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Footprint Not Found? How to Find Missing Footprints
Created: January 26, 2017
Updated: March 16, 2020
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Topic: Altium Library footprint not found [SOLVED] (Read 13243 times)
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So i’m moving my MySQL database from AD16 to AD19.
I’ve got my DBLib up and running, coupled and everything.
When i browse my library in components, everything comes into view. So Schematic gets rendered, Footprint also.
I’ve updated the components in my schematic from my library, everything imported great.
When i try to import them in the PcbDoc -> Failed to add component class.
So take im taking a look at the component itself, looking at the properties.
The footprint is coupled, id is coupled, footprint is found.
Except, when i click on the edit footprint it says that the footprint is not found.
Anyone knowing what this issue is about ?
My paths do not contain spaces.. I’m scratching my head here..
« Last Edit: June 03, 2019, 10:32:48 pm by Ribster »
Logged
Ok, this is due to the table name changing.
There does not seem to be an easy way to change the table name for each component when the database changed a bit.
Casing matters also!
Logged
For reference:
The component table needs to be correct /w the correct case.
AD16 let’s you overwrite to a new table name, while AD19 does not let you do it via the update from libraries function.
On AD19 i had to move all my SchLib and PcbLib files into 1 folder where my DBLib resided.
Else it could not resolve the path for the PcbLib file.
There is another thread on this forum where a user suggests this as a solution. So if you’re having this issue, try it.
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Всем здравствуйте!
Итак, начал разбираться с Altium Designer, ибо дело это архинужное. Начал с уроков, опубликованных в инете и в PDF на самом altium.com (да, да, мучаю «тот самый мультивибратор»). Но столкнулся с пока что для меня непреодолимой проблемой. При попытке трансфера схемы в редактор PCB при валидации получаю «footprint not found» для AXIAL-0.3, TO-92A и HRD1X2. Самое интересное, что посадочное место RAD-0.3 кондера нашлось.
Подробности:
1. В проекте есть своя библиотека Schematic library, в которой я переопределял символы на схеме для компонентов. В ней посадочные места отображаются, если дважды кликнуть. По-идее, так и должно быть, потому что то же TO-92A да и AXIAL-0.3 есть и в интегрированных библиотеках.
2. Скачал отдельно библиотеку посадочных мест и засунул в Search Path. Все либы отображаются в списке доступных. Там есть эти посадочные места. И все равно при попытке экспортировать элементы в редактор PCB и при Validate Changes получаю:
Class Document Source Message Time Date No.
Add Component Multivibrator.PcbDoc Advanced PCB Footprint Not Found AXIAL-0.3 11:41:36 24.07.2008 16
Add Component Multivibrator.PcbDoc Advanced PCB Footprint Not Found AXIAL-0.3 11:41:36 24.07.2008 17
Add Component Multivibrator.PcbDoc Advanced PCB Footprint Not Found AXIAL-0.3 11:41:36 24.07.2008 18
Add Component Multivibrator.PcbDoc Advanced PCB Footprint Not Found AXIAL-0.3 11:41:36 24.07.2008 19
Add Component Multivibrator.PcbDoc Advanced PCB Footprint Not Found TO-92A 11:41:36 24.07.2008 20
Add Component Multivibrator.PcbDoc Advanced PCB Footprint Not Found TO-92A 11:41:36 24.07.2008 21
Add Component Multivibrator.PcbDoc Advanced PCB Footprint Not Found HDR1X2 11:41:36 24.07.2008 22
В общем, если кто ковырял Altium и сталкивался с подобными боками — хелп.
PS: использую Altium Designer Summer 08
Начал изучать Altium Designer, и при попытке привязать свой первый футпринт к элементу возникло затруднение! Футпринт не отображается в левом нижнем углу и это наблюдается только у моего самодельного элемента, ведь у элементов из стандартных библиотек всё отлично работает.
Последовательность моих действий:
1. Рисую элемент схемы.
2. Рисую футпринт и сохраняю его.
3. Возвращаюсь к элементу и в левом нижнем углу нажимаю кнопку «Добавить футпринт», потом открываю нужный мне компонент и футпринт появляется в специальной области предварительного просмотра, далее нажимаю ок и имею пустую область в правом нижнем углу.
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Хотя вопрос задан более 3х лет назад поисковики все равно выдают его в топе — такая проблема у меня возникла при импорте футпринта в виде dxf формата, пока я удалял ненужные примитивы и перетаскивал туда-сюда, на каком то из слоев сохранился полигон, в результате футпринт есть но его на превью не видно. Тем у кого такая же проблема — рекомендую либо поискать его через PCBLIB Filter либо просто создать новый футпринт и перенести туда нужные примитивы.
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