Mge morrowind ошибка

Суть проблемы.
Стоит чистая установка Morrowind + Tribunal + Bloodmoon. Русская версия от 1С.
Делаем первый запуск для генерации настроек. Все работает.
Накатываем MGE XE. Запускаем его. Получаем ошибку Incorrect morrowind.exe

Если удалить из папки с игрой d3d8.dll , то игра вылетает с ошибкой c0000005

Если удалить еще и dinput8.dll , то ошибка починится, но MGE работать не будет.

Чтобы починить ошибку, нужен пропатченный файл text.dll

Получить его можно, если использовать Morrowind Code Patch, снять все галки со всех изменений и пропатчить игру.

При этом игра будет запускаться с оригинальным morrowind.exe

Ну и на всякий случай пропатченный файлик:
https://drive.google.com/

If you like playing The Elder Scrolls III: Morrowind but find its graphics to be less than ideal, MGE XE fits you perfectly. MGE XE stands for Morrowind Graphics Extender XE and it’s able to overhaul the graphics of Morrowind. In most of the cases, getting MGE XE to work is a straightforward affair that involves little time and effort. (getzonedup.com) That being said, complaints about MGE XE not working still pop up from time to time. 

What Must Be Done

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Run XE As An Administrator

  • Step 1: Locate MGE XE .exe, right-click on it and pick Properties.
  • Step 2: Head to the Compatibility tab then check the checkbox next to Run this program as an administrator.
  • Step 3: Select Apply and choose OK.
  • Step 4: Open MGE XE.
  • Step 5: Apply changes to the resolution then launch the game.

Note: The game launcher needs to be run as an administrator too.

Make Use Of Registry Editor

  • Step 1: Disable User Account Control (UAC)
  • Step 2: Type regedit into the Search bar and hit Enter
  • Step 3: Go to the directory: [HKEY_CURRENT_USER\Software\Classes\VirtualStore\MA CHINE\SOFTWARE\Wow6432Node]
  • Step 4: Delete the Bethesda Softworks folder, close Registry Editor and restart the computer.
  • Step 5: Head to the game installation folder
  • Step 6: Delete d3d8.dll, dinput8.dll and MGEgui.exe
  • Step 7: Open the game
  • Step 8: Copy the MGE files again
  • Step 9: Launch MGE

Revert To A Previous Version

If none of the above works, you may want to switch to an old version of MGE XE. Needless to say, you have to delete every trait of the current version before installing other versions to avoid conflict.

MGE XE Not Working: Causes

Like its contemporaries, MGE XE would have a hard time working if it lacks permission. Aside from that, if the resolution is different from the one designed for the mod, things may go haywire as well. Sometimes, if you check out the resolution in MGE XE, you could see a message that says: “Unable to find morrowind registry keys. Please run the game as administrator before installing MGE”. Regardless, unless you take action, there is a good chance that the issue is going to persist. 

A Summary Of MGE XE 

MGE XE in essence serves as a graphic add-on to the game. In order to run MGE XE smoothly, the PC specifications must meet these requirements: 

  • Morrowind GOTY or Bloodmoon (patched).
  • Graphics card made in the 2010s.
  • Windows Vista SP2 or later (Windows XP is not supported since MGE XE 0.11.2).
  • Morrowind Code Patch, if you want to use MWSE.

Features that make MGE XE popular are resolution, FOV configuration and distant world rendering. Additionally, the water receives a new, realistic look with simulated ripples from the player or raindrops. Besides that, solar shadows are upgraded and automatically change based on the time of day. Other improvements worth mentioning include shaders like SSAO, Sunshafts, HD, per-pixel lighting and MWSE 2.1 support. 

Will Morrowind Be Remastered In The Future? 

The Bethesda’s CEO, Todd Howard, has confirmed that there are not any plans for a remastered version of Morrowind on the table at the moment. 

Is There An Ending In Morrowind? 

Completing the main quests does not mean the end of the game. The world of Vvardenfell can still be changed in various ways. 

Is Morrowind Superior To Its Sequel, Skyrim? 

There is no certain answer as different players have different viewpoints towards each title. However, there are some points that Morrowind outshines Skyrim such as the amount of freedom available to the players.

What Must Be Done To Dodge In Morrowind?

Morrowind’s combat mechanics are made to give players a true experience. To dodge incoming attacks, you need to attack while moving to the left or right and make your character swing the weapons sideways. By doing so, you will cause your opponents to miss their attacks as you constantly move side to side. 

Is There A Level Limit In Morrowind? 

In Morrowind, major and minor skills can be learned after level 15 and 30 respectively. To max out all the skills, you need 775 skill increases and if they are all counted towards the level, 78 is the maximum level possible without cheating. 

Is It Worth Investing In Agility In Morrowind?

Yes, agility is one of the main attributes in Morrowind and it influences many things. If you have high agility, your character can dodge attacks, hit the enemies, use shields to block, … with relative ease. Furthermore, the chance of being staggered is also reduced greatly. 

Which Type Of Armor Should I Use, Light Or Heavy?

That depends on the situation as well as your preferences. Light armors surely are not as tanky as heavy armors because they have lower ratings. However, light armors are easier to acquire and carry and give a bonus to agility which is one of the most important attributes in combat. 

How Long Is A Day In Morrowind?

In Morrowind, the time flies by faster than real time by a factor of 30. So, 1 hour in the game equals 2 minutes in real life. As a result, spending a day in Morrowind means that 48 minutes have passed. 

Ways To Play

  • If the fatigue level has reached around 75% then you should not get into combat. Furthermore, in the first few levels, it’s unwise to use all the stamina to sprint amidst battle because you will likely lose. 
  • You think that luck is related to the loot drop? Then you are completely wrong as luck only helps enchanting items, hitting enemies and so on. 
  • It is best to stick to a weapon and master it since weapon skill determines the chance of hitting enemies. The ideal weapon for casual players is the long blade since most of the Morrowind best artifacts are associated with it. 
  • In your first playthrough, don’t try to be a pure spell caster. Spellcasting in Morrowind is a tough road which requires a combination of knowledge and skills to succeed. 

Chris started playing PC games in the 1980s, started writing about them in the early 2000s, and (finally) started getting paid to write about them in the late 2000s.

Following a few years as a regular freelancer, PC Gamer hired him in 2014, probably so he’d stop emailing them asking for more work. Since 2019, he started providing game reviews & tips for Grateful Dead Game. Chris has a love-hate relationship with survival games and an unhealthy fascination with the inner lives of NPCs. He’s also a fan of offbeat simulation games, mods, and ignoring storylines in RPGs so he can make up his own.

«2021-08-02 01:09:53 [DefaultDispatcher-worker-7] ERROR r.f.m.p.service.FileService — File does not exist: D:\M[FR]\game\Optional\Audio_NPC\Russian\Sound\Vo\r\m\Warnings.txt

«»2021-08-02 01:13:57 [JavaFX Application Thread] ERROR r.f.m.p.service.FileService — File does not exist: D:\M[FR]\game\mge3\backup\MGE.ini

«»2021-08-02 01:14:23 [JavaFX Application Thread] ERROR r.f.m.p.service.FileService — MGE.ini doesn’t exist

«»2021-08-02 01:14:23 [JavaFX Application Thread] ERROR r.f.m.p.service.FileService — File does not exist: D:\M[FR]\game\mge3\backup\MGE.ini

«»2021-08-02 01:14:32 [JavaFX Application Thread] ERROR r.f.m.p.service.FileService — MGE.ini doesn’t exist

«»2021-08-02 01:14:32 [JavaFX Application Thread] ERROR r.f.m.p.service.FileService — File does not exist: D:\M[FR]\game\mge3\backup\MGE.ini

«»2021-08-02 01:16:07 [JavaFX Application Thread] ERROR r.f.m.p.service.FileService — File does not exist: D:\M[FR]\game\mge3\backup\MGE.ini

«»2021-08-02 19:13:00 [JavaFX Application Thread] ERROR r.f.m.p.exception.ExceptionHandler — java.io.IOException: Cannot run program «»D:\M[FR]\game\Morrowind Code Patch.exe»» (in directory «D:\M[FR]\game»): CreateProcess error=740, Запрошенная операция требует повышения

«java.io.IOException: Cannot run program «»D:\M[FR]\game\Morrowind Code Patch.exe»» (in directory «D:\M[FR]\game»): CreateProcess error=740, Запрошенная операция требует повышения

at java.base/java.lang.ProcessBuilder.start(ProcessBuilder.java:1128)

at java.base/java.lang.ProcessBuilder.start(ProcessBuilder.java:1071)

at ru.fullrest.mfr.plugins_configuration_utility.javafx.controller.LauncherController.startMCP(LauncherController.kt:172)

at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)

at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

at java.base/java.lang.reflect.Method.invoke(Method.java:566)

at com.sun.javafx.reflect.Trampoline.invoke(MethodUtil.java:76)

at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)

at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

at java.base/java.lang.reflect.Method.invoke(Method.java:566)

at com.sun.javafx.reflect.MethodUtil.invoke(MethodUtil.java:273)

at com.sun.javafx.fxml.MethodHelper.invoke(MethodHelper.java:83)

at javafx.fxml.FXMLLoader$MethodHandler.invoke(FXMLLoader.java:1784)

at javafx.fxml.FXMLLoader$ControllerMethodEventHandler.handle(FXMLLoader.java:1670)

at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(CompositeEventHandler.java:86)

at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:238)

at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:191)

at com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(CompositeEventDispatcher.java:59)

at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:58)

at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)

at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)

at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)

at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)

at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)

at com.sun.javafx.event.EventUtil.fireEventImpl(EventUtil.java:74)

at com.sun.javafx.event.EventUtil.fireEvent(EventUtil.java:49)

at javafx.event.Event.fireEvent(Event.java:198)

at javafx.scene.Node.fireEvent(Node.java:8879)

at javafx.scene.control.Button.fire(Button.java:200)

at com.sun.javafx.scene.control.behavior.ButtonBehavior.mouseReleased(ButtonBehavior.java:206)

at com.sun.javafx.scene.control.inputmap.InputMap.handle(InputMap.java:274)

at com.sun.javafx.event.CompositeEventHandler$NormalEventHandlerRecord.handleBubblingEvent(CompositeEventHandler.java:218)

at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(CompositeEventHandler.java:80)

at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:238)

at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:191)

at com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(CompositeEventDispatcher.java:59)

at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:58)

at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)

at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)

at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)

at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)

at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)

at com.sun.javafx.event.EventUtil.fireEventImpl(EventUtil.java:74)

at com.sun.javafx.event.EventUtil.fireEvent(EventUtil.java:54)

at javafx.event.Event.fireEvent(Event.java:198)

at javafx.scene.Scene$MouseHandler.process(Scene.java:3851)

at javafx.scene.Scene$MouseHandler.access$1200(Scene.java:3579)

at javafx.scene.Scene.processMouseEvent(Scene.java:1849)

at javafx.scene.Scene$ScenePeerListener.mouseEvent(Scene.java:2588)

at com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotification.run(GlassViewEventHandler.java:397)

at com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotification.run(GlassViewEventHandler.java:295)

at java.base/java.security.AccessController.doPrivileged(Native Method)

at com.sun.javafx.tk.quantum.GlassViewEventHandler.lambda$handleMouseEvent$2(GlassViewEventHandler.java:434)

at com.sun.javafx.tk.quantum.QuantumToolkit.runWithoutRenderLock(QuantumToolkit.java:390)

at com.sun.javafx.tk.quantum.GlassViewEventHandler.handleMouseEvent(GlassViewEventHandler.java:433)

at com.sun.glass.ui.View.handleMouseEvent(View.java:556)

at com.sun.glass.ui.View.notifyMouse(View.java:942)

at com.sun.glass.ui.win.WinApplication._runLoop(Native Method)

at com.sun.glass.ui.win.WinApplication.lambda$runLoop$3(WinApplication.java:174)

at java.base/java.lang.Thread.run(Thread.java:834)

Caused by: java.io.IOException: CreateProcess error=740, Запрошенная операция требует повышения

at java.base/java.lang.ProcessImpl.create(Native Method)

at java.base/java.lang.ProcessImpl.<init>(ProcessImpl.java:420)

at java.base/java.lang.ProcessImpl.start(ProcessImpl.java:151)

at java.base/java.lang.ProcessBuilder.start(ProcessBuilder.java:1107)

… 61 common frames omitted

«2021-08-02 19:42:00 [DefaultDispatcher-worker-5] ERROR r.f.m.p.service.FileService — Error coping to game directory.

«java.nio.file.NoSuchFileException: D:\M[FR]\game\Optional\Audio_NPC\Russian\Sound\Vo\r\m\Warnings.txt

at java.base/sun.nio.fs.WindowsException.translateToIOException(WindowsException.java:85)

at java.base/sun.nio.fs.WindowsException.rethrowAsIOException(WindowsException.java:103)

at java.base/sun.nio.fs.WindowsException.rethrowAsIOException(WindowsException.java:108)

at java.base/sun.nio.fs.WindowsFileCopy.copy(WindowsFileCopy.java:98)

at java.base/sun.nio.fs.WindowsFileSystemProvider.copy(WindowsFileSystemProvider.java:279)

at java.base/java.nio.file.Files.copy(Files.java:1294)

at ru.fullrest.mfr.plugins_configuration_utility.service.FileService.copyToGameDirectory(FileService.kt:112)

at ru.fullrest.mfr.plugins_configuration_utility.javafx.task.PluginTask$enablePlugin$2.invoke(PluginTask.kt:54)

at ru.fullrest.mfr.plugins_configuration_utility.javafx.task.PluginTask$enablePlugin$2.invoke(PluginTask.kt:21)

at ru.fullrest.mfr.plugins_configuration_utility.util.ExtensionKt$parallelCalculation$$inlined$map$lambda$1.invokeSuspend(Extension.kt:17)

at kotlin.coroutines.jvm.internal.BaseContinuationImpl.resumeWith(ContinuationImpl.kt:33)

at kotlinx.coroutines.DispatchedTask.run(DispatchedTask.kt:56)

at kotlinx.coroutines.scheduling.CoroutineScheduler.runSafely(CoroutineScheduler.kt:571)

at kotlinx.coroutines.scheduling.CoroutineScheduler$Worker.executeTask(CoroutineScheduler.kt:738)

at kotlinx.coroutines.scheduling.CoroutineScheduler$Worker.runWorker(CoroutineScheduler.kt:678)

at kotlinx.coroutines.scheduling.CoroutineScheduler$Worker.run(CoroutineScheduler.kt:665)

«2021-08-02 21:31:13 [JavaFX Application Thread] ERROR r.f.m.p.exception.ExceptionHandler — java.io.IOException: Cannot run program «»D:\M[FR]\game\Morrowind Code Patch.exe»» (in directory «D:\M[FR]\game»): CreateProcess error=740, Запрошенная операция требует повышения

«java.io.IOException: Cannot run program «»D:\M[FR]\game\Morrowind Code Patch.exe»» (in directory «D:\M[FR]\game»): CreateProcess error=740, Запрошенная операция требует повышения

at java.base/java.lang.ProcessBuilder.start(ProcessBuilder.java:1128)

at java.base/java.lang.ProcessBuilder.start(ProcessBuilder.java:1071)

at ru.fullrest.mfr.plugins_configuration_utility.javafx.controller.LauncherController.startMCP(LauncherController.kt:172)

at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)

at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

at java.base/java.lang.reflect.Method.invoke(Method.java:566)

at com.sun.javafx.reflect.Trampoline.invoke(MethodUtil.java:76)

at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)

at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)

at java.base/java.lang.reflect.Method.invoke(Method.java:566)

at com.sun.javafx.reflect.MethodUtil.invoke(MethodUtil.java:273)

at com.sun.javafx.fxml.MethodHelper.invoke(MethodHelper.java:83)

at javafx.fxml.FXMLLoader$MethodHandler.invoke(FXMLLoader.java:1784)

at javafx.fxml.FXMLLoader$ControllerMethodEventHandler.handle(FXMLLoader.java:1670)

at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(CompositeEventHandler.java:86)

at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:238)

at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:191)

at com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(CompositeEventDispatcher.java:59)

at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:58)

at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)

at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)

at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)

at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)

at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)

at com.sun.javafx.event.EventUtil.fireEventImpl(EventUtil.java:74)

at com.sun.javafx.event.EventUtil.fireEvent(EventUtil.java:49)

at javafx.event.Event.fireEvent(Event.java:198)

at javafx.scene.Node.fireEvent(Node.java:8879)

at javafx.scene.control.Button.fire(Button.java:200)

at com.sun.javafx.scene.control.behavior.ButtonBehavior.mouseReleased(ButtonBehavior.java:206)

at com.sun.javafx.scene.control.inputmap.InputMap.handle(InputMap.java:274)

at com.sun.javafx.event.CompositeEventHandler$NormalEventHandlerRecord.handleBubblingEvent(CompositeEventHandler.java:218)

at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(CompositeEventHandler.java:80)

at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:238)

at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:191)

at com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(CompositeEventDispatcher.java:59)

at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:58)

at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)

at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)

at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)

at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)

at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)

at com.sun.javafx.event.EventUtil.fireEventImpl(EventUtil.java:74)

at com.sun.javafx.event.EventUtil.fireEvent(EventUtil.java:54)

at javafx.event.Event.fireEvent(Event.java:198)

at javafx.scene.Scene$MouseHandler.process(Scene.java:3851)

at javafx.scene.Scene$MouseHandler.access$1200(Scene.java:3579)

at javafx.scene.Scene.processMouseEvent(Scene.java:1849)

at javafx.scene.Scene$ScenePeerListener.mouseEvent(Scene.java:2588)

at com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotification.run(GlassViewEventHandler.java:397)

at com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotification.run(GlassViewEventHandler.java:295)

at java.base/java.security.AccessController.doPrivileged(Native Method)

at com.sun.javafx.tk.quantum.GlassViewEventHandler.lambda$handleMouseEvent$2(GlassViewEventHandler.java:434)

at com.sun.javafx.tk.quantum.QuantumToolkit.runWithoutRenderLock(QuantumToolkit.java:390)

at com.sun.javafx.tk.quantum.GlassViewEventHandler.handleMouseEvent(GlassViewEventHandler.java:433)

at com.sun.glass.ui.View.handleMouseEvent(View.java:556)

at com.sun.glass.ui.View.notifyMouse(View.java:942)

at com.sun.glass.ui.win.WinApplication._runLoop(Native Method)

at com.sun.glass.ui.win.WinApplication.lambda$runLoop$3(WinApplication.java:174)

at java.base/java.lang.Thread.run(Thread.java:834)

Caused by: java.io.IOException: CreateProcess error=740, Запрошенная операция требует повышения

at java.base/java.lang.ProcessImpl.create(Native Method)

at java.base/java.lang.ProcessImpl.<init>(ProcessImpl.java:420)

at java.base/java.lang.ProcessImpl.start(ProcessImpl.java:151)

at java.base/java.lang.ProcessBuilder.start(ProcessBuilder.java:1107)

… 61 common frames omitted

#1

Posted 19 February 2011 — 06:09 am

LordDratik

    Enthusiast

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  • 202 posts

I have tried all versions prior and they work fine but I need a version over 3.8.0 to make a Morrowind overhaul work properly. I have put everything correctly in the Morrowind folder and when I click on the MGE exe it says MGE has stopped working. I am running windows 7 and I have tried everything, (giving it admin. rights, trying to open it in XP mode and redownloading it) but nothing seems to work. Can someone please help me?

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#2



Irias6

Posted 27 February 2011 — 11:07 pm

Irias6

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If you’re unable to run MGE 3.8.2 (After pressing the exe you get a notice that it has stopped working), then you have to do these steps.

1.: Make sure that Morrowind.exe, Morrowind Launcher.exe and MGEgui.exe have a check on the �Run this program as an administrator
(You can find it at right click -> properties -> compability)

2.: Launch Morrowind Launcher.exe (as administrator), press options and change the resolution to 800�600, press ok and leave launcher.

3.: MGEgui.exe should work now properly and not giving you an error anymore.

I was having the same issue as yourself until I tried this, hopefully it helps you also.

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#3



PerennialQuest

Posted 28 November 2011 — 08:48 pm

PerennialQuest

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You.. you sir are a genius. I looked at so many different sites before trying your tip, and it worked. I’m pretty sure I love you.

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#4



RigelFour

Posted 30 November 2011 — 02:47 pm

RigelFour

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I agree good sir. I have been trying to get this to work for hours, and once i followed your steps it opened! i also love you.

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#5



hayabusa153

Posted 04 December 2011 — 12:39 am

hayabusa153

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OMG I’m a tard! My old post was so retarded! I had my pc on power saver mode. I shall not show my old post anymore. «Thank you kind sir!» :thumbsup: Now I can upgrade to 3.8.2!

Edited by hayabusa153, 04 December 2011 — 04:46 am.

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#6



steven20l

Posted 14 December 2011 — 02:09 am

steven20l

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ok i cant get this to work at all, im using windows xp, i own this pc so i am the admin, changed it to 800×600 still didnt work, i was following these instructions https://docs.google….DYO8/edit?pli=1
and when i get to the part i need to run the MGEgui.exe i get the error «MGEgui has encountered a problem and needs to close» i was getting a different error but looked it up and i didnt have a .net version installed, so got all those, but still needing more updates as i type this(had to reinstall windows, get new pc in 2 weeks) but anyways hope someone has a solution

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#7



steven20l

Posted 14 December 2011 — 03:39 pm

steven20l

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ok i cant get this to work at all, im using windows xp, i own this pc so i am the admin, changed it to 800×600 still didnt work, i was following these instructions https://docs.google….DYO8/edit?pli=1
and when i get to the part i need to run the MGEgui.exe i get the error «MGEgui has encountered a problem and needs to close» i was getting a different error but looked it up and i didnt have a .net version installed, so got all those, but still needing more updates as i type this(had to reinstall windows, get new pc in 2 weeks) but anyways hope someone has a solution

Oh figured it out XD so if anyone else is having a problem like this, make sure you have all you .NET up to date and this is where i found my problem http://www.tacticalg…-morrowind.html
didnt have Directx 9.0c redistributable and Visual C++ 2008 SP1 redistributable
http://www.softpedia…ributable.shtml
http://www.microsoft…&displaylang=en

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#8



Shadeybladey

Posted 18 March 2012 — 02:53 am

Shadeybladey

    Ansfrida Eyowulfsdottir, Druid Witch Queen of All Skyrim!

  • Premium Member
  • 2,808 posts

I’m getting the same problem with Windows 7.

With my ancient system with a P4 3.2 GHz, 2 GB RAM, Radeon X1950 AGP, MGE 3.8.2.178 and the code patch was working fine except the machine wasn’t really up to it. My new machine worked well with MGSO2 except I didn’t like a lot of the building textures and you can’t customise the installation much. So I uninstalled everything, completely re-installed and used the downloaded mods I wanted and used MGE-XE and it worked except there was a bright flickering line across the screen corresponding to the distant horizon. This largely disappeared if I set real-times shadows to maximum, although it still flickered in and out now and then. Plus the moving grass flickered in and out of view as I moved and looked around, which didn’t happen on the old machine.

So I uninstalled and re-installed everything again and used my selected mods plus MGE 3.8.2.178 and the code patch and now I can’t run Morrowind because MGE is not configured and MGE will not run and the message says it has stopped working. I have configured the *.exes to run as administrator and I’ve installed to E:\Morrowind, as suggested (also my C:\ dreive is only 256 GB anyway)

This is a brand new PC with all the Windows updates as well as DX9.0c, the .NET frameworks 2 and 4, several C++ (x86) and (X64) packages, newest java script etc, so there shouldn’t be anything wrong.

Another disturbing thing is that one wiki suggested installing .NET 3.5. It didn’t say whether to use 32 or 64 bit, but after downloading, it would not install! Just nothing happened when I double-clicked on it!

I have all the latest Windows, antivirus and internet security updates.

Can anyone help, because, you guessed it, I finally decided to get a new PC after about 10 years because I wanted to play Skyrim, after finishing Morrowind with MGE.

This is the system. Maybe the graphics card? AMD don’t even list it on their site and their CCC update is the version BEFORE the one on my PC!

~
Asus Maximus IV Extreme-Z, 3.40GHz i7 2600K, Corsair Hydro H60 Cooler, 8GB Corsair Vengeance DDR3
Radeon HD7970, SB X-Fi Fatal1ty Pro, Samsung 256GB SSD, Seagate 2.0TB SATA 6Gbps, Sony 24x DVD-RW
Silverstone Temjin TJ07, Antec Modular HC Pro 750W, Windows 7 Home Premium 64 bit, MS Comfort Mouse 4500
~

Cheers!

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Step 1 – Solve Morrowind Overhaul Mge Error

Is Morrowind Overhaul Mge Error appearing? Would you like to safely and quickly eliminate morrowind graphics overhaul which additionally can lead to a blue screen of death?

When you manually edit your Windows Registry trying to take away the invalid morrowind graphics overhaul keys you’re taking a authentic chance. Unless you’ve got been adequately trained and experienced you’re in danger of disabling your computer system from working at all. You could bring about irreversible injury to your whole operating system. As very little as just 1 misplaced comma can preserve your Pc from even booting every one of the way by!

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  • http://forums.steampowered.com/forums/showthread.php?t=2114906
  • http://www.gamefaqs.com/boards/913818-the-elder-scrolls-iii-morrowind/65938184
  • https://www.reddit.com/r/Morrowind/comments/1unksd/morrowind_overhaul_cant_install_error_during/
  • http://forums.nexusmods.com/index.php?/topic/303372-i-cant-get-mge-382-to-work/

Cautionary Note: Yet again, for those who are not an state-of-the-art consumer it’s very encouraged that you simply refrain from editing your Windows Registry manually. If you make even the smallest error within the Registry Editor it can result in you some serious issues that may even call for a brand new set up of Windows. Not all difficulties attributable to incorrect Registry Editor use are solvable.

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Symptoms of Morrowind Overhaul Mge Error
“Morrowind Overhaul Mge Error” appears and crashes the energetic method window.
Your Personal computer routinely crashes with Morrowind Overhaul Mge Error when running the exact same system.
“Morrowind Overhaul Mge Error” is shown.
Windows operates sluggishly and responds little by little to mouse or keyboard input.
Your computer periodically “freezes” for the number of seconds in a time.

Will cause of Morrowind Overhaul Mge Error

Corrupt obtain or incomplete set up of Windows Operating System software program.

Corruption in Windows registry from a new Windows Operating System-related application adjust (install or uninstall).

Virus or malware infection which has corrupted Windows method documents or Windows Operating System-related application data files.

Another method maliciously or mistakenly deleted Windows Operating System-related files.

Mistakes this sort of as “Morrowind Overhaul Mge Error” can be brought about by several different elements, so it really is important that you troubleshoot every of the achievable brings about to forestall it from recurring.

Simply click the beginning button.
Variety “command” inside the lookup box… Will not hit ENTER nonetheless!
Although keeping CTRL-Shift in your keyboard, hit ENTER.
You’re going to be prompted that has a authorization dialog box.
Click on Of course.
A black box will open having a blinking cursor.
Variety “regedit” and hit ENTER.
Within the Registry Editor, choose the morrowind graphics overhaul connected key (eg. Windows Operating System) you wish to back again up.
Within the File menu, choose Export.
Inside the Preserve In list, pick out the folder in which you wish to save the Windows Operating System backup key.
Inside the File Title box, sort a reputation for the backup file, these types of as “Windows Operating System Backup”.
From the Export Vary box, ensure that “Selected branch” is selected.
Click on Help you save.
The file is then saved by using a .reg file extension.
You now use a backup within your morrowind graphics overhaul 2015 related registry entry.

Solution to your morrowind graphics overhaul steam problem

There are actually some manual registry editing measures that can not be talked about in this article due to the high chance involved for your laptop or computer method. If you want to understand more then check out the links below.

Additional Measures:

One. Conduct a Thorough Malware Scan

There’s a probability the Mge Error Overhaul Morrowind error is relevant to some variety of walware infection. These infections are malicious and ready to corrupt or damage and possibly even delete your ActiveX Control Error files. Also, it’s attainable that your Morrowind Overhaul Mge Error is actually connected to some element of that malicious plan itself.

2. Clean how to install morrowind graphics overhaul Disk Cleanup

The a lot more you employ your computer the extra it accumulates junk files. This comes from surfing, downloading packages, and any sort of usual computer system use. When you don’t clean the junk out occasionally and keep your program clean, it could turn into clogged and respond slowly. That is when you can encounter an Morrowind error because of possible conflicts or from overloading your hard drive.

Once you clean up these types of files using Disk Cleanup it could not just remedy Morrowind Overhaul Mge Error, but could also create a dramatic change in the computer’s efficiency.

Tip: While ‘Disk Cleanup’ is definitely an excellent built-in tool, it even now will not completely clean up morrowind graphics discovered on your PC. There are numerous programs like Chrome, Firefox, Microsoft Office and more, that cannot be cleaned with ‘Disk Cleanup’.

Since the Disk Cleanup on Windows has its shortcomings it is extremely encouraged that you use a specialized sort of challenging drive cleanup and privacy safety application like CCleaner. This system can clean up your full pc. If you run this plan after each day (it could be set up to run instantly) you are able to be assured that your Pc is generally clean, often operating speedy, and always absolutely free of any Morrowind error associated with your temporary files.

How Disk Cleanup can help morrowind mods

1. Click your ‘Start’ Button.
2. Style ‘Command’ into your search box. (no ‘enter’ yet)
3. When holding down in your ‘CTRL-SHIFT’ important go ahead and hit ‘Enter’.
4. You will see a ‘permission dialogue’ box.
5. Click ‘Yes’
6. You will see a black box open up plus a blinking cursor.
7. Variety in ‘cleanmgr’. Hit ‘Enter’.
8. Now Disk Cleanup will start calculating the amount of occupied disk space you will be able to reclaim.
9. Now a ‘Disk Cleanup dialogue box’ seems. There will be a series of checkboxes for you personally to pick. Generally it will likely be the ‘Temporary Files’ that consider up the vast majority of your disk area.
10. Verify the boxes that you want cleaned. Click ‘OK’.

How to repair mgegui has stopped working

3. System Restore can also be a worthwhile device if you ever get stuck and just desire to get back to a time when your computer system was working ideal. It will work without affecting your pics, paperwork, or other crucial information. You can discover this option with your User interface.

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