Adrenaline ps vita ошибка c1 2858 3

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  • #1

Hi,
I’d like to contribute in this forum. I cannot find definite solution of this problem so maybe I can help others with similar problem.

Problems:
Adrenaline show error C1-2858-3 with sd2vita adapter. I use Micro-SD Sandisk 128gb.

Step 1. Make sure the Adrenaline is working with Vita Memory Card
Step 2. Copy the ux0:Adrenaline folder to ur0:Adrenaline
Step 3. Proceed with sd2vita tutorial setup
Step 4. Edit ur0:tai/config.txt like this:

# This file is used as an alternative if ux0:tai/config.txt is not found.
# For users plugins, you must refresh taiHEN from HENkaku Settings for
# changes to take place.
# For kernel plugins, you must reboot for changes to take place.
*KERNEL
ur0:tai/gamesd.skprx
ur0:adrenaline/adrenaline.skprx
# henkaku.skprx is hard-coded to load and is not listed here
*main
# main is a special titleid for SceShell
ur0:tai/henkaku.suprx
*NPXS10015
# this is for modifying the version string
ur0:tai/henkaku.suprx
*NPXS10016
# this is for modifying the version string in settings widget
ur0:tai/henkaku.suprx
*NPEZ00104
ur0:adrenaline/adrenaline.suprx

Step 5. Restart the vita and Adrenaline now can be used with SD2Vita

Note : — Delete the ux0:tai/config first if exist
— I used latest adrenaline easy installer and the game default is Big Snooker [NPEZ00104]

  • #2

Thanks for the fix ,it works:) , having the ux0:tai/ folder conflicting made it a nightmare for a couple of days

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  • #4

Hi,
I’d like to contribute in this forum. I cannot find definite solution of this problem so maybe I can help others with similar problem.

Problems:
Adrenaline show error C1-2858-3 with sd2vita adapter. I use Micro-SD Sandisk 128gb.

Step 1. Make sure the Adrenaline is working with Vita Memory Card
Step 2. Copy the ux0:Adrenaline folder to ur0:Adrenaline
Step 3. Proceed with sd2vita tutorial setup
Step 4. Edit ur0:tai/config.txt like this:

# This file is used as an alternative if ux0:tai/config.txt is not found.
# For users plugins, you must refresh taiHEN from HENkaku Settings for
# changes to take place.
# For kernel plugins, you must reboot for changes to take place.
*KERNEL
ur0:tai/gamesd.skprx
ur0:adrenaline/adrenaline.skprx
# henkaku.skprx is hard-coded to load and is not listed here
*main
# main is a special titleid for SceShell
ur0:tai/henkaku.suprx
*NPXS10015
# this is for modifying the version string
ur0:tai/henkaku.suprx
*NPXS10016
# this is for modifying the version string in settings widget
ur0:tai/henkaku.suprx
*NPEZ00104
ur0:adrenaline/adrenaline.suprx

Step 5. Restart the vita and Adrenaline now can be used with SD2Vita

Note : — Delete the ux0:tai/config first if exist
— I used latest adrenaline easy installer and the game default is Big Snooker [NPEZ00104]

Hey, I am still experiencing some problems with this.

As for, Step 2, do I copy or move the adrenaline folder to ur0? Do I still keep the adrenaline folder in ux0 on my mem card? Should I only have it on ur0, should I also have a copy of it on the sd2vita?

As for Step 3, do you have your sd2vita set up as the sd2vita automatically loading as ux0 or uma0? Which tutorial do you use, the one on GBA temp? I have followed one from another website.

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  • #5

Hey, I am still experiencing some problems with this.

As for, Step 2, do I copy or move the adrenaline folder to ur0? Do I still keep the adrenaline folder in ux0 on my mem card? Should I only have it on ur0, should I also have a copy of it on the sd2vita?

As for Step 3, do you have your sd2vita set up as the sd2vita automatically loading as ux0 or uma0? Which tutorial do you use, the one on GBA temp? I have followed one from another website.

2. I just copy the adrenaline folder from ux0 to ur0. I assumed your sd card as ux0
3. my sd2vita as ux0, just google it. I use tutorial from wolol*.net.

I use enso too,so everything is automount. U should proceed the sd2vita process first.

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  • #6

2. I just copy the adrenaline folder from ux0 to ur0. I assumed your sd card as ux0
3. my sd2vita as ux0, just google it. I use tutorial from wolol*.net.

I use enso too,so everything is automount. U should proceed the sd2vita process first.

Yes, okay, I think that fixes all the ambiguities I had! I used another guide so I think there was a discrepancy in the procedure.

  • #7

u don’t need the flash files on ur0. u can leave those on the sd2vita. however, I would agree that placing the adrenaline plugins on ur0 is the way to go. I’ve not had any issues running adrenaline on the micro sd by doing this.

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  • #8

u don’t need the flash files on ur0. u can leave those on the sd2vita. however, I would agree that placing the adrenaline plugins on ur0 is the way to go. I’ve not had any issues running adrenaline on the micro sd by doing this.

Thanks, I never tried other alternatives. Just share what’s work for me. Flash files is not needed I agree. Just want to share simple and easy to follow guide. Hope there will be complete tutorial for sd2vita as for now I cannot find one which include the adrenaline setup. If you follow tutorial on youtube or other site, I think your adrenaline wont work.

  • #9

Thanks, your method worked for me.

  • #10

Worked for me as well many thanks.

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  • #12

Thank you this worked for me as well

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  • #14

still not working for me. copied adrenaline folder from ux0 to ur0, edited ur0:tai/config.txt, deleted ux0:tai/config.txt. still getting c0-9255-1 error. any other solution?

Does it work on regular Vita Memory Card? Are u using SD2Vita as ux0:?

  • #15

still not working for me. copied adrenaline folder from ux0 to ur0, edited ur0:tai/config.txt, deleted ux0:tai/config.txt. still getting c0-9255-1 error. any other solution?

Same here. Followed it properly, it works with my normal memory card before sd2vita.

Solved it.

By any chance did you use mltactivator?

Last edited by Cha0tic,

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  • #16

Does it work on regular Vita Memory Card? Are u using SD2Vita as ux0:?

never used mltactivator. just copied act.dat from my other psvita with enso and a working versione of adrenaline on it. on this new psvita, bought for my brother, adrenaline doesn’t work. i’m only using sd2vita on this one, the other psvita which has been «cloned» has its original psvita memory stick.

  • #17

Oh good! That seemed to do the trick, thanks!

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  • #18

i’m only using sd2vita on this one, the other psvita which has been «cloned» has its original psvita memory stick.

I think there’s problem with activation with ur new vita. U should try with vita memory card at ur new vita and see if adrenaline works on it.

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  • #19

I think there’s problem with activation with ur new vita. U should try with vita memory card at ur new vita and see if adrenaline works on it.

but without activation you cannot install psp demo and 6.61 psp bios. i’ve succesfully installed psp minis game from adrenaline and patched the game too. when i launch the patched game, which as the right adrenaline icon, i get the c0-9255-1 error.

  • #20

but without activation you cannot install psp demo and 6.61 psp bios. i’ve succesfully installed psp minis game from adrenaline and patched the game too. when i launch the patched game, which as the right adrenaline icon, i get the c0-9255-1 error.

You see I had the same issue and it was a activation problem I used mltactivator and I was missing a line in the config and file placed in the tai folder.

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    Yesterday, Vita scene developer TheFloW released his ePSP CFW for PS Vita 3.60 owners. The release had a few bugs that puzzled several users, and was followed by a few quick patches throughout the day. Today, TheFloW updated Adrenaline once again to fix error C1-2858-3 that many users were having: if you were using a PSP Mini as your base game, it is likely you were seeing this error often. This has now been fixed.

    What is Adrenaline for PS Vita

    Adrenaline is a piece of software that modifies the official PSP Emulator using taiHEN CFW framework to make it run a PSP 6.61 custom firmware. PSP homebrews and plugins now run on your PS Vita

    Features for Adrenaline

    What does Adrenaline currently support?

    • XMB
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    • VshMenu, Recovery menu

    Differences between Adrenaline and TN-V?

    • Ability to take screenshots using PS + START
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    • No file system limitation by using a custom msfs.

    Adrenaline running on PS Vita 3.60. Gorgeous picture by @Freakler94 on custom vita by @Nzaki0716

    Adrenaline running on PS Vita 3.60. Gorgeous picture by @Freakler94 on custom vita by @Nzaki0716

    Error C1-2858-3 fixed with new release of Adrenaline

    In order to run Adrenaline, users need to own one PSP game on their PS Vita, that they legally acquired from the PSN. The game is hijacked by Adrenaline, meaning gamers won’t be able to use the game for its intended use afterward. Many users typically use a demo or a cheap PSP mini for that purpose. Sadly, Adrenaline had a bug that prevented most features from working when it was installed from some specific games, in particular PSP minis. The new patch fixes error C1-2858-3, which many users encountered due to this original bug.

    In particular, if you downloaded Adrenaline yesterday, it is possible you ran into this issue. This new release fixes this.

    Download Adrenaline with 661.PBP and C1-2858-3 crash on MINIS FIX

    You can download Adrenaline on the project’s official github here.

    Source: TheFloW

    wololo

    We are constantly looking for guest bloggers at wololo.net. If you like to write, and have a strong interest in the console hacking scene, contact me either with a comment here, or in a PM on /talk!

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    How do I restore my PS Vita?

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