (Address: 01B9B78C)
    0x01B9B78C (RimWorldWin)
    ERROR: SymGetSymFromAddr64, GetLastError: ‘Попытка обращения к неверному адресу.’ (Address: 01A078A8)
    0x01A078A8 (RimWorldWin)
    ERROR: SymGetSymFromAddr64, GetLastError: ‘Попытка обращения к неверному адресу.’ (Address: 019FA5C9)
    0x019FA5C9 (RimWorldWin)
    ERROR: SymGetSymFromAddr64, GetLastError: ‘Попытка обращения к неверному адресу.’ (Address: 019FAABD)
    0x019FAABD (RimWorldWin)
    ERROR: SymGetSymFromAddr64, GetLastError: ‘Попытка обращения к неверному адресу.’ (Address: 019FA472)
    0x019FA472 (RimWorldWin)
    ERROR: SymGetSymFromAddr64, GetLastError: ‘Попытка обращения к неверному адресу.’ (Address: 0162DE79)
    0x0162DE79 (RimWorldWin)
    ERROR: SymGetSymFromAddr64, GetLastError: ‘Попытка обращения к неверному адресу.’ (Address: 01632951)
    0x01632951 (RimWorldWin)
    ERROR: SymGetSymFromAddr64, GetLastError: ‘Попытка обращения к неверному адресу.’ (Address: 0163A05D)
    0x0163A05D (RimWorldWin)
    ERROR: SymGetSymFromAddr64, GetLastError: ‘Попытка обращения к неверному адресу.’ (Address: 015931F4)
    0x015931F4 (RimWorldWin)
    ERROR: SymGetSymFromAddr64, GetLastError: ‘Попытка обращения к неверному адресу.’ (Address: 01602E0F)
    0x01602E0F (RimWorldWin)
    ERROR: SymGetSymFromAddr64, GetLastError: ‘Попытка обращения к неверному адресу.’ (Address: 016036DE)
    0x016036DE (RimWorldWin)
    ERROR: SymGetSymFromAddr64, GetLastError: ‘Попытка обращения к неверному адресу.’ (Address: 018F5996)
    0x018F5996 (RimWorldWin)
    0x753833AA (kernel32) BaseThreadInitThunk
    0x77369EF2 (ntdll) RtlInitializeExceptionChain
    0x77369EC5 (ntdll) RtlInitializeExceptionChain

    ========== END OF STACKTRACE ===========

    **** Crash! ****

    Подскажите что не так?

  10. не знаю 4194304 это в байтах или кбатах. если кб то это 4 гб. Странно, у меня выше 2.5гб не поднималось


  11. FIvYur

    FIvYur
    Москит-мутант

    Сообщения:
    13
    Симпатии:
    0
    Оценки:
    +2
    /

    0


  12. Ultra8

    Ultra8
    Машгон

    Сообщения:
    49
    Симпатии:
    4
    Оценки:
    +18
    /

    0

    Статус:
    C’mon…

    знаете что, в таких случаях когда все советуют но ничего не помогает 100% надо сносить винду и ставить заново


  13. Dzeniba

    Dzeniba

    Администратор
    Модератор
    HC SK Team

    Сообщения:
    820
    Симпатии:
    119
    Оценки:
    +361
    /

    12

    Гипотетически: по-максимому освобождать память ОС от других фоновых процессов, либо увеличить количество памяти в компьютере.

    И чисто интереса для: можно параметры компа увидеть?


  14. Dzeniba

    Dzeniba

    Администратор
    Модератор
    HC SK Team

    Сообщения:
    820
    Симпатии:
    119
    Оценки:
    +361
    /

    12

    /полуОФФ мод он
    @Lihuar, я не совсем понимаю людей, которые отключают в ОС файл подкачки. Ну хватило у вас денег на вагон оперативной памяти — выделите ещё кроху на HDD или SSHD и перенесите файл подкачки на отдельный раздел размером в полтора объёма оперативки. Сколько бы у вас ни было денег — это капля в море по сравнению с тем, что вы вбухали в оперативку! Зачем отключать вещи, на которых основывается работа и без того шаткого детища Мелкософта? Я соглашусь с @Zim777, отсутствие файла подкачки — это от лукавого. И 32 гига оперативки — вовсе не много, если что (giggle)
    /полуОФФ мод офф

    Римворлд по умолчанию из Стима идёт пока 32-х битный. Есть вариант установить 64-х битный, но это пока нелегально и по слухам кардинально на производительность не влияет.

    На этом форуме довольно много постов, где люди жалуются на производительность игры при максимальных картах. Попробуйте карту поменьше, с Вас не убудет. Если игра пойдёт на средних, значит Вы не уникальны, и Ваше железо так же, как и на компах многих других, не тянет сборку на огромной карте. И дело вовсе не в том, что у Вас железо плохое, а в алгоритме работы игры с модами.

    И да, Яндекс по ошибке «Write to location 00000000 caused an access violation» выдаёт в принципе схожий вердикт про недостаточность памяти. Но тут скорее имеется ввиду не столько оперативка, сколько в принципе память — ОЗУ и Pagefile. Но повторюсь, у других пользователей даже на некострированных ОС игра на максимальных картах лагает и крашит.

    А переустановить винду Вы всегда успеете — это же не наш метод, верно? ;)

    • Согласен! Согласен! x 1
    • Список


  15. FIvYur

    FIvYur
    Москит-мутант

    Сообщения:
    13
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    +2
    /

    0

    Так у меня памяти 8 ГБ это мало?


  16. Dzeniba

    Dzeniba

    Администратор
    Модератор
    HC SK Team

    Сообщения:
    820
    Симпатии:
    119
    Оценки:
    +361
    /

    12

    Для современного компьютера это не много. Более того, если у Вас в системнике стоит 8 гигов оперативки, то это вовсе не значит, что игра (любая, и Римворлд не исключение) сможет использовать все 8 гигов. Во-первых, память отжирает сама ОС. Так, по разным источникам, Win 7 x32 использует для своих нужд 1 Гб оперативной памяти, а Win 7 x64 — 2 Гб. Win 10 более прожорлива до оперативки. А значит, для нужд игр и приложений остаётся только то, что остаётся. Но! У Вас на компьютере в ОС ведь не только Римворлд? Наверняка есть MS Office или аналог, куча (как правило именно куча!) других программ, часть из которых постоянно держит какие-то свои модули в оперативной памяти, даже если Вы их не запускаете. Каждый компьютер в этом плане уникален и итоговый объём свободной оперативки у каждого в итоге свой, и он очень сильно меньше той цифры, которая греет сознание пользователя (да да, у Вас, @FIvYur, свободной оперативки сильно меньше 8-ми гигов).

    Про Римворлд написал выше: он тоже не может использовать всю оставшуюся у Вас оперативку, даже если её много — так игру написал г-н Тайнан и мододелам этого не изменить.

    Что делать по факту? Сейчас люди, умеющие читать логи, посмотрят и подскажут, если смогут…


  17. FIvYur

    FIvYur
    Москит-мутант

    Сообщения:
    13
    Симпатии:
    0
    Оценки:
    +2
    /

    0

    Спасибо буду ждать ответов и следить за темой


  18. Luckyfish

    Luckyfish
    Москит-мутант

    Сообщения:
    5
    Симпатии:
    0
    Оценки:
    +3
    /

    0

    Доброго времени суток . Подскажите как пофиксить https://prnt.sc/kgn3w2


  19. Zim777

    Zim777

    Модератор

    Сообщения:
    286
    Симпатии:
    25
    Оценки:
    +139
    /

    3

    есть несколько путей

    вариант первый
    — удалить два файла $HugsLibChecker.dll и MiniMap.dll в RimWorld\Mods\BetterMiniMap

    вариант второй
    1. удалить папку BetterMiniMap в RimWorld\Mods
    2. а) или б)
    а) обновить заново сборку
    б) скачать с гита папку с модом и закинуть оттуда папку BetterMiniMap туда, откуда удалили
    https://github.com/skyarkhangel/Hardcore-SK кнопка справа clone or download

    к слову, одна из самых последних исправленных версий для в18
    https://cloud.mail.ru/public/HBqo/xotaS4MdL

    Последнее редактирование: 9 сен 2018

    • Информативно! Информативно! x 2
    • Список


  20. killmore

    killmore
    Блоха

    Сообщения:
    1
    Симпатии:
    0
    Оценки:
    +0
    /

    0

    Доброго времени суток!
    Играл с модом ХСК, после выхода беты 19 снес лаунчер ХСК (uninstall) и поиграл немного в ваниль.
    Надоело, решил скачать и установить заново.
    1. При запуске лаунчера выскакивает окно где требует расположение файла.
    По стандарту он называется RimWorldWin64, а от меня требует файл без 64 на конце. При изменении имени файла в папке с игрой возмущается стим, мол файл RimWorldWin64 не найден и просто не запускает игру.
    2. Снес лаунчер, удалил и перезакачал РВ, поменял на бета 18 в стиме, все эти действия несколько раз и во всех возможных последовательностях.
    3. Каким-то образом запустил игру через лаунчер, повключал все моды, играет музыка мода СК, фоновая картинка меню ванильки, дальше меню выбора сценария не переходит, жуткие тормоза (хотя до этого не тормозило ничего).
    Можно пожалуйста подробно, для особо бронированных инструкцию по ПОЛНОМУ удалению мода и игры, и как это все установить потом с нуля.
    Спасибо.

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