★★ Novice
March 2020
— last edited
March 2020
by
crinrict
Before I downloaded any expansion packs, ect. I had no issues with downloading any mods. But when I got city living, parenthood and dine out, ClientDeltaBuild0.package would appear and then I had to remove then delete all my mods just for the game to work because it was letting me see worlds I didn’t even purchase. The game works fine without any mods but that’s the problem I should be able to use mods with no issue beings tho I had it before without a problem. I also tried to delete the sims folder to start over but now all it does is come back after I delete it. I don’t know if one of the expansions broke my pc or something but I just need help. Also the ClientDeltaBuild0.package would still appear even after the mods were gone.
Message 1 of 14
(20,305 Views)
★★ Novice
March 2020
@Killaaaj I’ve done all the repairs multiple times and uninstalled a few and still nothing seems to work.
Message 2 of 14
(20,274 Views)
Hero
March 2020
@Killaaaj
After each update, most scripts mods and a large part CC will be spoiled and will spoil the game. Checking what broke down this time after the patch, and replacing these broken ones by a new updated version or deleting these is the price the player pays for using CC and mods. So simply you have some outdated mods or CC causing it.
1. Move the mods folder to the desktop.
2. Find and delete localthumbcache.package file in the game folder. Delete also all folders with the word «cache» in the name.
3. Fix the game in Origin.
Origin/Library — right-click on TS4 — option «Repair game»
You have to wait until Origin will fix all packs, not only the base game.
4. Turn on the game to create a new, empty mods folder and check if the game is working now properly without mods
5. Check if there are new updated versions of the mods and CC you are using.
Then copy from desktop your mods and CC and paste it in the new mods folder. First, paste script mods one by one every time checking if the game is OK.
Do the same with CC but if you have a lot of this, try the 50/50 method. (Divide your CC into smaller batches for example 50 pieces in one subfolder and check these subfolders one by one)
I don’t work for EA
Message 3 of 14
(20,244 Views)
Hero
March 2020
— last edited
March 2020
@Killaaaj Could you explain what you mean by the ClientDeltaBuild0.package appears ? Where does it appear ?
Message 4 of 14
(20,240 Views)
★★ Novice
March 2020
@crinrict It’s in the mods folder. It pops up when I turn on “enable mods” And anytime I move my folder to the desktop another reappears.
Message 5 of 14
(20,226 Views)
Hero
March 2020
@Killaaaj That’s indeed odd as it’s a file that’s supposed to be in the installation folder. It could be a badly done mod but I don’t see why it should reappear.
The Sims 4 folder in doc does recreate if you start the game. That’s supposed to happen but not that file.
At what point does it appear again ? When you start the game ? Even if you added nothing back to the new The Sims 4 folder in documents ?
Message 6 of 14
(20,212 Views)
★★ Novice
March 2020
@crinrict If I start the game up it won’t appear in the folder until after I enable mods and then a whole bunch of stuff other folders would be with it. I googled it and it said it was where my game data was. But like I said it doesn’t let me delete the folder, it’ll come right back with a new one in like 3secs
Message 7 of 14
(20,202 Views)
Hero
March 2020
There’s a whole lot of files that do need to be regenerated.
Could you rename your sims folder one more time, then start the game, re-enable mods, restart the game again, ext the game and then get some screenshot of your user folder as well as the content of the mods folder ? Don’t put anything manually in the folder.
Make sure to remove any personal information from the screenshot but do make sure the path is visible.
Message 8 of 14
(20,195 Views)
★★ Novice
March 2020
@crinrict I won’t be able to rename the folder because it’ll just make another folder for itself but I can show you a before and after without the mods being enabled and with it being enabled?
Message 9 of 14
(20,187 Views)
Hero
March 2020
@Killaaaj Some pics would be good. I think I still don’t fully understand. Really just concerned about the ClientDeltaBuild0.package file that recreates.
The Sims folder recreating is normal.
I
Message 10 of 14
(20,181 Views)
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Post by arialm2 on Jun 10, 2019 23:03:09 GMT -5Every time I open the game I get this System.AggregateException: One or more errors occurred. —> S4Studio.Data.IO.Package.PackageLoadException: Failed to load C:\Program Files (x86)\Origin Games\The Sims 4\EP01\ClientFullBuild0.package —> System.IO.EndOfStreamException: Unable to read beyond the end of the stream. at System.IO.BinaryReader.FillBuffer(Int32 numBytes) at System.IO.BinaryReader.ReadUInt32() at S4Studio.Data.IO.Package.DBPFPackage.ReadIndexTable() at S4Studio.Data.IO.Package.DBPFPackage..ctor(String filename, Boolean cache, IPackageEntryStorage storage, IPackageResourceCache cache_storage, IPackageCompressor compressor) — End of inner exception stack trace — at S4Studio.Shared.AppModel.DoInit() at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.Execute() — End of inner exception stack trace — —> (Inner Exception #0) S4Studio.Data.IO.Package.PackageLoadException: Failed to load C:\Program Files (x86)\Origin Games\The Sims 4\EP01\ClientFullBuild0.package —> System.IO.EndOfStreamException: Unable to read beyond the end of the stream. at System.IO.BinaryReader.FillBuffer(Int32 numBytes) at System.IO.BinaryReader.ReadUInt32() at S4Studio.Data.IO.Package.DBPFPackage.ReadIndexTable() at S4Studio.Data.IO.Package.DBPFPackage..ctor(String filename, Boolean cache, IPackageEntryStorage storage, IPackageResourceCache cache_storage, IPackageCompressor compressor) — End of inner exception stack trace — at S4Studio.Shared.AppModel.DoInit() at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.Execute()<— And then when I click to create a recolor none of my cc or even the base game files load up. Am I doing something wrong? :cry |
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Post by thatlazydesigner on May 6, 2020 13:13:09 GMT -5Hi everyone! I downloaded S4S last month and decided to teach myself creating cc. However, i realized my S4S isn’t working properly. No matter i clicked on Build or CAS or Object, it shows nothing in the mesh library window… I’m using S4S Apple Blossom version. Also, because i don’t have enough space on my computer, i installed both Origin and TS4 on my flash drive instead of applications folder. But the EA folder is still under document. Not sure if that’s the issue btw, here’s the error message that always appears: Sims 4 Studio 1.3.0.9 (Apple Blossom) Thanks for help!!! |
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Leniad Studio Member
Salads Posts: 1,374 |
Post by Leniad on May 6, 2020 18:54:41 GMT -5The last Apple update rearranged a lot of things, so stuff doesn’t work properly. Perhaps other Apple users can give you some advice. |